Java tutorial
//package com.java2s; /* * Copyright (C) 2011 The original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except * in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express * or implied. See the License for the specific language governing permissions and limitations under * the License. */ import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.Canvas; public class Main { /** All dimensions are in pixels */ private static Bitmap createColorSwatchBitmap(int widthPixels, int heightPixels, int borderWidthPixels, int fillColor, int borderColor) { final Bitmap bitmap = Bitmap.createBitmap(widthPixels, heightPixels, Config.ARGB_8888); final Canvas canvas = new Canvas(bitmap); if (borderWidthPixels > 0) { canvas.drawColor(borderColor); canvas.clipRect(borderWidthPixels, borderWidthPixels, widthPixels - borderWidthPixels, heightPixels - borderWidthPixels); } canvas.drawColor(fillColor); return bitmap; } }