Java tutorial
/* * This file is part of the Yildiz-Engine project, licenced under the MIT License (MIT) * * Copyright (c) 2018 Grgory Van den Borre * * More infos available: https://www.yildiz-games.be * * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated * documentation files (the "Software"), to deal in the Software without restriction, including without * limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE * WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS * OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ package be.yildizgames.module.network.netty; import io.netty.channel.ChannelInitializer; import io.netty.channel.ChannelPipeline; import io.netty.channel.socket.SocketChannel; import io.netty.handler.codec.http.HttpClientCodec; import io.netty.handler.codec.http.HttpObjectAggregator; import io.netty.handler.codec.http.HttpServerCodec; import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler; import io.netty.handler.codec.string.StringDecoder; import io.netty.handler.codec.string.StringEncoder; import io.netty.handler.stream.ChunkedWriteHandler; import io.netty.util.CharsetUtil; /** * Pipeline factory to build a pipeline to use for netty transfer, every time a channel is initialized, the pipeline is * filled with the handler provided by this class. * * @author Grgory Van den Borre */ public final class NettyChannelInitializer extends ChannelInitializer<SocketChannel> { /** * Create additional handler every time a channel is initialized. */ private final HandlerFactory factory; /** * Create a new instance and register the handlers. * * @param factory Create additional handler every time a channel is initialized. */ //@Requires codec != null //@Requires factory != null public NettyChannelInitializer(final HandlerFactory factory) { super(); this.factory = factory; } @Override protected void initChannel(final SocketChannel ch) { ChannelPipeline pipeline = ch.pipeline(); switch (factory.getCodec()) { case STRING: pipeline.addLast(new StringEncoder(CharsetUtil.UTF_8)); pipeline.addLast(new StringDecoder(CharsetUtil.UTF_8)); break; case HTTP: pipeline.addLast(new HttpServerCodec()); pipeline.addLast(new HttpObjectAggregator(65536)); pipeline.addLast(new ChunkedWriteHandler()); break; case WEBSOCKET: if (this.factory.isServer()) { pipeline.addLast(new HttpServerCodec()); pipeline.addLast(new HttpObjectAggregator(65536)); pipeline.addLast(new WebSocketServerProtocolHandler("/websocket")); } else { pipeline.addLast(new HttpClientCodec()); pipeline.addLast(new HttpObjectAggregator(8192)); } break; default: throw new IllegalArgumentException("Unknown codec: " + factory.getCodec()); } pipeline.addLast("handler", this.factory.create()); } }