Java tutorial
/* * Copyright 2016 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package net.mwplay.cocostudio.ui; import com.badlogic.gdx.Application; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; public class DemoGame extends Game { public static int GAME_WIDTH = 640; public static int GAME_HEIGHT = 960; @Override public void create() { Gdx.app.setLogLevel(Application.LOG_DEBUG); //setScreen(new DemoScreen()); setScreen(new AMScreen()); } }