android.graphics.ImageFormat.java Source code

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/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.graphics;

import android.annotation.UnsupportedAppUsage;

public class ImageFormat {
    /*
     * these constants are chosen to be binary compatible with their previous
     * location in PixelFormat.java
     */

    public static final int UNKNOWN = 0;

    /**
     * RGB format used for pictures encoded as RGB_565. See
     * {@link android.hardware.Camera.Parameters#setPictureFormat(int)}.
     */
    public static final int RGB_565 = 4;

    /**
     * <p>Android YUV format.</p>
     *
     * <p>This format is exposed to software decoders and applications.</p>
     *
     * <p>YV12 is a 4:2:0 YCrCb planar format comprised of a WxH Y plane followed
     * by (W/2) x (H/2) Cr and Cb planes.</p>
     *
     * <p>This format assumes
     * <ul>
     * <li>an even width</li>
     * <li>an even height</li>
     * <li>a horizontal stride multiple of 16 pixels</li>
     * <li>a vertical stride equal to the height</li>
     * </ul>
     * </p>
     *
     * <pre> y_size = stride * height
     * c_stride = ALIGN(stride/2, 16)
     * c_size = c_stride * height/2
     * size = y_size + c_size * 2
     * cr_offset = y_size
     * cb_offset = y_size + c_size</pre>
     *
     * <p>For the {@link android.hardware.camera2} API, the {@link #YUV_420_888} format is
     * recommended for YUV output instead.</p>
     *
     * <p>For the older camera API, this format is guaranteed to be supported for
     * {@link android.hardware.Camera} preview images since API level 12; for earlier API versions,
     * check {@link android.hardware.Camera.Parameters#getSupportedPreviewFormats()}.
     *
     * <p>Note that for camera preview callback use (see
     * {@link android.hardware.Camera#setPreviewCallback}), the
     * <var>stride</var> value is the smallest possible; that is, it is equal
     * to:
     *
     * <pre>stride = ALIGN(width, 16)</pre>
     *
     * @see android.hardware.Camera.Parameters#setPreviewCallback
     * @see android.hardware.Camera.Parameters#setPreviewFormat
     * @see android.hardware.Camera.Parameters#getSupportedPreviewFormats
     * </p>
     */
    public static final int YV12 = 0x32315659;

    /**
     * <p>Android Y8 format.</p>
     *
     * <p>Y8 is a YUV planar format comprised of a WxH Y plane only, with each pixel
     * being represented by 8 bits. It is equivalent to just the Y plane from {@link #YV12}
     * format.</p>
     *
     * <p>This format assumes
     * <ul>
     * <li>an even width</li>
     * <li>an even height</li>
     * <li>a horizontal stride multiple of 16 pixels</li>
     * </ul>
     * </p>
     *
     * <pre> y_size = stride * height </pre>
     *
     * <p>For example, the {@link android.media.Image} object can provide data
     * in this format from a {@link android.hardware.camera2.CameraDevice}
     * through a {@link android.media.ImageReader} object if this format is
     * supported by {@link android.hardware.camera2.CameraDevice}.</p>
     *
     * @see android.media.Image
     * @see android.media.ImageReader
     * @see android.hardware.camera2.CameraDevice
     *
     * @hide
     */
    @UnsupportedAppUsage
    public static final int Y8 = 0x20203859;

    /**
     * <p>Android Y16 format.</p>
     *
     * Y16 is a YUV planar format comprised of a WxH Y plane, with each pixel
     * being represented by 16 bits. It is just like {@link #Y8}, but has 16
     * bits per pixel (little endian).</p>
     *
     * <p>This format assumes
     * <ul>
     * <li>an even width</li>
     * <li>an even height</li>
     * <li>a horizontal stride multiple of 16 pixels</li>
     * </ul>
     * </p>
     *
     * <pre> y_size = stride * height </pre>
     *
     * <p>For example, the {@link android.media.Image} object can provide data
     * in this format from a {@link android.hardware.camera2.CameraDevice}
     * through a {@link android.media.ImageReader} object if this format is
     * supported by {@link android.hardware.camera2.CameraDevice}.</p>
     *
     * @see android.media.Image
     * @see android.media.ImageReader
     * @see android.hardware.camera2.CameraDevice
     *
     * @hide
     */
    public static final int Y16 = 0x20363159;

    /**
     * YCbCr format, used for video.
     *
     * <p>For the {@link android.hardware.camera2} API, the {@link #YUV_420_888} format is
     * recommended for YUV output instead.</p>
     *
     * <p>Whether this format is supported by the old camera API can be determined by
     * {@link android.hardware.Camera.Parameters#getSupportedPreviewFormats()}.</p>
     *
     */
    public static final int NV16 = 0x10;

    /**
     * YCrCb format used for images, which uses the NV21 encoding format.
     *
     * <p>This is the default format
     * for {@link android.hardware.Camera} preview images, when not otherwise set with
     * {@link android.hardware.Camera.Parameters#setPreviewFormat(int)}.</p>
     *
     * <p>For the {@link android.hardware.camera2} API, the {@link #YUV_420_888} format is
     * recommended for YUV output instead.</p>
     */
    public static final int NV21 = 0x11;

    /**
     * YCbCr format used for images, which uses YUYV (YUY2) encoding format.
     *
     * <p>For the {@link android.hardware.camera2} API, the {@link #YUV_420_888} format is
     * recommended for YUV output instead.</p>
     *
     * <p>This is an alternative format for {@link android.hardware.Camera} preview images. Whether
     * this format is supported by the camera hardware can be determined by
     * {@link android.hardware.Camera.Parameters#getSupportedPreviewFormats()}.</p>
     */
    public static final int YUY2 = 0x14;

    /**
     * Compressed JPEG format.
     *
     * <p>This format is always supported as an output format for the
     * {@link android.hardware.camera2} API, and as a picture format for the older
     * {@link android.hardware.Camera} API</p>
     */
    public static final int JPEG = 0x100;

    /**
     * <p>Multi-plane Android YUV 420 format</p>
     *
     * <p>This format is a generic YCbCr format, capable of describing any 4:2:0
     * chroma-subsampled planar or semiplanar buffer (but not fully interleaved),
     * with 8 bits per color sample.</p>
     *
     * <p>Images in this format are always represented by three separate buffers
     * of data, one for each color plane. Additional information always
     * accompanies the buffers, describing the row stride and the pixel stride
     * for each plane.</p>
     *
     * <p>The order of planes in the array returned by
     * {@link android.media.Image#getPlanes() Image#getPlanes()} is guaranteed such that
     * plane #0 is always Y, plane #1 is always U (Cb), and plane #2 is always V (Cr).</p>
     *
     * <p>The Y-plane is guaranteed not to be interleaved with the U/V planes
     * (in particular, pixel stride is always 1 in
     * {@link android.media.Image.Plane#getPixelStride() yPlane.getPixelStride()}).</p>
     *
     * <p>The U/V planes are guaranteed to have the same row stride and pixel stride
     * (in particular,
     * {@link android.media.Image.Plane#getRowStride() uPlane.getRowStride()}
     * == {@link android.media.Image.Plane#getRowStride() vPlane.getRowStride()} and
     * {@link android.media.Image.Plane#getPixelStride() uPlane.getPixelStride()}
     * == {@link android.media.Image.Plane#getPixelStride() vPlane.getPixelStride()};
     * ).</p>
     *
     * <p>For example, the {@link android.media.Image} object can provide data
     * in this format from a {@link android.hardware.camera2.CameraDevice}
     * through a {@link android.media.ImageReader} object.</p>
     *
     * @see android.media.Image
     * @see android.media.ImageReader
     * @see android.hardware.camera2.CameraDevice
     */
    public static final int YUV_420_888 = 0x23;

    /**
     * <p>Multi-plane Android YUV 422 format</p>
     *
     * <p>This format is a generic YCbCr format, capable of describing any 4:2:2
     * chroma-subsampled (planar, semiplanar or interleaved) format,
     * with 8 bits per color sample.</p>
     *
     * <p>Images in this format are always represented by three separate buffers
     * of data, one for each color plane. Additional information always
     * accompanies the buffers, describing the row stride and the pixel stride
     * for each plane.</p>
     *
     * <p>The order of planes in the array returned by
     * {@link android.media.Image#getPlanes() Image#getPlanes()} is guaranteed such that
     * plane #0 is always Y, plane #1 is always U (Cb), and plane #2 is always V (Cr).</p>
     *
     * <p>In contrast to the {@link #YUV_420_888} format, the Y-plane may have a pixel
     * stride greater than 1 in
     * {@link android.media.Image.Plane#getPixelStride() yPlane.getPixelStride()}.</p>
     *
     * <p>The U/V planes are guaranteed to have the same row stride and pixel stride
     * (in particular,
     * {@link android.media.Image.Plane#getRowStride() uPlane.getRowStride()}
     * == {@link android.media.Image.Plane#getRowStride() vPlane.getRowStride()} and
     * {@link android.media.Image.Plane#getPixelStride() uPlane.getPixelStride()}
     * == {@link android.media.Image.Plane#getPixelStride() vPlane.getPixelStride()};
     * ).</p>
     *
     * <p>For example, the {@link android.media.Image} object can provide data
     * in this format from a {@link android.media.MediaCodec}
     * through {@link android.media.MediaCodec#getOutputImage} object.</p>
     *
     * @see android.media.Image
     * @see android.media.MediaCodec
     */
    public static final int YUV_422_888 = 0x27;

    /**
     * <p>Multi-plane Android YUV 444 format</p>
     *
     * <p>This format is a generic YCbCr format, capable of describing any 4:4:4
     * (planar, semiplanar or interleaved) format,
     * with 8 bits per color sample.</p>
     *
     * <p>Images in this format are always represented by three separate buffers
     * of data, one for each color plane. Additional information always
     * accompanies the buffers, describing the row stride and the pixel stride
     * for each plane.</p>
     *
     * <p>The order of planes in the array returned by
     * {@link android.media.Image#getPlanes() Image#getPlanes()} is guaranteed such that
     * plane #0 is always Y, plane #1 is always U (Cb), and plane #2 is always V (Cr).</p>
     *
     * <p>In contrast to the {@link #YUV_420_888} format, the Y-plane may have a pixel
     * stride greater than 1 in
     * {@link android.media.Image.Plane#getPixelStride() yPlane.getPixelStride()}.</p>
     *
     * <p>The U/V planes are guaranteed to have the same row stride and pixel stride
     * (in particular,
     * {@link android.media.Image.Plane#getRowStride() uPlane.getRowStride()}
     * == {@link android.media.Image.Plane#getRowStride() vPlane.getRowStride()} and
     * {@link android.media.Image.Plane#getPixelStride() uPlane.getPixelStride()}
     * == {@link android.media.Image.Plane#getPixelStride() vPlane.getPixelStride()};
     * ).</p>
     *
     * <p>For example, the {@link android.media.Image} object can provide data
     * in this format from a {@link android.media.MediaCodec}
     * through {@link android.media.MediaCodec#getOutputImage} object.</p>
     *
     * @see android.media.Image
     * @see android.media.MediaCodec
     */
    public static final int YUV_444_888 = 0x28;

    /**
     * <p>Multi-plane Android RGB format</p>
     *
     * <p>This format is a generic RGB format, capable of describing most RGB formats,
     * with 8 bits per color sample.</p>
     *
     * <p>Images in this format are always represented by three separate buffers
     * of data, one for each color plane. Additional information always
     * accompanies the buffers, describing the row stride and the pixel stride
     * for each plane.</p>
     *
     * <p>The order of planes in the array returned by
     * {@link android.media.Image#getPlanes() Image#getPlanes()} is guaranteed such that
     * plane #0 is always R (red), plane #1 is always G (green), and plane #2 is always B
     * (blue).</p>
     *
     * <p>All three planes are guaranteed to have the same row strides and pixel strides.</p>
     *
     * <p>For example, the {@link android.media.Image} object can provide data
     * in this format from a {@link android.media.MediaCodec}
     * through {@link android.media.MediaCodec#getOutputImage} object.</p>
     *
     * @see android.media.Image
     * @see android.media.MediaCodec
     */
    public static final int FLEX_RGB_888 = 0x29;

    /**
     * <p>Multi-plane Android RGBA format</p>
     *
     * <p>This format is a generic RGBA format, capable of describing most RGBA formats,
     * with 8 bits per color sample.</p>
     *
     * <p>Images in this format are always represented by four separate buffers
     * of data, one for each color plane. Additional information always
     * accompanies the buffers, describing the row stride and the pixel stride
     * for each plane.</p>
     *
     * <p>The order of planes in the array returned by
     * {@link android.media.Image#getPlanes() Image#getPlanes()} is guaranteed such that
     * plane #0 is always R (red), plane #1 is always G (green), plane #2 is always B (blue),
     * and plane #3 is always A (alpha). This format may represent pre-multiplied or
     * non-premultiplied alpha.</p>
     *
     * <p>All four planes are guaranteed to have the same row strides and pixel strides.</p>
     *
     * <p>For example, the {@link android.media.Image} object can provide data
     * in this format from a {@link android.media.MediaCodec}
     * through {@link android.media.MediaCodec#getOutputImage} object.</p>
     *
     * @see android.media.Image
     * @see android.media.MediaCodec
     */
    public static final int FLEX_RGBA_8888 = 0x2A;

    /**
     * <p>General raw camera sensor image format, usually representing a
     * single-channel Bayer-mosaic image. Each pixel color sample is stored with
     * 16 bits of precision.</p>
     *
     * <p>The layout of the color mosaic, the maximum and minimum encoding
     * values of the raw pixel data, the color space of the image, and all other
     * needed information to interpret a raw sensor image must be queried from
     * the {@link android.hardware.camera2.CameraDevice} which produced the
     * image.</p>
     */
    public static final int RAW_SENSOR = 0x20;

    /**
     * <p>Private raw camera sensor image format, a single channel image with
     * implementation depedent pixel layout.</p>
     *
     * <p>RAW_PRIVATE is a format for unprocessed raw image buffers coming from an
     * image sensor. The actual structure of buffers of this format is
     * implementation-dependent.</p>
     *
     */
    public static final int RAW_PRIVATE = 0x24;

    /**
     * <p>
     * Android 10-bit raw format
     * </p>
     * <p>
     * This is a single-plane, 10-bit per pixel, densely packed (in each row),
     * unprocessed format, usually representing raw Bayer-pattern images coming
     * from an image sensor.
     * </p>
     * <p>
     * In an image buffer with this format, starting from the first pixel of
     * each row, each 4 consecutive pixels are packed into 5 bytes (40 bits).
     * Each one of the first 4 bytes contains the top 8 bits of each pixel, The
     * fifth byte contains the 2 least significant bits of the 4 pixels, the
     * exact layout data for each 4 consecutive pixels is illustrated below
     * ({@code Pi[j]} stands for the jth bit of the ith pixel):
     * </p>
     * <table>
     * <thead>
     * <tr>
     * <th align="center"></th>
     * <th align="center">bit 7</th>
     * <th align="center">bit 6</th>
     * <th align="center">bit 5</th>
     * <th align="center">bit 4</th>
     * <th align="center">bit 3</th>
     * <th align="center">bit 2</th>
     * <th align="center">bit 1</th>
     * <th align="center">bit 0</th>
     * </tr>
     * </thead> <tbody>
     * <tr>
     * <td align="center">Byte 0:</td>
     * <td align="center">P0[9]</td>
     * <td align="center">P0[8]</td>
     * <td align="center">P0[7]</td>
     * <td align="center">P0[6]</td>
     * <td align="center">P0[5]</td>
     * <td align="center">P0[4]</td>
     * <td align="center">P0[3]</td>
     * <td align="center">P0[2]</td>
     * </tr>
     * <tr>
     * <td align="center">Byte 1:</td>
     * <td align="center">P1[9]</td>
     * <td align="center">P1[8]</td>
     * <td align="center">P1[7]</td>
     * <td align="center">P1[6]</td>
     * <td align="center">P1[5]</td>
     * <td align="center">P1[4]</td>
     * <td align="center">P1[3]</td>
     * <td align="center">P1[2]</td>
     * </tr>
     * <tr>
     * <td align="center">Byte 2:</td>
     * <td align="center">P2[9]</td>
     * <td align="center">P2[8]</td>
     * <td align="center">P2[7]</td>
     * <td align="center">P2[6]</td>
     * <td align="center">P2[5]</td>
     * <td align="center">P2[4]</td>
     * <td align="center">P2[3]</td>
     * <td align="center">P2[2]</td>
     * </tr>
     * <tr>
     * <td align="center">Byte 3:</td>
     * <td align="center">P3[9]</td>
     * <td align="center">P3[8]</td>
     * <td align="center">P3[7]</td>
     * <td align="center">P3[6]</td>
     * <td align="center">P3[5]</td>
     * <td align="center">P3[4]</td>
     * <td align="center">P3[3]</td>
     * <td align="center">P3[2]</td>
     * </tr>
     * <tr>
     * <td align="center">Byte 4:</td>
     * <td align="center">P3[1]</td>
     * <td align="center">P3[0]</td>
     * <td align="center">P2[1]</td>
     * <td align="center">P2[0]</td>
     * <td align="center">P1[1]</td>
     * <td align="center">P1[0]</td>
     * <td align="center">P0[1]</td>
     * <td align="center">P0[0]</td>
     * </tr>
     * </tbody>
     * </table>
     * <p>
     * This format assumes
     * <ul>
     * <li>a width multiple of 4 pixels</li>
     * <li>an even height</li>
     * </ul>
     * </p>
     *
     * <pre>size = row stride * height</pre> where the row stride is in <em>bytes</em>,
     * not pixels.
     *
     * <p>
     * Since this is a densely packed format, the pixel stride is always 0. The
     * application must use the pixel data layout defined in above table to
     * access each row data. When row stride is equal to {@code width * (10 / 8)}, there
     * will be no padding bytes at the end of each row, the entire image data is
     * densely packed. When stride is larger than {@code width * (10 / 8)}, padding
     * bytes will be present at the end of each row.
     * </p>
     * <p>
     * For example, the {@link android.media.Image} object can provide data in
     * this format from a {@link android.hardware.camera2.CameraDevice} (if
     * supported) through a {@link android.media.ImageReader} object. The
     * {@link android.media.Image#getPlanes() Image#getPlanes()} will return a
     * single plane containing the pixel data. The pixel stride is always 0 in
     * {@link android.media.Image.Plane#getPixelStride()}, and the
     * {@link android.media.Image.Plane#getRowStride()} describes the vertical
     * neighboring pixel distance (in bytes) between adjacent rows.
     * </p>
     *
     * @see android.media.Image
     * @see android.media.ImageReader
     * @see android.hardware.camera2.CameraDevice
     */
    public static final int RAW10 = 0x25;

    /**
     * <p>
     * Android 12-bit raw format
     * </p>
     * <p>
     * This is a single-plane, 12-bit per pixel, densely packed (in each row),
     * unprocessed format, usually representing raw Bayer-pattern images coming
     * from an image sensor.
     * </p>
     * <p>
     * In an image buffer with this format, starting from the first pixel of each
     * row, each two consecutive pixels are packed into 3 bytes (24 bits). The first
     * and second byte contains the top 8 bits of first and second pixel. The third
     * byte contains the 4 least significant bits of the two pixels, the exact layout
     * data for each two consecutive pixels is illustrated below (Pi[j] stands for
     * the jth bit of the ith pixel):
     * </p>
     * <table>
     * <thead>
     * <tr>
     * <th align="center"></th>
     * <th align="center">bit 7</th>
     * <th align="center">bit 6</th>
     * <th align="center">bit 5</th>
     * <th align="center">bit 4</th>
     * <th align="center">bit 3</th>
     * <th align="center">bit 2</th>
     * <th align="center">bit 1</th>
     * <th align="center">bit 0</th>
     * </tr>
     * </thead> <tbody>
     * <tr>
     * <td align="center">Byte 0:</td>
     * <td align="center">P0[11]</td>
     * <td align="center">P0[10]</td>
     * <td align="center">P0[ 9]</td>
     * <td align="center">P0[ 8]</td>
     * <td align="center">P0[ 7]</td>
     * <td align="center">P0[ 6]</td>
     * <td align="center">P0[ 5]</td>
     * <td align="center">P0[ 4]</td>
     * </tr>
     * <tr>
     * <td align="center">Byte 1:</td>
     * <td align="center">P1[11]</td>
     * <td align="center">P1[10]</td>
     * <td align="center">P1[ 9]</td>
     * <td align="center">P1[ 8]</td>
     * <td align="center">P1[ 7]</td>
     * <td align="center">P1[ 6]</td>
     * <td align="center">P1[ 5]</td>
     * <td align="center">P1[ 4]</td>
     * </tr>
     * <tr>
     * <td align="center">Byte 2:</td>
     * <td align="center">P1[ 3]</td>
     * <td align="center">P1[ 2]</td>
     * <td align="center">P1[ 1]</td>
     * <td align="center">P1[ 0]</td>
     * <td align="center">P0[ 3]</td>
     * <td align="center">P0[ 2]</td>
     * <td align="center">P0[ 1]</td>
     * <td align="center">P0[ 0]</td>
     * </tr>
     * </tbody>
     * </table>
     * <p>
     * This format assumes
     * <ul>
     * <li>a width multiple of 4 pixels</li>
     * <li>an even height</li>
     * </ul>
     * </p>
     *
     * <pre>size = row stride * height</pre> where the row stride is in <em>bytes</em>,
     * not pixels.
     *
     * <p>
     * Since this is a densely packed format, the pixel stride is always 0. The
     * application must use the pixel data layout defined in above table to
     * access each row data. When row stride is equal to {@code width * (12 / 8)}, there
     * will be no padding bytes at the end of each row, the entire image data is
     * densely packed. When stride is larger than {@code width * (12 / 8)}, padding
     * bytes will be present at the end of each row.
     * </p>
     * <p>
     * For example, the {@link android.media.Image} object can provide data in
     * this format from a {@link android.hardware.camera2.CameraDevice} (if
     * supported) through a {@link android.media.ImageReader} object. The
     * {@link android.media.Image#getPlanes() Image#getPlanes()} will return a
     * single plane containing the pixel data. The pixel stride is always 0 in
     * {@link android.media.Image.Plane#getPixelStride()}, and the
     * {@link android.media.Image.Plane#getRowStride()} describes the vertical
     * neighboring pixel distance (in bytes) between adjacent rows.
     * </p>
     *
     * @see android.media.Image
     * @see android.media.ImageReader
     * @see android.hardware.camera2.CameraDevice
     */
    public static final int RAW12 = 0x26;

    /**
     * <p>Android dense depth image format.</p>
     *
     * <p>Each pixel is 16 bits, representing a depth ranging measurement from a depth camera or
     * similar sensor. The 16-bit sample consists of a confidence value and the actual ranging
     * measurement.</p>
     *
     * <p>The confidence value is an estimate of correctness for this sample.  It is encoded in the
     * 3 most significant bits of the sample, with a value of 0 representing 100% confidence, a
     * value of 1 representing 0% confidence, a value of 2 representing 1/7, a value of 3
     * representing 2/7, and so on.</p>
     *
     * <p>As an example, the following sample extracts the range and confidence from the first pixel
     * of a DEPTH16-format {@link android.media.Image}, and converts the confidence to a
     * floating-point value between 0 and 1.f inclusive, with 1.f representing maximum confidence:
     *
     * <pre>
     *    ShortBuffer shortDepthBuffer = img.getPlanes()[0].getBuffer().asShortBuffer();
     *    short depthSample = shortDepthBuffer.get()
     *    short depthRange = (short) (depthSample & 0x1FFF);
     *    short depthConfidence = (short) ((depthSample >> 13) & 0x7);
     *    float depthPercentage = depthConfidence == 0 ? 1.f : (depthConfidence - 1) / 7.f;
     * </pre>
     * </p>
     *
     * <p>This format assumes
     * <ul>
     * <li>an even width</li>
     * <li>an even height</li>
     * <li>a horizontal stride multiple of 16 pixels</li>
     * </ul>
     * </p>
     *
     * <pre> y_size = stride * height </pre>
     *
     * When produced by a camera, the units for the range are millimeters.
     */
    public static final int DEPTH16 = 0x44363159;

    /**
     * Android sparse depth point cloud format.
     *
     * <p>A variable-length list of 3D points plus a confidence value, with each point represented
     * by four floats; first the X, Y, Z position coordinates, and then the confidence value.</p>
     *
     * <p>The number of points is {@code (size of the buffer in bytes) / 16}.
     *
     * <p>The coordinate system and units of the position values depend on the source of the point
     * cloud data. The confidence value is between 0.f and 1.f, inclusive, with 0 representing 0%
     * confidence and 1.f representing 100% confidence in the measured position values.</p>
     *
     * <p>As an example, the following code extracts the first depth point in a DEPTH_POINT_CLOUD
     * format {@link android.media.Image}:
     * <pre>
     *    FloatBuffer floatDepthBuffer = img.getPlanes()[0].getBuffer().asFloatBuffer();
     *    float x = floatDepthBuffer.get();
     *    float y = floatDepthBuffer.get();
     *    float z = floatDepthBuffer.get();
     *    float confidence = floatDepthBuffer.get();
     * </pre>
     *
     * For camera devices that support the
     * {@link android.hardware.camera2.CameraCharacteristics#REQUEST_AVAILABLE_CAPABILITIES_DEPTH_OUTPUT DEPTH_OUTPUT}
     * capability, DEPTH_POINT_CLOUD coordinates have units of meters, and the coordinate system is
     * defined by the camera's pose transforms:
     * {@link android.hardware.camera2.CameraCharacteristics#LENS_POSE_TRANSLATION} and
     * {@link android.hardware.camera2.CameraCharacteristics#LENS_POSE_ROTATION}. That means the origin is
     * the optical center of the camera device, and the positive Z axis points along the camera's optical axis,
     * toward the scene.
     */
    public static final int DEPTH_POINT_CLOUD = 0x101;

    /**
     * Unprocessed implementation-dependent raw
     * depth measurements, opaque with 16 bit
     * samples.
     *
     * @hide
     */
    public static final int RAW_DEPTH = 0x1002;

    /**
     * Android private opaque image format.
     * <p>
     * The choices of the actual format and pixel data layout are entirely up to
     * the device-specific and framework internal implementations, and may vary
     * depending on use cases even for the same device. The buffers of this
     * format can be produced by components like
     * {@link android.media.ImageWriter ImageWriter} , and interpreted correctly
     * by consumers like {@link android.hardware.camera2.CameraDevice
     * CameraDevice} based on the device/framework private information. However,
     * these buffers are not directly accessible to the application.
     * </p>
     * <p>
     * When an {@link android.media.Image Image} of this format is obtained from
     * an {@link android.media.ImageReader ImageReader} or
     * {@link android.media.ImageWriter ImageWriter}, the
     * {@link android.media.Image#getPlanes() getPlanes()} method will return an
     * empty {@link android.media.Image.Plane Plane} array.
     * </p>
     * <p>
     * If a buffer of this format is to be used as an OpenGL ES texture, the
     * framework will assume that sampling the texture will always return an
     * alpha value of 1.0 (i.e. the buffer contains only opaque pixel values).
     * </p>
     */
    public static final int PRIVATE = 0x22;

    /**
     * Use this function to retrieve the number of bits per pixel of an
     * ImageFormat.
     *
     * @param format
     * @return the number of bits per pixel of the given format or -1 if the
     *         format doesn't exist or is not supported.
     */
    public static int getBitsPerPixel(int format) {
        switch (format) {
        case RGB_565:
            return 16;
        case NV16:
            return 16;
        case YUY2:
            return 16;
        case YV12:
            return 12;
        case Y8:
            return 8;
        case Y16:
        case DEPTH16:
            return 16;
        case NV21:
            return 12;
        case YUV_420_888:
            return 12;
        case YUV_422_888:
            return 16;
        case YUV_444_888:
            return 24;
        case FLEX_RGB_888:
            return 24;
        case FLEX_RGBA_8888:
            return 32;
        case RAW_DEPTH:
        case RAW_SENSOR:
            return 16;
        case RAW10:
            return 10;
        case RAW12:
            return 12;
        }
        return -1;
    }

    /**
     * Determine whether or not this is a public-visible {@code format}.
     *
     * <p>In particular, {@code @hide} formats will return {@code false}.</p>
     *
     * <p>Any other formats (including UNKNOWN) will return {@code false}.</p>
     *
     * @param format an integer format
     * @return a boolean
     *
     * @hide
     */
    public static boolean isPublicFormat(int format) {
        switch (format) {
        case RGB_565:
        case NV16:
        case YUY2:
        case YV12:
        case JPEG:
        case NV21:
        case YUV_420_888:
        case YUV_422_888:
        case YUV_444_888:
        case FLEX_RGB_888:
        case FLEX_RGBA_8888:
        case RAW_SENSOR:
        case RAW_PRIVATE:
        case RAW10:
        case RAW12:
        case DEPTH16:
        case DEPTH_POINT_CLOUD:
        case PRIVATE:
        case RAW_DEPTH:
            return true;
        }

        return false;
    }
}