Java tutorial
package org.deathsbreedgames.gnp2.screens; import com.badlogic.gdx.Screen; /** * @author Nicols A. Ortega * @copyright DeathsbreedGames * @license GNU Affero GPLv3 * @year 2014 * * Description: This class is a template class used to avoid * redundancy of methods that are not used. This way they are * only written once. * */ public class BaseScreen implements Screen { // This variable indicates whether or not it is time to switch screens private boolean done = false; @Override public void render(float delta) { } @Override public void resize(int width, int height) { } @Override public void show() { } @Override public void hide() { } @Override public void pause() { } @Override public void resume() { } @Override public void dispose() { } // Getter/Setter methods: public boolean getDone() { return done; } public void setDone(boolean nDone) { this.done = nDone; } }