Java tutorial
/* * Copyright 2013 oddlydrawn * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.tumblr.oddlydrawn.stupidworm.screens; import com.badlogic.gdx.Game; import com.badlogic.gdx.Screen; import com.tumblr.oddlydrawn.stupidworm.NahwcGame; /** @author oddlydrawn */ public class GameScreen implements Screen { Game game; NahwcGame nahwcGame; public GameScreen(Game g) { game = g; nahwcGame = new NahwcGame(); } @Override public void render(float delta) { if (nahwcGame.getIfGameOver() == false) { nahwcGame.runGame(); } else { nahwcGame.dispose(); game.setScreen(new MainMenuScreen(game)); } } @Override public void resize(int width, int height) { } @Override public void show() { } @Override public void hide() { } @Override public void pause() { } @Override public void resume() { } @Override public void dispose() { } }