Java tutorial
/* * Copyright (C) 2013 caryoscelus * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * * Additional permission under GNU GPL version 3 section 7: * If you modify this Program, or any covered work, by linking or combining * it with Clojure (or a modified version of that library), containing parts * covered by the terms of EPL 1.0, the licensors of this Program grant you * additional permission to convey the resulting work. {Corresponding Source * for a non-source form of such a combination shall include the source code * for the parts of Clojure used as well as that of the covered work.} */ package lostsheep; import chlorophytum.Scripting; import chlorophytum.UiManager; import chlorophytum.Loader; import chlorophytum.credits.CreditsScreen; import chlorophytum.util.Invokable; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; /** * Main class, not much interesting actually.. */ public class LostSheep extends Game { CreditsScreen creditsScreen = new CreditsScreen(); MapScreen mapScreen = new MapScreen(); @Override public void create() { Loader.instance().setMapPath("data/maps", ".tmx"); Scripting.init(); UiManager.instance().loadDefaultSkin(); setScreen(mapScreen); LostSheepGame.instance().init(); } @Override public void render() { getScreen().render(Gdx.graphics.getDeltaTime()); } @Override public void resize(int width, int height) { getScreen().resize(width, height); } @Override public void pause() { getScreen().pause(); } @Override public void resume() { getScreen().resume(); } @Override public void dispose() { getScreen().dispose(); } }