ve.ucv.ciens.ccg.nxtar.states.BaseState.java Source code

Java tutorial

Introduction

Here is the source code for ve.ucv.ciens.ccg.nxtar.states.BaseState.java

Source

/*
 * Copyright (C) 2014 Miguel Angel Astor Romero
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package ve.ucv.ciens.ccg.nxtar.states;

import ve.ucv.ciens.ccg.nxtar.NxtARCore;

import com.badlogic.gdx.InputProcessor;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.controllers.Controller;
import com.badlogic.gdx.controllers.ControllerListener;
import com.badlogic.gdx.controllers.PovDirection;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.Vector3;

public abstract class BaseState implements Screen, ControllerListener, InputProcessor {
    protected NxtARCore core;
    protected boolean stateActive;
    protected OrthographicCamera pixelPerfectCamera;
    protected Vector3 win2world;
    protected Vector2 touchPointWorldCoords;

    /*;;;;;;;;;;;;;;;;;
      ; STATE METHODS ;
      ;;;;;;;;;;;;;;;;;*/

    public abstract void onStateSet();

    public abstract void onStateUnset();

    /*;;;;;;;;;;;;;;;;;;
      ; SCREEN METHODS ;
      ;;;;;;;;;;;;;;;;;;*/

    @Override
    public abstract void render(float delta);

    @Override
    public abstract void dispose();

    @Override
    public void resize(int width, int height) {
    }

    @Override
    public void show() {
    }

    @Override
    public void hide() {
    }

    @Override
    public void pause() {
    }

    @Override
    public void resume() {
    }

    /*;;;;;;;;;;;;;;;;;;
      ; HELPER METHODS ;
      ;;;;;;;;;;;;;;;;;;*/

    protected final void unprojectTouch(int screenX, int screenY) {
        win2world.set(screenX, screenY, 0.0f);
        pixelPerfectCamera.unproject(win2world);
        touchPointWorldCoords.set(win2world.x, win2world.y);
    }

    /*;;;;;;;;;;;;;;;;;;;;;;;;;;;
      ; INPUT PROCESSOR METHODS ;
      ;;;;;;;;;;;;;;;;;;;;;;;;;;;*/

    @Override
    public boolean keyDown(int keycode) {
        return false;
    };

    @Override
    public boolean keyUp(int keycode) {
        return false;
    };

    @Override
    public boolean keyTyped(char character) {
        return false;
    };

    @Override
    public boolean touchDown(int screenX, int screenY, int pointer, int button) {
        return false;
    };

    @Override
    public boolean touchUp(int screenX, int screenY, int pointer, int button) {
        return false;
    };

    @Override
    public boolean touchDragged(int screenX, int screenY, int pointer) {
        return false;
    };

    @Override
    public boolean mouseMoved(int screenX, int screenY) {
        return false;
    };

    @Override
    public boolean scrolled(int amount) {
        return false;
    };

    /*;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
      ; CONTROLLER LISTENER METHODS ;
      ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;*/

    @Override
    public void connected(Controller controller) {
    };

    @Override
    public void disconnected(Controller controller) {
    };

    @Override
    public boolean buttonDown(Controller controller, int buttonCode) {
        return false;
    };

    @Override
    public boolean buttonUp(Controller controller, int buttonCode) {
        return false;
    };

    @Override
    public boolean axisMoved(Controller controller, int axisCode, float value) {
        return false;
    };

    @Override
    public boolean povMoved(Controller controller, int povCode, PovDirection value) {
        return false;
    };

    @Override
    public boolean xSliderMoved(Controller controller, int sliderCode, boolean value) {
        return false;
    };

    @Override
    public boolean ySliderMoved(Controller controller, int sliderCode, boolean value) {
        return false;
    };

    @Override
    public boolean accelerometerMoved(Controller controller, int accelerometerCode, Vector3 value) {
        return false;
    };
}