Java tutorial
/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package android.view; import android.annotation.UnsupportedAppUsage; import android.graphics.Rect; /** * Helper class to handle situations where you want a view to have a larger touch area than its * actual view bounds. The view whose touch area is changed is called the delegate view. This * class should be used by an ancestor of the delegate. To use a TouchDelegate, first create an * instance that specifies the bounds that should be mapped to the delegate and the delegate * view itself. * <p> * The ancestor should then forward all of its touch events received in its * {@link android.view.View#onTouchEvent(MotionEvent)} to {@link #onTouchEvent(MotionEvent)}. * </p> */ public class TouchDelegate { /** * View that should receive forwarded touch events */ private View mDelegateView; /** * Bounds in local coordinates of the containing view that should be mapped to the delegate * view. This rect is used for initial hit testing. */ private Rect mBounds; /** * mBounds inflated to include some slop. This rect is to track whether the motion events * should be considered to be within the delegate view. */ private Rect mSlopBounds; /** * True if the delegate had been targeted on a down event (intersected mBounds). */ @UnsupportedAppUsage private boolean mDelegateTargeted; /** * The touchable region of the View extends above its actual extent. */ public static final int ABOVE = 1; /** * The touchable region of the View extends below its actual extent. */ public static final int BELOW = 2; /** * The touchable region of the View extends to the left of its actual extent. */ public static final int TO_LEFT = 4; /** * The touchable region of the View extends to the right of its actual extent. */ public static final int TO_RIGHT = 8; private int mSlop; /** * Constructor * * @param bounds Bounds in local coordinates of the containing view that should be mapped to * the delegate view * @param delegateView The view that should receive motion events */ public TouchDelegate(Rect bounds, View delegateView) { mBounds = bounds; mSlop = ViewConfiguration.get(delegateView.getContext()).getScaledTouchSlop(); mSlopBounds = new Rect(bounds); mSlopBounds.inset(-mSlop, -mSlop); mDelegateView = delegateView; } /** * Will forward touch events to the delegate view if the event is within the bounds * specified in the constructor. * * @param event The touch event to forward * @return True if the event was forwarded to the delegate, false otherwise. */ public boolean onTouchEvent(MotionEvent event) { int x = (int) event.getX(); int y = (int) event.getY(); boolean sendToDelegate = false; boolean hit = true; boolean handled = false; switch (event.getActionMasked()) { case MotionEvent.ACTION_DOWN: mDelegateTargeted = mBounds.contains(x, y); sendToDelegate = mDelegateTargeted; break; case MotionEvent.ACTION_POINTER_DOWN: case MotionEvent.ACTION_POINTER_UP: case MotionEvent.ACTION_UP: case MotionEvent.ACTION_MOVE: sendToDelegate = mDelegateTargeted; if (sendToDelegate) { Rect slopBounds = mSlopBounds; if (!slopBounds.contains(x, y)) { hit = false; } } break; case MotionEvent.ACTION_CANCEL: sendToDelegate = mDelegateTargeted; mDelegateTargeted = false; break; } if (sendToDelegate) { final View delegateView = mDelegateView; if (hit) { // Offset event coordinates to be inside the target view event.setLocation(delegateView.getWidth() / 2, delegateView.getHeight() / 2); } else { // Offset event coordinates to be outside the target view (in case it does // something like tracking pressed state) int slop = mSlop; event.setLocation(-(slop * 2), -(slop * 2)); } handled = delegateView.dispatchTouchEvent(event); } return handled; } }