Java tutorial
/* * Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package org.hedgewars.hedgeroid; import java.util.ArrayList; import java.util.Collection; import java.util.Collections; import java.util.List; import org.hedgewars.hedgeroid.R; import org.hedgewars.hedgeroid.Datastructures.FrontendDataUtils; import org.hedgewars.hedgeroid.Datastructures.Team; import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.content.DialogInterface; import android.content.DialogInterface.OnClickListener; import android.os.Bundle; import android.support.v4.app.DialogFragment; public class TeamAddDialog extends DialogFragment { private static final String STATE_TEAMS_ALREADY_IN_GAME = "teamAlreadyInGame"; private ArrayList<String> teamsAlreadyInGame; private List<Team> availableTeams; private Listener listener; public static interface Listener { void onTeamAddDialogSubmitted(Team newTeam); } public TeamAddDialog() { // Only for reflection-based instantiation by the framework } TeamAddDialog(Collection<String> teamsAlreadyInGame) { this.teamsAlreadyInGame = new ArrayList<String>(teamsAlreadyInGame); } @Override public void onAttach(Activity activity) { super.onAttach(activity); try { listener = (Listener) activity; } catch (ClassCastException e) { throw new ClassCastException( "Activity " + activity + " must implement TeamAddDialog.Listener to use TeamAddDialog."); } } @Override public void onDetach() { super.onDetach(); listener = null; } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); if (savedInstanceState != null) { teamsAlreadyInGame = savedInstanceState.getStringArrayList(STATE_TEAMS_ALREADY_IN_GAME); } availableTeams = new ArrayList<Team>(); List<Team> teams = FrontendDataUtils.getTeams(getActivity()); for (Team team : teams) { if (!teamsAlreadyInGame.contains(team.name)) { availableTeams.add(team); } } Collections.sort(availableTeams, Team.NAME_ORDER); } // TODO use icons for the teams (corresponding to botlevel) @Override public Dialog onCreateDialog(Bundle savedInstanceState) { AlertDialog.Builder builder = new AlertDialog.Builder(getActivity()); builder.setTitle(R.string.dialog_addteam_title); builder.setIcon(R.drawable.human); String[] teamNames = new String[availableTeams.size()]; for (int i = 0; i < availableTeams.size(); i++) { teamNames[i] = availableTeams.get(i).name; } builder.setItems(teamNames, new OnClickListener() { public void onClick(DialogInterface dialog, int which) { listener.onTeamAddDialogSubmitted(availableTeams.get(which)); } }); return builder.create(); } @Override public void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); outState.putStringArrayList(STATE_TEAMS_ALREADY_IN_GAME, teamsAlreadyInGame); } }