com.trueMagic.textureGeneration.TextureGenerator.java Source code

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Here is the source code for com.trueMagic.textureGeneration.TextureGenerator.java

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/*
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package com.trueMagic.textureGeneration;

import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.Pixmap;
import com.badlogic.gdx.graphics.Texture;

/**
 *
 * @author Declan Easton
 */
public class TextureGenerator {

    public static Texture platform(int x, int y) {
        Pixmap pixmap = new Pixmap(x, y, Pixmap.Format.RGBA8888);
        pixmap.setColor(Color.BLACK);
        pixmap.fill();
        return new Texture(pixmap);
    }

    public static Texture player(int x, int y) {
        Pixmap pixmap = new Pixmap(x, y, Pixmap.Format.RGBA8888);
        pixmap.setColor(Color.BLUE);
        pixmap.fill();
        return new Texture(pixmap);
    }

    public static Texture projectile(int x, int y) {
        Pixmap pixmap = new Pixmap(x, y, Pixmap.Format.RGBA8888);
        pixmap.setColor(Color.RED);
        pixmap.fill();
        return new Texture(pixmap);
    }
}