Java tutorial
/* * Copyright 2015 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.springframework.statemachine; import org.springframework.messaging.Message; import org.springframework.statemachine.state.State; import org.springframework.statemachine.support.AbstractStateMachine; import org.springframework.statemachine.transition.Transition; import java.util.Collection; import java.util.UUID; /** * Specialisation of a {@link StateMachine} using objects * as its {@link State} and event types. * * @author Janne Valkealahti * * @param <S> the type of state * @param <E> the type of event */ public class ObjectStateMachine<S, E> extends AbstractStateMachine<S, E> { /** * Instantiates a new enum state machine. * * @param states the states * @param transitions the transitions * @param initialState the initial state */ public ObjectStateMachine(Collection<State<S, E>> states, Collection<Transition<S, E>> transitions, State<S, E> initialState) { super(states, transitions, initialState); } /** * Instantiates a new enum state machine. * * @param states the states * @param transitions the transitions * @param initialState the initial state * @param initialTransition the initial transition * @param initialEvent the initial event * @param extendedState the extended state * @param uuid the given uuid. */ public ObjectStateMachine(Collection<State<S, E>> states, Collection<Transition<S, E>> transitions, State<S, E> initialState, Transition<S, E> initialTransition, Message<E> initialEvent, ExtendedState extendedState, UUID uuid) { super(states, transitions, initialState, initialTransition, initialEvent, extendedState, uuid); } }