Java tutorial
/* * To change this template, choose Tools | Templates * and open the template in the editor. */ package util; /** * * @author Knacky */ /* * Copyright (c) 2003, the JUNG Project and the Regents of the University of * California All rights reserved. * * This software is open-source under the BSD license; see either "license.txt" * or http://jung.sourceforge.net/license.txt for a description. */ import edu.uci.ics.jung.algorithms.layout.AbstractLayout; //import edu.uci.ics.jung.algorithms.layout.SpringLayout.LengthFunction; import java.awt.Dimension; import java.awt.event.ComponentAdapter; import java.awt.event.ComponentEvent; import java.awt.geom.Point2D; import java.util.ConcurrentModificationException; import java.util.HashMap; import java.util.Map; import org.apache.commons.collections15.Factory; import org.apache.commons.collections15.Transformer; import org.apache.commons.collections15.map.LazyMap; import edu.uci.ics.jung.algorithms.util.IterativeContext; import edu.uci.ics.jung.algorithms.layout.util.RandomLocationTransformer; import edu.uci.ics.jung.graph.Graph; /** * The SpringLayout package represents a visualization of a set of nodes. The * SpringLayout, which is initialized with a Graph, assigns X/Y locations to * each node. When called <code>relax()</code>, the SpringLayout moves the * visualization forward one step. * * @author Danyel Fisher * @author Joshua O'Madadhain */ public class ModSpringLayout1<V, E> extends AbstractLayout<V, E> implements IterativeContext { protected double stretch = 0.70; protected Transformer<E, Integer> lengthFunction; protected int repulsion_range = 100; protected double force_multiplier = 1.0 / 3.0; Map<E, SpringEdgeData<E>> springEdgeData = LazyMap.decorate(new HashMap<E, SpringEdgeData<E>>(), new Transformer<E, SpringEdgeData<E>>() { public SpringEdgeData<E> transform(E e) { return new SpringEdgeData<E>(e); } }); Map<V, SpringVertexData> springVertexData = LazyMap.decorate(new HashMap<V, SpringVertexData>(), new Factory<SpringVertexData>() { public SpringVertexData create() { return new SpringVertexData(); } }); /** * Constructor for a SpringLayout for a raw graph with associated * dimension--the input knows how big the graph is. Defaults to the unit * length function. */ public ModSpringLayout1(Graph<V, E> g) { this(g, UNITLENGTHFUNCTION); } /** * Constructor for a SpringLayout for a raw graph with associated component. * * @param g * the input Graph * @param f * the length function */ public ModSpringLayout1(Graph<V, E> g, Transformer<E, Integer> f) { super(g); this.lengthFunction = f; } /** * @return the current value for the stretch parameter * @see #setStretch(double) */ public double getStretch() { return stretch; } /* (non-Javadoc) * @see edu.uci.ics.jung.visualization.layout.AbstractLayout#setSize(java.awt.Dimension) */ @Override public void setSize(Dimension size) { if (initialized == false) { setInitializer(new RandomLocationTransformer<V>(size)); } super.setSize(size); } /** * <p>Sets the stretch parameter for this instance. This value * specifies how much the degrees of an edge's incident vertices * should influence how easily the endpoints of that edge * can move (that is, that edge's tendency to change its length).</p> * * <p>The default value is 0.70. Positive values less than 1 cause * high-degree vertices to move less than low-degree vertices, and * values > 1 cause high-degree vertices to move more than * low-degree vertices. Negative values will have unpredictable * and inconsistent results.</p> * @param stretch */ public void setStretch(double stretch) { this.stretch = stretch; } /** * @return the current value for the node repulsion range * @see #setRepulsionRange(int) */ public int getRepulsionRange() { return repulsion_range; } /** * Sets the node repulsion range (in drawing area units) for this instance. * Outside this range, nodes do not repel each other. The default value * is 100. Negative values are treated as their positive equivalents. * @param range */ public void setRepulsionRange(int range) { this.repulsion_range = range; } /** * @return the current value for the edge length force multiplier * @see #setForceMultiplier(double) */ public double getForceMultiplier() { return force_multiplier; } /** * Sets the force multiplier for this instance. This value is used to * specify how strongly an edge "wants" to be its default length * (higher values indicate a greater attraction for the default length), * which affects how much its endpoints move at each timestep. * The default value is 1/3. A value of 0 turns off any attempt by the * layout to cause edges to conform to the default length. Negative * values cause long edges to get longer and short edges to get shorter; use * at your own risk. */ public void setForceMultiplier(double force) { this.force_multiplier = force; } public void initialize() { Graph<V, E> graph = getGraph(); Dimension d = getSize(); if (graph != null && d != null) { try { for (E e : graph.getEdges()) { SpringEdgeData<E> sed = getSpringEdgeData(e); calcEdgeLength(sed, lengthFunction); } } catch (ConcurrentModificationException cme) { initialize(); } } } /* ------------------------- */ protected void calcEdgeLength(SpringEdgeData<E> sed, Transformer<E, Integer> f) { // sed.length = f.getLength(sed.e); sed.length = f.transform(sed.e); } /* ------------------------- */ /** * Relaxation step. Moves all nodes a smidge. */ public void step() { try { for (V v : getGraph().getVertices()) { SpringVertexData svd = getSpringVertexData(v); if (svd == null) { continue; } svd.dx /= 4; svd.dy /= 4; svd.edgedx = svd.edgedy = 0; svd.repulsiondx = svd.repulsiondy = 0; } } catch (ConcurrentModificationException cme) { step(); } relaxEdges(); calculateRepulsion(); moveNodes(); // this.fireStateChanged(); } protected V getAVertex(E e) { return getGraph().getIncidentVertices(e).iterator().next(); } protected void relaxEdges() { try { for (E e : getGraph().getEdges()) { V v1 = getAVertex(e); V v2 = getGraph().getOpposite(v1, e); Point2D p1 = transform(v1); Point2D p2 = transform(v2); if (p1 == null || p2 == null) { continue; } double vx = p1.getX() - p2.getX(); double vy = p1.getY() - p2.getY(); double len = Math.sqrt(vx * vx + vy * vy); SpringEdgeData<E> sed = getSpringEdgeData(e); if (sed == null) { continue; } double desiredLen = sed.length; // round from zero, if needed [zero would be Bad.]. len = (len == 0) ? .0001 : len; double f = force_multiplier * (desiredLen - len) / len; f = f * Math.pow(stretch, (getGraph().degree(v1) + getGraph().degree(v2) - 2)); // the actual movement distance 'dx' is the force multiplied by the // distance to go. double dx = f * vx; double dy = f * vy; SpringVertexData v1D, v2D; v1D = getSpringVertexData(v1); v2D = getSpringVertexData(v2); sed.f = f; v1D.edgedx += dx; v1D.edgedy += dy; v2D.edgedx += -dx; v2D.edgedy += -dy; } } catch (ConcurrentModificationException cme) { relaxEdges(); } } protected void calculateRepulsion() { try { for (V v : getGraph().getVertices()) { if (isLocked(v)) { continue; } SpringVertexData svd = getSpringVertexData(v); if (svd == null) { continue; } double dx = 0, dy = 0; for (V v2 : getGraph().getVertices()) { if (v == v2) { continue; } Point2D p = transform(v); Point2D p2 = transform(v2); if (p == null || p2 == null) { continue; } double vx = p.getX() - p2.getX(); double vy = p.getY() - p2.getY(); double distance = vx * vx + vy * vy; if (distance == 0) { dx += Math.random(); dy += Math.random(); } else if (distance < repulsion_range * repulsion_range) { double factor = 1; dx += factor * vx / Math.pow(distance, 2); dy += factor * vy / Math.pow(distance, 2); } } double dlen = dx * dx + dy * dy; if (dlen > 0) { dlen = Math.sqrt(dlen) / 2; svd.repulsiondx += dx / dlen; svd.repulsiondy += dy / dlen; } } } catch (ConcurrentModificationException cme) { calculateRepulsion(); } } protected void moveNodes() { synchronized (getSize()) { try { for (V v : getGraph().getVertices()) { if (isLocked(v)) { continue; } SpringVertexData vd = getSpringVertexData(v); if (vd == null) { continue; } Point2D xyd = transform(v); vd.dx += vd.repulsiondx + vd.edgedx; vd.dy += vd.repulsiondy + vd.edgedy; // keeps nodes from moving any faster than 5 per time unit xyd.setLocation(xyd.getX() + Math.max(-5, Math.min(5, vd.dx)), xyd.getY() + Math.max(-5, Math.min(5, vd.dy))); Dimension d = getSize(); int width = d.width; int height = d.height; if (xyd.getX() < 0) { xyd.setLocation(0, xyd.getY());// setX(0); } else if (xyd.getX() > width) { xyd.setLocation(width, xyd.getY()); //setX(width); } if (xyd.getY() < 0) { xyd.setLocation(xyd.getX(), 0);//setY(0); } else if (xyd.getY() > height) { xyd.setLocation(xyd.getX(), height); //setY(height); } } } catch (ConcurrentModificationException cme) { moveNodes(); } } } public SpringVertexData getSpringVertexData(V v) { return springVertexData.get(v); } public SpringEdgeData<E> getSpringEdgeData(E e) { return springEdgeData.get(e); } public double getLength(E e) { return springEdgeData.get(e).length; } /** * Returns all edges as the same length: the input value * @author danyelf */ public static final class UnitLengthFunction<E> implements Transformer<E, Double> { int length; public UnitLengthFunction(int length) { this.length = length; } // public double getLength(E e) { // return length; // } public Double transform(E e) { return (double) length; } } public static final Transformer UNITLENGTHFUNCTION = new UnitLengthFunction(30); /* ---------------User Data------------------ */ protected static class SpringVertexData { public double edgedx; public double edgedy; public double repulsiondx; public double repulsiondy; public SpringVertexData() { } /** movement speed, x */ public double dx; /** movement speed, y */ public double dy; } protected static class SpringEdgeData<E> { public double f; public SpringEdgeData(E e) { this.e = e; } E e; double length; } /* ---------------Resize handler------------------ */ public class SpringDimensionChecker extends ComponentAdapter { @Override public void componentResized(ComponentEvent e) { setSize(e.getComponent().getSize()); } } /** * This one is an incremental visualization */ public boolean isIncremental() { return true; } /** * For now, we pretend it never finishes. */ public boolean done() { return false; } public void reset() { // no counter, do nothing. // locations.clear(); // initialize(); } public Transformer<E, Integer> getLengthFunction() { return lengthFunction; } public void setLengthFunction(Transformer<E, Integer> lengthFunction) { this.lengthFunction = lengthFunction; } }