com.packtpub.libgdx.canyonbunny.CanyonBunnyMain.java Source code

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/*******************************************************************************
 * Copyright 2013 Andreas Oehlke
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.packtpub.libgdx.canyonbunny;

import com.badlogic.gdx.Application;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.assets.AssetManager;
import com.packtpub.libgdx.canyonbunny.game.Assets;
import com.packtpub.libgdx.canyonbunny.screens.MenuScreen;

public class CanyonBunnyMain extends Game {

    @Override
    public void create() {
        // Set Libgdx log level
        Gdx.app.setLogLevel(Application.LOG_DEBUG);

        // Load assets
        Assets.instance.init(new AssetManager());

        // Start game at menu screen
        setScreen(new MenuScreen(this));
    }

}