Java tutorial
/******************************************************************************* * Copyright 2014 Rafael Garcia Moreno. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package com.bladecoder.engine.util; import java.io.PrintWriter; import java.io.StringWriter; import java.io.Writer; import com.badlogic.gdx.Application; import com.badlogic.gdx.Gdx; public class EngineLogger { private static String TAG = "ENGINE"; private static int level = Application.LOG_ERROR; public static final int DEBUG0 = 0; public static final int DEBUG1 = 1; public static final int DEBUG2 = 2; public static int debugLevel = DEBUG0; public static String lastError = null; public static Exception lastException = null; public static StringBuffer errorBuffer = new StringBuffer(); public static void debug(String message) { Gdx.app.debug(TAG, message); } public static void error(String message) { if (message != null) { Gdx.app.error(TAG, message); lastError = message; lastException = null; errorBuffer.append(message); } } public static void error(String message, Exception e) { if (message != null && e != null) { Gdx.app.error(TAG, message, e); lastError = message; lastException = e; errorBuffer.append(message); // print stack trace to buffer Writer result = new StringWriter(); PrintWriter printWriter = new PrintWriter(result); e.printStackTrace(printWriter); errorBuffer.append(result.toString()); } } public static void toggle() { if (level == Application.LOG_DEBUG) level = Application.LOG_ERROR; else level = Application.LOG_DEBUG; Gdx.app.setLogLevel(level); } public static boolean debugMode() { if (level == Application.LOG_DEBUG) return true; return false; } public static int getDebugLevel() { return debugLevel; } public static void setDebugLevel(int level) { debugLevel = level; } public static void setDebug() { level = Application.LOG_DEBUG; Gdx.app.setLogLevel(level); } }