Java tutorial
/* * ct-chess-android, a chess android ui app playing chess games. * Copyright (C) 2016-2017 Christian Thomas * * This program ct-chess-android is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package de.chrthms.chess.board.markers; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.support.v4.content.ContextCompat; import android.util.AttributeSet; import android.util.Log; import android.view.View; import java.util.Arrays; import de.chrthms.chess.R; /** * Created by christian on 30.12.16. */ public class PossibleFieldView extends View { private static final int STROKE_WIDTH = 3; private static final int MARKER_SIZE = 25; private static final int MARKER_SPACE = 5; public PossibleFieldView(Context context) { super(context); } public PossibleFieldView(Context context, AttributeSet attrs) { super(context, attrs); } public PossibleFieldView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); } public PossibleFieldView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) { super(context, attrs, defStyleAttr, defStyleRes); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); Paint paint = new Paint(); paint.setColor(ContextCompat.getColor(getContext(), R.color.basicFieldPossibleColor)); paint.setStrokeWidth((getWidth() * 1f) / 100 * STROKE_WIDTH); // transform int (width) to float! float space = (getWidth() * 1f) / 100 * MARKER_SPACE; float size = (getWidth() * 1f) / 100 * MARKER_SIZE; Log.i("MARKER POINTS", "space = " + space + " size = " + size + " width = " + getWidth()); float[] points = { getLeft() + space, getTop() + space, getLeft() + space + size, getTop() + space, getLeft() + space, getTop() + space, getLeft() + space, getTop() + space + size, getRight() - space - size, getTop() + space, getRight() - space, getTop() + space, getRight() - space, getTop() + space, getRight() - space, getTop() + space + size, getLeft() + space, getBottom() - space, getLeft() + space + size, getBottom() - space, getLeft() + space, getBottom() - space, getLeft() + space, getBottom() - space - size, getRight() - space - size, getBottom() - space, getRight() - space, getBottom() - space, getRight() - space, getBottom() - space, getRight() - space, getBottom() - space - size, }; Log.i("MARKER POINTS", "points array = " + Arrays.toString(points)); canvas.drawLines(points, paint); } }