com.badlydrawngames.veryangryrobots.VeryAngryRobotsGame.java Source code

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Here is the source code for com.badlydrawngames.veryangryrobots.VeryAngryRobotsGame.java

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/*
 * Copyright 2011 Rod Hyde (rod@badlydrawngames.com)
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
 * License. You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
 * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
 * governing permissions and limitations under the License.
 */

package com.badlydrawngames.veryangryrobots;

import com.badlogic.gdx.Game;
import com.badlogic.gdx.Screen;
import com.badlydrawngames.veryangryrobots.StatusManager.Achievements;

public class VeryAngryRobotsGame extends Game implements AchievementsListener {

    Screen mainMenuScreen;
    Screen playingScreen;
    ScoresScreen scoresScreen;
    IShowScores scoreDisplayer;
    ISubmitScores scoreSubmitter;
    AchievementsListener achievementsListener;

    /** Creates all the screens that the game will need, then switches to the main menu. */
    @Override
    public void create() {
        Assets.load();
        mainMenuScreen = new MainMenuScreen(this);
        playingScreen = new WorldPresenter(this);
        scoresScreen = new ScoresScreen(this);
        setScreen(mainMenuScreen);
    }

    public void submitScore(int score) {
        if (scoreSubmitter != null) {
            scoreSubmitter.submitScore(score);
        }
    }

    public void showScores() {
        if (scoreDisplayer != null) {
            scoreDisplayer.showScores();
        }
    }

    @Override
    public void onAttained(Achievements achievement) {
        if (achievementsListener != null) {
            achievementsListener.onAttained(achievement);
        }
    }

    public void setScoreDisplayer(IShowScores scoreDisplayer) {
        this.scoreDisplayer = scoreDisplayer;
    }

    public void setScoreSubmitter(ISubmitScores scoreSubmitter) {
        this.scoreSubmitter = scoreSubmitter;
    }

    public void setAchievementsListener(AchievementsListener listener) {
        this.achievementsListener = listener;
    }

    public boolean canShowScores() {
        return scoreDisplayer != null;
    }
}