Java tutorial
/******************************************************************************* * Copyright (c) 2000, 2016 IBM Corporation and others. * * This program and the accompanying materials * are made available under the terms of the Eclipse Public License 2.0 * which accompanies this distribution, and is available at * https://www.eclipse.org/legal/epl-2.0/ * * SPDX-License-Identifier: EPL-2.0 * * Contributors: * IBM Corporation - initial API and implementation *******************************************************************************/ package org.eclipse.swt.snippets; /* * Composite example snippet: intercept mouse events (drag a button with the mouse) * * For a list of all SWT example snippets see * http://www.eclipse.org/swt/snippets/ */ import org.eclipse.swt.*; import org.eclipse.swt.graphics.*; import org.eclipse.swt.layout.*; import org.eclipse.swt.widgets.*; public class Snippet46 { public static void main(String[] args) { Display display = new Display(); final Shell shell = new Shell(display); shell.setText("Snippet 46"); final Composite composite = new Composite(shell, SWT.NONE); composite.setEnabled(false); composite.setLayout(new FillLayout()); Button button = new Button(composite, SWT.PUSH); button.setText("Button"); composite.pack(); composite.setLocation(10, 10); final Point[] offset = new Point[1]; Listener listener = event -> { switch (event.type) { case SWT.MouseDown: Rectangle rect = composite.getBounds(); if (rect.contains(event.x, event.y)) { Point pt1 = composite.toDisplay(0, 0); Point pt2 = shell.toDisplay(event.x, event.y); offset[0] = new Point(pt2.x - pt1.x, pt2.y - pt1.y); } break; case SWT.MouseMove: if (offset[0] != null) { Point pt = offset[0]; composite.setLocation(event.x - pt.x, event.y - pt.y); } break; case SWT.MouseUp: offset[0] = null; break; } }; shell.addListener(SWT.MouseDown, listener); shell.addListener(SWT.MouseUp, listener); shell.addListener(SWT.MouseMove, listener); shell.setSize(300, 300); shell.open(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); } }