Java tutorial
//package com.java2s; public class Main { public static void loadTexture(int target, int level, int border, int fallbackFormat, int fallbackType, java.io.InputStream input) throws java.io.IOException { throw new RuntimeException("Stub!"); } public static void loadTexture(int target, int level, int border, int fallbackFormat, int fallbackType, android.opengl.ETC1Util.ETC1Texture texture) { throw new RuntimeException("Stub!"); } }