Java tutorial
/* * Craft - Crafting game for Android, PC and Browser. * Copyright (C) 2014 Miguel Gonzalez * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ package de.bitbrain.craft.graphics; import com.badlogic.gdx.graphics.Color; import com.badlogic.gdx.graphics.Pixmap; import com.badlogic.gdx.graphics.Pixmap.Format; import com.badlogic.gdx.graphics.g2d.NinePatch; import com.badlogic.gdx.graphics.Texture; import de.bitbrain.craft.SharedAssetManager; /** * Provides creation for graphical elements * * @author Miguel Gonzalez <miguel-gonzalez@gmx.de> * @since 1.0 * @version 1.0 */ public class GraphicsFactory { public static Texture createTexture(int width, int height, Color color) { Pixmap map = new Pixmap(width, height, Format.RGBA8888); map.setColor(color); map.fill(); Texture texture = new Texture(map); map.dispose(); return texture; } public static NinePatch createNinePatch(String textureId, int radius) { return new NinePatch(SharedAssetManager.get(textureId, Texture.class), radius, radius, radius, radius); } }