android.media.ImageReader.java Source code

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/*
 * Copyright (C) 2013 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.media;

import android.graphics.ImageFormat;
import android.graphics.PixelFormat;
import android.hardware.HardwareBuffer;
import android.os.Handler;
import android.os.Looper;
import android.os.Message;
import android.util.Log;
import android.view.Surface;

import dalvik.system.VMRuntime;

import java.lang.ref.WeakReference;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.NioUtils;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.atomic.AtomicBoolean;

/**
 * <p>The ImageReader class allows direct application access to image data
 * rendered into a {@link android.view.Surface}</p>
 *
 * <p>Several Android media API classes accept Surface objects as targets to
 * render to, including {@link MediaPlayer}, {@link MediaCodec},
 * {@link android.hardware.camera2.CameraDevice}, {@link ImageWriter} and
 * {@link android.renderscript.Allocation RenderScript Allocations}. The image
 * sizes and formats that can be used with each source vary, and should be
 * checked in the documentation for the specific API.</p>
 *
 * <p>The image data is encapsulated in {@link Image} objects, and multiple such
 * objects can be accessed at the same time, up to the number specified by the
 * {@code maxImages} constructor parameter. New images sent to an ImageReader
 * through its {@link Surface} are queued until accessed through the {@link #acquireLatestImage}
 * or {@link #acquireNextImage} call. Due to memory limits, an image source will
 * eventually stall or drop Images in trying to render to the Surface if the
 * ImageReader does not obtain and release Images at a rate equal to the
 * production rate.</p>
 */
public class ImageReader implements AutoCloseable {

    /**
     * Returned by nativeImageSetup when acquiring the image was successful.
     */
    private static final int ACQUIRE_SUCCESS = 0;
    /**
     * Returned by nativeImageSetup when we couldn't acquire the buffer,
     * because there were no buffers available to acquire.
     */
    private static final int ACQUIRE_NO_BUFS = 1;
    /**
     * Returned by nativeImageSetup when we couldn't acquire the buffer
     * because the consumer has already acquired {@maxImages} and cannot
     * acquire more than that.
     */
    private static final int ACQUIRE_MAX_IMAGES = 2;

    /**
     * Invalid consumer buffer usage flag. This usage flag will be ignored
     * by the {@code ImageReader} instance is constructed with this value.
     */
    private static final long BUFFER_USAGE_UNKNOWN = 0;

    /**
     * <p>
     * Create a new reader for images of the desired size and format.
     * </p>
     * <p>
     * The {@code maxImages} parameter determines the maximum number of
     * {@link Image} objects that can be be acquired from the
     * {@code ImageReader} simultaneously. Requesting more buffers will use up
     * more memory, so it is important to use only the minimum number necessary
     * for the use case.
     * </p>
     * <p>
     * The valid sizes and formats depend on the source of the image data.
     * </p>
     * <p>
     * If the {@code format} is {@link ImageFormat#PRIVATE PRIVATE}, the created
     * {@link ImageReader} will produce images that are not directly accessible
     * by the application. The application can still acquire images from this
     * {@link ImageReader}, and send them to the
     * {@link android.hardware.camera2.CameraDevice camera} for reprocessing via
     * {@link ImageWriter} interface. However, the {@link Image#getPlanes()
     * getPlanes()} will return an empty array for {@link ImageFormat#PRIVATE
     * PRIVATE} format images. The application can check if an existing reader's
     * format by calling {@link #getImageFormat()}.
     * </p>
     * <p>
     * {@link ImageFormat#PRIVATE PRIVATE} format {@link ImageReader
     * ImageReaders} are more efficient to use when application access to image
     * data is not necessary, compared to ImageReaders using other format such
     * as {@link ImageFormat#YUV_420_888 YUV_420_888}.
     * </p>
     *
     * @param width The default width in pixels of the Images that this reader
     *            will produce.
     * @param height The default height in pixels of the Images that this reader
     *            will produce.
     * @param format The format of the Image that this reader will produce. This
     *            must be one of the {@link android.graphics.ImageFormat} or
     *            {@link android.graphics.PixelFormat} constants. Note that not
     *            all formats are supported, like ImageFormat.NV21.
     * @param maxImages The maximum number of images the user will want to
     *            access simultaneously. This should be as small as possible to
     *            limit memory use. Once maxImages Images are obtained by the
     *            user, one of them has to be released before a new Image will
     *            become available for access through
     *            {@link #acquireLatestImage()} or {@link #acquireNextImage()}.
     *            Must be greater than 0.
     * @see Image
     */
    public static ImageReader newInstance(int width, int height, int format, int maxImages) {
        return new ImageReader(width, height, format, maxImages, BUFFER_USAGE_UNKNOWN);
    }

    /**
     * <p>
     * Create a new reader for images of the desired size, format and consumer usage flag.
     * </p>
     * <p>
     * The {@code maxImages} parameter determines the maximum number of {@link Image} objects that
     * can be be acquired from the {@code ImageReader} simultaneously. Requesting more buffers will
     * use up more memory, so it is important to use only the minimum number necessary for the use
     * case.
     * </p>
     * <p>
     * The valid sizes and formats depend on the source of the image data.
     * </p>
     * <p>
     * The format and usage flag combination describes how the buffer will be used by
     * consumer end-points. For example, if the application intends to send the images to
     * {@link android.media.MediaCodec} or {@link android.media.MediaRecorder} for hardware video
     * encoding, the format and usage flag combination needs to be
     * {@link ImageFormat#PRIVATE PRIVATE} and {@link HardwareBuffer#USAGE0_VIDEO_ENCODE}. When an
     * {@link ImageReader} object is created with a valid size and such format/usage flag
     * combination, the application can send the {@link Image images} to an {@link ImageWriter} that
     * is created with the input {@link android.view.Surface} provided by the
     * {@link android.media.MediaCodec} or {@link android.media.MediaRecorder}.
     * </p>
     * <p>
     * If the {@code format} is {@link ImageFormat#PRIVATE PRIVATE}, the created {@link ImageReader}
     * will produce images that are not directly accessible by the application. The application can
     * still acquire images from this {@link ImageReader}, and send them to the
     * {@link android.hardware.camera2.CameraDevice camera} for reprocessing, or to the
     * {@link android.media.MediaCodec} / {@link android.media.MediaRecorder} for hardware video
     * encoding via {@link ImageWriter} interface. However, the {@link Image#getPlanes()
     * getPlanes()} will return an empty array for {@link ImageFormat#PRIVATE PRIVATE} format
     * images. The application can check if an existing reader's format by calling
     * {@link #getImageFormat()}.
     * </p>
     * <p>
     * {@link ImageFormat#PRIVATE PRIVATE} format {@link ImageReader ImageReaders} are more
     * efficient to use when application access to image data is not necessary, compared to
     * ImageReaders using other format such as {@link ImageFormat#YUV_420_888 YUV_420_888}.
     * </p>
     * <p>
     * Note that not all format and usage flag combination is supported by the
     * {@link ImageReader}. Below are the supported combinations by the {@link ImageReader}
     * (assuming the consumer end-points support the such image consumption, e.g., hardware video
     * encoding).
     * <table>
     * <tr>
     *   <th>Format</th>
     *   <th>Compatible usage flags</th>
     * </tr>
     * <tr>
     *   <td>non-{@link android.graphics.ImageFormat#PRIVATE PRIVATE} formats defined by
     *   {@link android.graphics.ImageFormat ImageFormat} or
     *   {@link android.graphics.PixelFormat PixelFormat}</td>
     *   <td>{@link HardwareBuffer#USAGE0_CPU_READ} or
     *   {@link HardwareBuffer#USAGE0_CPU_READ_OFTEN}</td>
     * </tr>
     * <tr>
     *   <td>{@link android.graphics.ImageFormat#PRIVATE}</td>
     *   <td>{@link HardwareBuffer#USAGE0_VIDEO_ENCODE} or
     *   {@link HardwareBuffer#USAGE0_GPU_SAMPLED_IMAGE}, or combined</td>
     * </tr>
     * </table>
     * Using other combinations may result in {@link IllegalArgumentException}.
     * </p>
     * @param width The default width in pixels of the Images that this reader will produce.
     * @param height The default height in pixels of the Images that this reader will produce.
     * @param format The format of the Image that this reader will produce. This must be one of the
     *            {@link android.graphics.ImageFormat} or {@link android.graphics.PixelFormat}
     *            constants. Note that not all formats are supported, like ImageFormat.NV21.
     * @param maxImages The maximum number of images the user will want to access simultaneously.
     *            This should be as small as possible to limit memory use. Once maxImages Images are
     *            obtained by the user, one of them has to be released before a new Image will
     *            become available for access through {@link #acquireLatestImage()} or
     *            {@link #acquireNextImage()}. Must be greater than 0.
     * @param usage The intended usage of the images produced by this ImageReader. It needs
     *            to be one of the Usage0 defined by {@link HardwareBuffer}, or an
     *            {@link IllegalArgumentException} will be thrown.
     * @see Image
     * @see HardwareBuffer
     * @hide
     */
    public static ImageReader newInstance(int width, int height, int format, int maxImages, long usage) {
        if (!isFormatUsageCombinationAllowed(format, usage)) {
            throw new IllegalArgumentException(
                    "Format usage combination is not supported:" + " format = " + format + ", usage = " + usage);
        }
        return new ImageReader(width, height, format, maxImages, usage);
    }

    /**
     * @hide
     */
    protected ImageReader(int width, int height, int format, int maxImages, long usage) {
        mWidth = width;
        mHeight = height;
        mFormat = format;
        mMaxImages = maxImages;

        if (width < 1 || height < 1) {
            throw new IllegalArgumentException("The image dimensions must be positive");
        }
        if (mMaxImages < 1) {
            throw new IllegalArgumentException("Maximum outstanding image count must be at least 1");
        }

        if (format == ImageFormat.NV21) {
            throw new IllegalArgumentException("NV21 format is not supported");
        }

        mNumPlanes = ImageUtils.getNumPlanesForFormat(mFormat);

        nativeInit(new WeakReference<>(this), width, height, format, maxImages, usage);

        mSurface = nativeGetSurface();

        mIsReaderValid = true;
        // Estimate the native buffer allocation size and register it so it gets accounted for
        // during GC. Note that this doesn't include the buffers required by the buffer queue
        // itself and the buffers requested by the producer.
        // Only include memory for 1 buffer, since actually accounting for the memory used is
        // complex, and 1 buffer is enough for the VM to treat the ImageReader as being of some
        // size.
        mEstimatedNativeAllocBytes = ImageUtils.getEstimatedNativeAllocBytes(width, height, format,
                /*buffer count*/ 1);
        VMRuntime.getRuntime().registerNativeAllocation(mEstimatedNativeAllocBytes);
    }

    /**
     * The default width of {@link Image Images}, in pixels.
     *
     * <p>The width may be overridden by the producer sending buffers to this
     * ImageReader's Surface. If so, the actual width of the images can be
     * found using {@link Image#getWidth}.</p>
     *
     * @return the expected width of an Image
     */
    public int getWidth() {
        return mWidth;
    }

    /**
     * The default height of {@link Image Images}, in pixels.
     *
     * <p>The height may be overridden by the producer sending buffers to this
     * ImageReader's Surface. If so, the actual height of the images can be
     * found using {@link Image#getHeight}.</p>
     *
     * @return the expected height of an Image
     */
    public int getHeight() {
        return mHeight;
    }

    /**
     * The default {@link ImageFormat image format} of {@link Image Images}.
     *
     * <p>Some color formats may be overridden by the producer sending buffers to
     * this ImageReader's Surface if the default color format allows. ImageReader
     * guarantees that all {@link Image Images} acquired from ImageReader
     * (for example, with {@link #acquireNextImage}) will have a "compatible"
     * format to what was specified in {@link #newInstance}.
     * As of now, each format is only compatible to itself.
     * The actual format of the images can be found using {@link Image#getFormat}.</p>
     *
     * @return the expected format of an Image
     *
     * @see ImageFormat
     */
    public int getImageFormat() {
        return mFormat;
    }

    /**
     * Maximum number of images that can be acquired from the ImageReader by any time (for example,
     * with {@link #acquireNextImage}).
     *
     * <p>An image is considered acquired after it's returned by a function from ImageReader, and
     * until the Image is {@link Image#close closed} to release the image back to the ImageReader.
     * </p>
     *
     * <p>Attempting to acquire more than {@code maxImages} concurrently will result in the
     * acquire function throwing a {@link IllegalStateException}. Furthermore,
     * while the max number of images have been acquired by the ImageReader user, the producer
     * enqueueing additional images may stall until at least one image has been released. </p>
     *
     * @return Maximum number of images for this ImageReader.
     *
     * @see Image#close
     */
    public int getMaxImages() {
        return mMaxImages;
    }

    /**
     * <p>Get a {@link Surface} that can be used to produce {@link Image Images} for this
     * {@code ImageReader}.</p>
     *
     * <p>Until valid image data is rendered into this {@link Surface}, the
     * {@link #acquireNextImage} method will return {@code null}. Only one source
     * can be producing data into this Surface at the same time, although the
     * same {@link Surface} can be reused with a different API once the first source is
     * disconnected from the {@link Surface}.</p>
     *
     * <p>Please note that holding on to the Surface object returned by this method is not enough
     * to keep its parent ImageReader from being reclaimed. In that sense, a Surface acts like a
     * {@link java.lang.ref.WeakReference weak reference} to the ImageReader that provides it.</p>
     *
     * @return A {@link Surface} to use for a drawing target for various APIs.
     */
    public Surface getSurface() {
        return mSurface;
    }

    /**
     * <p>
     * Acquire the latest {@link Image} from the ImageReader's queue, dropping older
     * {@link Image images}. Returns {@code null} if no new image is available.
     * </p>
     * <p>
     * This operation will acquire all the images possible from the ImageReader,
     * but {@link #close} all images that aren't the latest. This function is
     * recommended to use over {@link #acquireNextImage} for most use-cases, as it's
     * more suited for real-time processing.
     * </p>
     * <p>
     * Note that {@link #getMaxImages maxImages} should be at least 2 for
     * {@link #acquireLatestImage} to be any different than {@link #acquireNextImage} -
     * discarding all-but-the-newest {@link Image} requires temporarily acquiring two
     * {@link Image Images} at once. Or more generally, calling {@link #acquireLatestImage}
     * with less than two images of margin, that is
     * {@code (maxImages - currentAcquiredImages < 2)} will not discard as expected.
     * </p>
     * <p>
     * This operation will fail by throwing an {@link IllegalStateException} if
     * {@code maxImages} have been acquired with {@link #acquireLatestImage} or
     * {@link #acquireNextImage}. In particular a sequence of {@link #acquireLatestImage}
     * calls greater than {@link #getMaxImages} without calling {@link Image#close} in-between
     * will exhaust the underlying queue. At such a time, {@link IllegalStateException}
     * will be thrown until more images are
     * released with {@link Image#close}.
     * </p>
     *
     * @return latest frame of image data, or {@code null} if no image data is available.
     * @throws IllegalStateException if too many images are currently acquired
     */
    public Image acquireLatestImage() {
        Image image = acquireNextImage();
        if (image == null) {
            return null;
        }
        try {
            for (;;) {
                Image next = acquireNextImageNoThrowISE();
                if (next == null) {
                    Image result = image;
                    image = null;
                    return result;
                }
                image.close();
                image = next;
            }
        } finally {
            if (image != null) {
                image.close();
            }
        }
    }

    /**
     * Don't throw IllegalStateException if there are too many images acquired.
     *
     * @return Image if acquiring succeeded, or null otherwise.
     *
     * @hide
     */
    public Image acquireNextImageNoThrowISE() {
        SurfaceImage si = new SurfaceImage(mFormat);
        return acquireNextSurfaceImage(si) == ACQUIRE_SUCCESS ? si : null;
    }

    /**
     * Attempts to acquire the next image from the underlying native implementation.
     *
     * <p>
     * Note that unexpected failures will throw at the JNI level.
     * </p>
     *
     * @param si A blank SurfaceImage.
     * @return One of the {@code ACQUIRE_*} codes that determine success or failure.
     *
     * @see #ACQUIRE_MAX_IMAGES
     * @see #ACQUIRE_NO_BUFS
     * @see #ACQUIRE_SUCCESS
     */
    private int acquireNextSurfaceImage(SurfaceImage si) {
        synchronized (mCloseLock) {
            // A null image will eventually be returned if ImageReader is already closed.
            int status = ACQUIRE_NO_BUFS;
            if (mIsReaderValid) {
                status = nativeImageSetup(si);
            }

            switch (status) {
            case ACQUIRE_SUCCESS:
                si.mIsImageValid = true;
            case ACQUIRE_NO_BUFS:
            case ACQUIRE_MAX_IMAGES:
                break;
            default:
                throw new AssertionError("Unknown nativeImageSetup return code " + status);
            }

            // Only keep track the successfully acquired image, as the native buffer is only mapped
            // for such case.
            if (status == ACQUIRE_SUCCESS) {
                mAcquiredImages.add(si);
            }
            return status;
        }
    }

    /**
     * <p>
     * Acquire the next Image from the ImageReader's queue. Returns {@code null} if
     * no new image is available.
     * </p>
     *
     * <p><i>Warning:</i> Consider using {@link #acquireLatestImage()} instead, as it will
     * automatically release older images, and allow slower-running processing routines to catch
     * up to the newest frame. Usage of {@link #acquireNextImage} is recommended for
     * batch/background processing. Incorrectly using this function can cause images to appear
     * with an ever-increasing delay, followed by a complete stall where no new images seem to
     * appear.
     * </p>
     *
     * <p>
     * This operation will fail by throwing an {@link IllegalStateException} if
     * {@code maxImages} have been acquired with {@link #acquireNextImage} or
     * {@link #acquireLatestImage}. In particular a sequence of {@link #acquireNextImage} or
     * {@link #acquireLatestImage} calls greater than {@link #getMaxImages maxImages} without
     * calling {@link Image#close} in-between will exhaust the underlying queue. At such a time,
     * {@link IllegalStateException} will be thrown until more images are released with
     * {@link Image#close}.
     * </p>
     *
     * @return a new frame of image data, or {@code null} if no image data is available.
     * @throws IllegalStateException if {@code maxImages} images are currently acquired
     * @see #acquireLatestImage
     */
    public Image acquireNextImage() {
        // Initialize with reader format, but can be overwritten by native if the image
        // format is different from the reader format.
        SurfaceImage si = new SurfaceImage(mFormat);
        int status = acquireNextSurfaceImage(si);

        switch (status) {
        case ACQUIRE_SUCCESS:
            return si;
        case ACQUIRE_NO_BUFS:
            return null;
        case ACQUIRE_MAX_IMAGES:
            throw new IllegalStateException(String.format(
                    "maxImages (%d) has already been acquired, " + "call #close before acquiring more.",
                    mMaxImages));
        default:
            throw new AssertionError("Unknown nativeImageSetup return code " + status);
        }
    }

    /**
     * <p>Return the frame to the ImageReader for reuse.</p>
     */
    private void releaseImage(Image i) {
        if (!(i instanceof SurfaceImage)) {
            throw new IllegalArgumentException("This image was not produced by an ImageReader");
        }
        SurfaceImage si = (SurfaceImage) i;
        if (si.mIsImageValid == false) {
            return;
        }

        if (si.getReader() != this || !mAcquiredImages.contains(i)) {
            throw new IllegalArgumentException("This image was not produced by this ImageReader");
        }

        si.clearSurfacePlanes();
        nativeReleaseImage(i);
        si.mIsImageValid = false;
        mAcquiredImages.remove(i);
    }

    /**
     * Register a listener to be invoked when a new image becomes available
     * from the ImageReader.
     *
     * @param listener
     *            The listener that will be run.
     * @param handler
     *            The handler on which the listener should be invoked, or null
     *            if the listener should be invoked on the calling thread's looper.
     * @throws IllegalArgumentException
     *            If no handler specified and the calling thread has no looper.
     */
    public void setOnImageAvailableListener(OnImageAvailableListener listener, Handler handler) {
        synchronized (mListenerLock) {
            if (listener != null) {
                Looper looper = handler != null ? handler.getLooper() : Looper.myLooper();
                if (looper == null) {
                    throw new IllegalArgumentException("handler is null but the current thread is not a looper");
                }
                if (mListenerHandler == null || mListenerHandler.getLooper() != looper) {
                    mListenerHandler = new ListenerHandler(looper);
                }
                mListener = listener;
            } else {
                mListener = null;
                mListenerHandler = null;
            }
        }
    }

    /**
     * Callback interface for being notified that a new image is available.
     *
     * <p>
     * The onImageAvailable is called per image basis, that is, callback fires for every new frame
     * available from ImageReader.
     * </p>
     */
    public interface OnImageAvailableListener {
        /**
         * Callback that is called when a new image is available from ImageReader.
         *
         * @param reader the ImageReader the callback is associated with.
         * @see ImageReader
         * @see Image
         */
        void onImageAvailable(ImageReader reader);
    }

    /**
     * Free up all the resources associated with this ImageReader.
     *
     * <p>
     * After calling this method, this ImageReader can not be used. Calling
     * any methods on this ImageReader and Images previously provided by
     * {@link #acquireNextImage} or {@link #acquireLatestImage}
     * will result in an {@link IllegalStateException}, and attempting to read from
     * {@link ByteBuffer ByteBuffers} returned by an earlier
     * {@link Image.Plane#getBuffer Plane#getBuffer} call will
     * have undefined behavior.
     * </p>
     */
    @Override
    public void close() {
        setOnImageAvailableListener(null, null);
        if (mSurface != null)
            mSurface.release();

        /**
         * Close all outstanding acquired images before closing the ImageReader. It is a good
         * practice to close all the images as soon as it is not used to reduce system instantaneous
         * memory pressure. CopyOnWrite list will use a copy of current list content. For the images
         * being closed by other thread (e.g., GC thread), doubling the close call is harmless. For
         * the image being acquired by other threads, mCloseLock is used to synchronize close and
         * acquire operations.
         */
        synchronized (mCloseLock) {
            mIsReaderValid = false;
            for (Image image : mAcquiredImages) {
                image.close();
            }
            mAcquiredImages.clear();

            nativeClose();

            if (mEstimatedNativeAllocBytes > 0) {
                VMRuntime.getRuntime().registerNativeFree(mEstimatedNativeAllocBytes);
                mEstimatedNativeAllocBytes = 0;
            }
        }
    }

    /**
     * Discard any free buffers owned by this ImageReader.
     *
     * <p>
     * Generally, the ImageReader caches buffers for reuse once they have been
     * allocated, for best performance. However, sometimes it may be important to
     * release all the cached, unused buffers to save on memory.
     * </p>
     * <p>
     * Calling this method will discard all free cached buffers. This does not include any buffers
     * associated with Images acquired from the ImageReader, any filled buffers waiting to be
     * acquired, and any buffers currently in use by the source rendering buffers into the
     * ImageReader's Surface.
     * <p>
     * The ImageReader continues to be usable after this call, but may need to reallocate buffers
     * when more buffers are needed for rendering.
     * </p>
     */
    public void discardFreeBuffers() {
        synchronized (mCloseLock) {
            nativeDiscardFreeBuffers();
        }
    }

    @Override
    protected void finalize() throws Throwable {
        try {
            close();
        } finally {
            super.finalize();
        }
    }

    /**
     * <p>
     * Remove the ownership of this image from the ImageReader.
     * </p>
     * <p>
     * After this call, the ImageReader no longer owns this image, and the image
     * ownership can be transfered to another entity like {@link ImageWriter}
     * via {@link ImageWriter#queueInputImage}. It's up to the new owner to
     * release the resources held by this image. For example, if the ownership
     * of this image is transfered to an {@link ImageWriter}, the image will be
     * freed by the ImageWriter after the image data consumption is done.
     * </p>
     * <p>
     * This method can be used to achieve zero buffer copy for use cases like
     * {@link android.hardware.camera2.CameraDevice Camera2 API} PRIVATE and YUV
     * reprocessing, where the application can select an output image from
     * {@link ImageReader} and transfer this image directly to
     * {@link ImageWriter}, where this image can be consumed by camera directly.
     * For PRIVATE reprocessing, this is the only way to send input buffers to
     * the {@link android.hardware.camera2.CameraDevice camera} for
     * reprocessing.
     * </p>
     * <p>
     * This is a package private method that is only used internally.
     * </p>
     *
     * @param image The image to be detached from this ImageReader.
     * @throws IllegalStateException If the ImageReader or image have been
     *             closed, or the has been detached, or has not yet been
     *             acquired.
     */
    void detachImage(Image image) {
        if (image == null) {
            throw new IllegalArgumentException("input image must not be null");
        }
        if (!isImageOwnedbyMe(image)) {
            throw new IllegalArgumentException(
                    "Trying to detach an image that is not owned by" + " this ImageReader");
        }

        SurfaceImage si = (SurfaceImage) image;
        si.throwISEIfImageIsInvalid();

        if (si.isAttachable()) {
            throw new IllegalStateException("Image was already detached from this ImageReader");
        }

        nativeDetachImage(image);
        si.clearSurfacePlanes();
        si.mPlanes = null;
        si.setDetached(true);
    }

    private boolean isImageOwnedbyMe(Image image) {
        if (!(image instanceof SurfaceImage)) {
            return false;
        }
        SurfaceImage si = (SurfaceImage) image;
        return si.getReader() == this;
    }

    private static boolean isFormatUsageCombinationAllowed(int format, long usage) {
        if (!ImageFormat.isPublicFormat(format) && !PixelFormat.isPublicFormat(format)) {
            return false;
        }

        // Valid usage needs to be provided.
        if (usage == BUFFER_USAGE_UNKNOWN) {
            return false;
        }

        return true;
    }

    /**
     * Called from Native code when an Event happens.
     *
     * This may be called from an arbitrary Binder thread, so access to the ImageReader must be
     * synchronized appropriately.
     */
    private static void postEventFromNative(Object selfRef) {
        @SuppressWarnings("unchecked")
        WeakReference<ImageReader> weakSelf = (WeakReference<ImageReader>) selfRef;
        final ImageReader ir = weakSelf.get();
        if (ir == null) {
            return;
        }

        final Handler handler;
        synchronized (ir.mListenerLock) {
            handler = ir.mListenerHandler;
        }
        if (handler != null) {
            handler.sendEmptyMessage(0);
        }
    }

    private final int mWidth;
    private final int mHeight;
    private final int mFormat;
    private final int mMaxImages;
    private final int mNumPlanes;
    private final Surface mSurface;
    private int mEstimatedNativeAllocBytes;

    private final Object mListenerLock = new Object();
    private final Object mCloseLock = new Object();
    private boolean mIsReaderValid = false;
    private OnImageAvailableListener mListener;
    private ListenerHandler mListenerHandler;
    // Keep track of the successfully acquired Images. This need to be thread safe as the images
    // could be closed by different threads (e.g., application thread and GC thread).
    private List<Image> mAcquiredImages = new CopyOnWriteArrayList<>();

    /**
     * This field is used by native code, do not access or modify.
     */
    private long mNativeContext;

    /**
     * This custom handler runs asynchronously so callbacks don't get queued behind UI messages.
     */
    private final class ListenerHandler extends Handler {
        public ListenerHandler(Looper looper) {
            super(looper, null, true /*async*/);
        }

        @Override
        public void handleMessage(Message msg) {
            OnImageAvailableListener listener;
            synchronized (mListenerLock) {
                listener = mListener;
            }

            // It's dangerous to fire onImageAvailable() callback when the ImageReader is being
            // closed, as application could acquire next image in the onImageAvailable() callback.
            boolean isReaderValid = false;
            synchronized (mCloseLock) {
                isReaderValid = mIsReaderValid;
            }
            if (listener != null && isReaderValid) {
                listener.onImageAvailable(ImageReader.this);
            }
        }
    }

    private class SurfaceImage extends android.media.Image {
        public SurfaceImage(int format) {
            mFormat = format;
        }

        @Override
        public void close() {
            ImageReader.this.releaseImage(this);
        }

        public ImageReader getReader() {
            return ImageReader.this;
        }

        @Override
        public int getFormat() {
            throwISEIfImageIsInvalid();
            int readerFormat = ImageReader.this.getImageFormat();
            // Assume opaque reader always produce opaque images.
            mFormat = (readerFormat == ImageFormat.PRIVATE) ? readerFormat : nativeGetFormat(readerFormat);
            return mFormat;
        }

        @Override
        public int getWidth() {
            throwISEIfImageIsInvalid();
            int width;
            switch (getFormat()) {
            case ImageFormat.JPEG:
            case ImageFormat.DEPTH_POINT_CLOUD:
            case ImageFormat.RAW_PRIVATE:
                width = ImageReader.this.getWidth();
                break;
            default:
                width = nativeGetWidth();
            }
            return width;
        }

        @Override
        public int getHeight() {
            throwISEIfImageIsInvalid();
            int height;
            switch (getFormat()) {
            case ImageFormat.JPEG:
            case ImageFormat.DEPTH_POINT_CLOUD:
            case ImageFormat.RAW_PRIVATE:
                height = ImageReader.this.getHeight();
                break;
            default:
                height = nativeGetHeight();
            }
            return height;
        }

        @Override
        public long getTimestamp() {
            throwISEIfImageIsInvalid();
            return mTimestamp;
        }

        @Override
        public int getTransform() {
            throwISEIfImageIsInvalid();
            return mTransform;
        }

        @Override
        public int getScalingMode() {
            throwISEIfImageIsInvalid();
            return mScalingMode;
        }

        @Override
        public HardwareBuffer getHardwareBuffer() {
            throwISEIfImageIsInvalid();
            return nativeGetHardwareBuffer();
        }

        @Override
        public void setTimestamp(long timestampNs) {
            throwISEIfImageIsInvalid();
            mTimestamp = timestampNs;
        }

        @Override
        public Plane[] getPlanes() {
            throwISEIfImageIsInvalid();

            if (mPlanes == null) {
                mPlanes = nativeCreatePlanes(ImageReader.this.mNumPlanes, ImageReader.this.mFormat);
            }
            // Shallow copy is fine.
            return mPlanes.clone();
        }

        @Override
        protected final void finalize() throws Throwable {
            try {
                close();
            } finally {
                super.finalize();
            }
        }

        @Override
        boolean isAttachable() {
            throwISEIfImageIsInvalid();
            return mIsDetached.get();
        }

        @Override
        ImageReader getOwner() {
            throwISEIfImageIsInvalid();
            return ImageReader.this;
        }

        @Override
        long getNativeContext() {
            throwISEIfImageIsInvalid();
            return mNativeBuffer;
        }

        private void setDetached(boolean detached) {
            throwISEIfImageIsInvalid();
            mIsDetached.getAndSet(detached);
        }

        private void clearSurfacePlanes() {
            // Image#getPlanes may not be called before the image is closed.
            if (mIsImageValid && mPlanes != null) {
                for (int i = 0; i < mPlanes.length; i++) {
                    if (mPlanes[i] != null) {
                        mPlanes[i].clearBuffer();
                        mPlanes[i] = null;
                    }
                }
            }
        }

        private class SurfacePlane extends android.media.Image.Plane {
            // SurfacePlane instance is created by native code when SurfaceImage#getPlanes() is
            // called
            private SurfacePlane(int rowStride, int pixelStride, ByteBuffer buffer) {
                mRowStride = rowStride;
                mPixelStride = pixelStride;
                mBuffer = buffer;
                /**
                 * Set the byteBuffer order according to host endianness (native
                 * order), otherwise, the byteBuffer order defaults to
                 * ByteOrder.BIG_ENDIAN.
                 */
                mBuffer.order(ByteOrder.nativeOrder());
            }

            @Override
            public ByteBuffer getBuffer() {
                throwISEIfImageIsInvalid();
                return mBuffer;
            }

            @Override
            public int getPixelStride() {
                SurfaceImage.this.throwISEIfImageIsInvalid();
                if (ImageReader.this.mFormat == ImageFormat.RAW_PRIVATE) {
                    throw new UnsupportedOperationException(
                            "getPixelStride is not supported for RAW_PRIVATE plane");
                }
                return mPixelStride;
            }

            @Override
            public int getRowStride() {
                SurfaceImage.this.throwISEIfImageIsInvalid();
                if (ImageReader.this.mFormat == ImageFormat.RAW_PRIVATE) {
                    throw new UnsupportedOperationException("getRowStride is not supported for RAW_PRIVATE plane");
                }
                return mRowStride;
            }

            private void clearBuffer() {
                // Need null check first, as the getBuffer() may not be called before an image
                // is closed.
                if (mBuffer == null) {
                    return;
                }

                if (mBuffer.isDirect()) {
                    NioUtils.freeDirectBuffer(mBuffer);
                }
                mBuffer = null;
            }

            final private int mPixelStride;
            final private int mRowStride;

            private ByteBuffer mBuffer;
        }

        /**
         * This field is used to keep track of native object and used by native code only.
         * Don't modify.
         */
        private long mNativeBuffer;

        /**
         * These fields are set by native code during nativeImageSetup().
         */
        private long mTimestamp;
        private int mTransform;
        private int mScalingMode;

        private SurfacePlane[] mPlanes;
        private int mFormat = ImageFormat.UNKNOWN;
        // If this image is detached from the ImageReader.
        private AtomicBoolean mIsDetached = new AtomicBoolean(false);

        private synchronized native SurfacePlane[] nativeCreatePlanes(int numPlanes, int readerFormat);

        private synchronized native int nativeGetWidth();

        private synchronized native int nativeGetHeight();

        private synchronized native int nativeGetFormat(int readerFormat);

        private synchronized native HardwareBuffer nativeGetHardwareBuffer();
    }

    private synchronized native void nativeInit(Object weakSelf, int w, int h, int fmt, int maxImgs,
            long consumerUsage);

    private synchronized native void nativeClose();

    private synchronized native void nativeReleaseImage(Image i);

    private synchronized native Surface nativeGetSurface();

    private synchronized native int nativeDetachImage(Image i);

    private synchronized native void nativeDiscardFreeBuffers();

    /**
     * @return A return code {@code ACQUIRE_*}
     *
     * @see #ACQUIRE_SUCCESS
     * @see #ACQUIRE_NO_BUFS
     * @see #ACQUIRE_MAX_IMAGES
     */
    private synchronized native int nativeImageSetup(Image i);

    /**
     * We use a class initializer to allow the native code to cache some
     * field offsets.
     */
    private static native void nativeClassInit();

    static {
        System.loadLibrary("media_jni");
        nativeClassInit();
    }
}