Java tutorial
package sboulet.assignment1; import android.content.Context; import android.support.v4.content.ContextCompat; import android.view.View; import android.widget.ToggleButton; import java.util.logging.Handler; import java.util.logging.LogRecord; /******************************************************************** * Licensed to the Apache Software Foundation (ASF) under one * * or more contributor license agreements. See the NOTICE file * * distributed with this work for additional information * * regarding copyright ownership. The ASF licenses this file * * to you under the Apache License, Version 2.0 (the * * "License"); you may not use this file except in compliance * * with the License. You may obtain a copy of the License at * * * * http://www.apache.org/licenses/LICENSE-2.0 * * * * Unless required by applicable law or agreed to in writing, * * software distributed under the License is distributed on an * * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * * KIND, either express or implied. See the License for the * * specific language governing permissions and limitations * * under the License. * *******************************************************************/ public class BuzzerButton { //button used in Singleplayer mode private ToggleButton buzzer; private ReactionTimeList reactList; private ReactionTime react; public BuzzerButton(ToggleButton toggle, Context context) { buzzer = toggle; buzzer.setText(null); buzzer.setTextOff(null); buzzer.setTextOn(null); react = new ReactionTime(); reactList = new ReactionTimeList(context); } //set to default state public void setGrey(Context context) { buzzer.setBackground(ContextCompat.getDrawable(context, R.drawable.unselected_state)); } //set to clickable state public void setRed(Context context) { buzzer.setBackground(ContextCompat.getDrawable(context, R.drawable.selected_state)); } //set what happens if user clicks while still grey public void clickTooEarly(final Context context) { buzzer.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { PopUp tooFast = new PopUp("Too early! Wait until the buzzer turns red!", "OK", context); tooFast.show(); } }); } //set what happens when the user clicks during red, clickable state public void clickOnTime(final Context context) { buzzer.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { //get time at click react.setReactionTime(System.currentTimeMillis()); //add endTime - startTime to reactList reactList.addTime(react.getReactionTime()); //confirm to user that they clicked and display time PopUp success = new PopUp(react.getReactionTime(), "OK", context); success.show(); } }); } public void makeClickable(final Context context, final BuzzerButton button) { //after a random time between 10 and 2000 ms //allow user to click on the button Handler handler = new Handler() { @Override public void close() { } @Override public void flush() { } @Override public void publish(LogRecord record) { } }; Runnable runnable = new Runnable() { @Override public void run() { //signal to user to click as fast as they can button.setRed(context); react.setStartTime(); button.clickOnTime(context); } }; buzzer.postDelayed(runnable, react.getRandomTime()); } }