Java tutorial
//package com.java2s; /* * AssetUtils.java * * Copyright 2013 Yuuki Shimizu. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import java.io.IOException; import java.io.InputStream; import android.content.Context; import android.content.res.AssetManager; import android.graphics.Bitmap; import android.graphics.BitmapFactory; public class Main { public static Bitmap getImage(Context context, String path) { AssetManager as = context.getResources().getAssets(); InputStream is = null; Bitmap bitmap = null; try { is = as.open(path); bitmap = BitmapFactory.decodeStream(is); } catch (IOException e) { return null; } return bitmap; } }