GeomInfoApp.java Source code

Java tutorial

Introduction

Here is the source code for GeomInfoApp.java

Source

/*
 * GeomInfoApp.java 1.0 99/02/19
 * 
 * Copyright (c) 1999 Sun Microsystems, Inc. All Rights Reserved.
 * 
 * Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
 * modify and redistribute this software in source and binary code form,
 * provided that i) this copyright notice and license appear on all copies of
 * the software; and ii) Licensee does not utilize the software in a manner
 * which is disparaging to Sun.
 * 
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
 * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
 * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
 * LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
 * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
 * LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
 * INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
 * CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
 * OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY
 * OF SUCH DAMAGES.
 * 
 * This software is not designed or intended for use in on-line control of
 * aircraft, air traffic, aircraft navigation or aircraft communications; or in
 * the design, construction, operation or maintenance of any nuclear facility.
 * Licensee represents and warrants that it will not use or redistribute the
 * Software for such purposes.
 */

/*
 * GeomInfoApp.java demonstrates the use of the GeometryInfo class and related
 * classes.
 * 
 * This program creates a car shape (not a fancy car, though) using GeometryInfo
 * objects. One GeometryInfo object specifies the side of the car using a
 * polygon (not a triangle, nor a quad). The GeometryInfo and other classes
 * convert the polygons into a triangle strips with normals.
 * 
 * Note that about half of the source code just specifies the input data to the
 * GeometryInfo objects. The interesting part starts around line 210.
 * 
 * An alternative data set is provided (in the comments) for further
 * experimentation - see the tutorial text.
 */

import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.Frame;

import javax.media.j3d.Alpha;
import javax.media.j3d.AmbientLight;
import javax.media.j3d.Appearance;
import javax.media.j3d.Background;
import javax.media.j3d.BoundingSphere;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import javax.media.j3d.ColoringAttributes;
import javax.media.j3d.DirectionalLight;
import javax.media.j3d.LineArray;
import javax.media.j3d.LineAttributes;
import javax.media.j3d.LineStripArray;
import javax.media.j3d.Material;
import javax.media.j3d.PolygonAttributes;
import javax.media.j3d.RotationInterpolator;
import javax.media.j3d.Shape3D;
import javax.media.j3d.TransformGroup;
import javax.vecmath.Color3f;
import javax.vecmath.Vector3f;

import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.GeometryInfo;
import com.sun.j3d.utils.geometry.NormalGenerator;
import com.sun.j3d.utils.geometry.Stripifier;
import com.sun.j3d.utils.geometry.Triangulator;
import com.sun.j3d.utils.universe.SimpleUniverse;

public class GeomInfoApp extends Applet {

    float[] createCoordinateData() {
        float[] data = new float[69 * 3]; // ******
        int i = 0;

        data[i++] = -1.3f;
        data[i++] = -0.3f;
        data[i++] = 0.3f; //0
        data[i++] = -0.9f;
        data[i++] = -0.3f;
        data[i++] = 0.3f; //1
        data[i++] = -0.8f;
        data[i++] = -0.1f;
        data[i++] = 0.3f; //2
        data[i++] = -0.6f;
        data[i++] = -0.1f;
        data[i++] = 0.3f; //3
        data[i++] = -0.5f;
        data[i++] = -0.3f;
        data[i++] = 0.3f; //4
        data[i++] = 0.2f;
        data[i++] = -0.3f;
        data[i++] = 0.3f; //5
        data[i++] = 0.3f;
        data[i++] = -0.1f;
        data[i++] = 0.3f; //6
        data[i++] = 0.5f;
        data[i++] = -0.1f;
        data[i++] = 0.3f; //7
        data[i++] = 0.6f;
        data[i++] = -0.3f;
        data[i++] = 0.3f; //8
        data[i++] = 1.3f;
        data[i++] = -0.3f;
        data[i++] = 0.3f; //9
        data[i++] = 1.2f;
        data[i++] = -0.1f;
        data[i++] = 0.3f; //10
        data[i++] = 0.5f;
        data[i++] = 0.0f;
        data[i++] = 0.3f; //11
        data[i++] = 0.1f;
        data[i++] = 0.3f;
        data[i++] = 0.3f; //12
        data[i++] = -0.5f;
        data[i++] = 0.3f;
        data[i++] = 0.3f; //13
        data[i++] = -1.1f;
        data[i++] = 0.0f;
        data[i++] = 0.3f; //14
        data[i++] = -1.3f;
        data[i++] = 0.0f;
        data[i++] = 0.3f; //15
        data[i++] = -1.3f;
        data[i++] = -0.3f;
        data[i++] = 0.3f; //16
        System.out.println("end polygon; total vertex count: " + i / 3);

        data[i++] = -1.3f;
        data[i++] = -0.3f;
        data[i++] = -0.3f; // 0 17
        data[i++] = -1.3f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 1 18
        data[i++] = -1.1f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 2 19
        data[i++] = -0.5f;
        data[i++] = 0.3f;
        data[i++] = -0.3f; // 3 20
        data[i++] = 0.1f;
        data[i++] = 0.3f;
        data[i++] = -0.3f; // 4 21
        data[i++] = 0.5f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 5 22
        data[i++] = 1.2f;
        data[i++] = -0.1f;
        data[i++] = -0.3f; // 6 23
        data[i++] = 1.3f;
        data[i++] = -0.3f;
        data[i++] = -0.3f; // 7 24
        data[i++] = 0.6f;
        data[i++] = -0.3f;
        data[i++] = -0.3f; // 8 25
        data[i++] = 0.5f;
        data[i++] = -0.1f;
        data[i++] = -0.3f; // 9 26
        data[i++] = 0.3f;
        data[i++] = -0.1f;
        data[i++] = -0.3f; //10 27
        data[i++] = 0.2f;
        data[i++] = -0.3f;
        data[i++] = -0.3f; //11 28
        data[i++] = -0.5f;
        data[i++] = -0.3f;
        data[i++] = -0.3f; //12 29
        data[i++] = -0.6f;
        data[i++] = -0.1f;
        data[i++] = -0.3f; //13 30
        data[i++] = -0.8f;
        data[i++] = -0.1f;
        data[i++] = -0.3f; //14 31
        data[i++] = -0.9f;
        data[i++] = -0.3f;
        data[i++] = -0.3f; //15 32
        data[i++] = -1.3f;
        data[i++] = -0.3f;
        data[i++] = -0.3f; //16 33
        System.out.println("end polygon; total vertex count: " + i / 3);

        data[i++] = 1.3f;
        data[i++] = -0.3f;
        data[i++] = -0.3f; // 0 34
        data[i++] = 1.2f;
        data[i++] = -0.1f;
        data[i++] = -0.3f; // 1 35
        data[i++] = 1.2f;
        data[i++] = -0.1f;
        data[i++] = 0.3f; // 2 36
        data[i++] = 1.3f;
        data[i++] = -0.3f;
        data[i++] = 0.3f; // 3 37
        data[i++] = 1.3f;
        data[i++] = -0.3f;
        data[i++] = -0.3f; // 4 38
        System.out.println("end polygon; total vertex count: " + i / 3);

        data[i++] = 1.2f;
        data[i++] = -0.1f;
        data[i++] = -0.3f; // 0 39
        data[i++] = 0.5f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 1 40
        data[i++] = 0.5f;
        data[i++] = 0.0f;
        data[i++] = 0.3f; // 2 41
        data[i++] = 1.2f;
        data[i++] = -0.1f;
        data[i++] = 0.3f; // 3 42
        data[i++] = 1.2f;
        data[i++] = -0.1f;
        data[i++] = -0.3f; // 4 43
        System.out.println("end polygon; total vertex count: " + i / 3);

        data[i++] = 0.5f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 0 44
        data[i++] = 0.1f;
        data[i++] = 0.3f;
        data[i++] = -0.3f; // 1 45
        data[i++] = 0.1f;
        data[i++] = 0.3f;
        data[i++] = 0.3f; // 2 46
        data[i++] = 0.5f;
        data[i++] = 0.0f;
        data[i++] = 0.3f; // 3 47
        data[i++] = 0.5f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 4 48
        System.out.println("end polygon; total vertex count: " + i / 3);

        data[i++] = 0.1f;
        data[i++] = 0.3f;
        data[i++] = -0.3f; // 0 49
        data[i++] = -0.5f;
        data[i++] = 0.3f;
        data[i++] = -0.3f; // 1 50
        data[i++] = -0.5f;
        data[i++] = 0.3f;
        data[i++] = 0.3f; // 2 51
        data[i++] = 0.1f;
        data[i++] = 0.3f;
        data[i++] = 0.3f; // 3 52
        data[i++] = 0.1f;
        data[i++] = 0.3f;
        data[i++] = -0.3f; // 4 53
        System.out.println("end polygon; total vertex count: " + i / 3);

        data[i++] = -0.5f;
        data[i++] = 0.3f;
        data[i++] = -0.3f; // 0 54
        data[i++] = -1.1f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 1 55
        data[i++] = -1.1f;
        data[i++] = 0.0f;
        data[i++] = 0.3f; // 2 56
        data[i++] = -0.5f;
        data[i++] = 0.3f;
        data[i++] = 0.3f; // 3 57
        data[i++] = -0.5f;
        data[i++] = 0.3f;
        data[i++] = -0.3f; // 4 58
        System.out.println("end polygon; total vertex count: " + i / 3);

        data[i++] = -1.1f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 0 59
        data[i++] = -1.3f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 1 60
        data[i++] = -1.3f;
        data[i++] = 0.0f;
        data[i++] = 0.3f; // 2 61
        data[i++] = -1.1f;
        data[i++] = 0.0f;
        data[i++] = 0.3f; // 3 62
        data[i++] = -1.1f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 4 63
        System.out.println("end polygon; total vertex count: " + i / 3);

        data[i++] = -1.3f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 0 64
        data[i++] = -1.3f;
        data[i++] = -0.3f;
        data[i++] = -0.3f; // 1 65
        data[i++] = -1.3f;
        data[i++] = -0.3f;
        data[i++] = 0.3f; // 2 66
        data[i++] = -1.3f;
        data[i++] = 0.0f;
        data[i++] = 0.3f; // 3 67
        data[i++] = -1.3f;
        data[i++] = 0.0f;
        data[i++] = -0.3f; // 4 68
        System.out.println("end polygon; total vertex count: " + i / 3);

        // ****** This is the data for the hood, roof, trunk, front and rear
        // glass
        // ****** remove the comments markers below (slash-star) and (star
        // slash)
        // ****** and add the appropriate comment markers above.
        // ****** modification of other lines of code is necessary to use this
        // data
        // ****** one line above and two lines below
        /*
         * data[i++]= 1.3f; data[i++]= -0.3f; data[i++]=-0.3f; // 0 35
         * data[i++]= 1.2f; data[i++]= -0.1f; data[i++]=-0.3f; // 1 36
         * data[i++]= 0.5f; data[i++]= 0.0f; data[i++]=-0.3f; // 2 37 data[i++]=
         * 0.1f; data[i++]= 0.3f; data[i++]=-0.3f; // 3 38 data[i++]= -0.5f;
         * data[i++]= 0.3f; data[i++]=-0.3f; // 4 39 data[i++]= -1.1f;
         * data[i++]= 0.0f; data[i++]=-0.3f; // 5 40 data[i++]= -1.3f;
         * data[i++]= 0.0f; data[i++]=-0.3f; // 6 41 data[i++]= -1.3f;
         * data[i++]= -0.3f; data[i++]=-0.3f; // 7 42 data[i++]= -1.3f;
         * data[i++]= -0.3f; data[i++]= 0.3f; // 8 43 data[i++]= -1.3f;
         * data[i++]= 0.0f; data[i++]= 0.3f; // 9 44 data[i++]= -1.1f;
         * data[i++]= 0.0f; data[i++]= 0.3f; // 10 45 data[i++]= -0.5f;
         * data[i++]= 0.3f; data[i++]= 0.3f; // 11 46 data[i++]= 0.1f;
         * data[i++]= 0.3f; data[i++]= 0.3f; // 12 47 data[i++]= 0.5f;
         * data[i++]= 0.0f; data[i++]= 0.3f; // 13 48 data[i++]= 1.2f;
         * data[i++]= -0.1f; data[i++]= 0.3f; // 14 49 data[i++]= 1.3f;
         * data[i++]= -0.3f; data[i++]= 0.3f; // 15 50 data[i++]= 1.3f;
         * data[i++]= -0.3f; data[i++]=-0.3f; // 16 51 System.out.println("end
         * polygon; total vertex count: "+i/3);
         */
        // ****** end of the alternative polygon data
        return data;
    }

    Appearance createMaterialAppearance() {

        Appearance materialAppear = new Appearance();
        PolygonAttributes polyAttrib = new PolygonAttributes();
        polyAttrib.setCullFace(PolygonAttributes.CULL_NONE);
        materialAppear.setPolygonAttributes(polyAttrib);

        Material material = new Material();
        material.setDiffuseColor(new Color3f(1.0f, 0.0f, 0.0f));
        materialAppear.setMaterial(material);

        return materialAppear;
    }

    Appearance createWireFrameAppearance() {

        Appearance materialAppear = new Appearance();
        PolygonAttributes polyAttrib = new PolygonAttributes();
        polyAttrib.setPolygonMode(PolygonAttributes.POLYGON_LINE);
        materialAppear.setPolygonAttributes(polyAttrib);
        ColoringAttributes redColoring = new ColoringAttributes();
        redColoring.setColor(1.0f, 0.0f, 0.0f);
        materialAppear.setColoringAttributes(redColoring);

        return materialAppear;
    }

    /////////////////////////////////////////////////
    //
    // create scene graph branch group
    //
    public BranchGroup createSceneGraph(boolean wireFrame) {
        int total = 0;

        System.out.println("\n --- geometry debug information --- \n");

        float[] coordinateData = null;
        coordinateData = createCoordinateData();
        int[] stripCount = { 17, 17, 5, 5, 5, 5, 5, 5, 5 }; // ******
        //        int[] stripCount = {17,17,17}; // ******

        for (int i = 0; i < stripCount.length; i++) {
            System.out.println("stripCount[" + i + "] = " + stripCount[i]);
            total += stripCount[i];
        }

        if (total != coordinateData.length / 3) {
            System.out.println("  coordinateData vertex count: " + coordinateData.length / 3);
            System.out.println("stripCount total vertex count: " + total);
        }

        GeometryInfo gi = new GeometryInfo(GeometryInfo.POLYGON_ARRAY);
        gi.setCoordinates(coordinateData);
        gi.setStripCounts(stripCount);

        Triangulator tr = new Triangulator();
        //        Triangulator tr = new Triangulator(1);
        System.out.println("begin triangulation");
        tr.triangulate(gi);
        System.out.println("  END triangulation");
        gi.recomputeIndices();

        NormalGenerator ng = new NormalGenerator();
        ng.generateNormals(gi);
        gi.recomputeIndices();

        Stripifier st = new Stripifier();
        st.stripify(gi);
        gi.recomputeIndices();

        Shape3D part = new Shape3D();
        if (wireFrame == true)
            part.setAppearance(createWireFrameAppearance());
        else
            part.setAppearance(createMaterialAppearance());
        part.setGeometry(gi.getGeometryArray());

        /////////////////////////////

        BranchGroup contentRoot = new BranchGroup();

        // Create the transform group node and initialize it to the
        // identity. Add it to the root of the subgraph.
        TransformGroup objSpin = new TransformGroup();
        objSpin.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
        contentRoot.addChild(objSpin);

        objSpin.addChild(part);

        ////////////////////////
        LineStripArray lineArray = new LineStripArray(69, LineArray.COORDINATES, stripCount); //*****
        //        LineStripArray lineArray = new LineStripArray(51,
        // LineArray.COORDINATES, stripCount); //*****
        lineArray.setCoordinates(0, coordinateData);
        Appearance blueColorAppearance = new Appearance();
        ColoringAttributes blueColoring = new ColoringAttributes();
        blueColoring.setColor(0.0f, 0.0f, 1.0f);
        blueColorAppearance.setColoringAttributes(blueColoring);
        LineAttributes lineAttrib = new LineAttributes();
        lineAttrib.setLineWidth(2.0f);
        blueColorAppearance.setLineAttributes(lineAttrib);
        objSpin.addChild(new Shape3D(lineArray, blueColorAppearance));

        Alpha rotationAlpha = new Alpha(-1, 16000);

        RotationInterpolator rotator = new RotationInterpolator(rotationAlpha, objSpin);

        // a bounding sphere specifies a region a behavior is active
        // create a sphere centered at the origin with radius of 1
        BoundingSphere bounds = new BoundingSphere();
        rotator.setSchedulingBounds(bounds);
        objSpin.addChild(rotator);

        DirectionalLight lightD = new DirectionalLight();
        lightD.setDirection(new Vector3f(0.0f, -0.7f, -0.7f));
        lightD.setInfluencingBounds(bounds);
        contentRoot.addChild(lightD);

        AmbientLight lightA = new AmbientLight();
        lightA.setInfluencingBounds(bounds);
        contentRoot.addChild(lightA);

        Background background = new Background();
        background.setColor(1.0f, 1.0f, 1.0f);
        background.setApplicationBounds(bounds);
        contentRoot.addChild(background);

        // Let Java 3D perform optimizations on this scene graph.
        // contentRoot.compile();

        return contentRoot;
    } // end of CreateSceneGraph method of MobiusApp

    // Create a simple scene and attach it to the virtual universe

    public GeomInfoApp(String[] args) {
        setLayout(new BorderLayout());
        Canvas3D canvas3D = new Canvas3D(null);
        add("Center", canvas3D);

        BranchGroup scene = createSceneGraph(args.length > 0);

        // SimpleUniverse is a Convenience Utility class
        SimpleUniverse simpleU = new SimpleUniverse(canvas3D);

        // This will move the ViewPlatform back a bit so the
        // objects in the scene can be viewed.
        simpleU.getViewingPlatform().setNominalViewingTransform();

        simpleU.addBranchGraph(scene);
    } // end of GeomInfoApp constructor

    //  The following allows this to be run as an application
    //  as well as an applet

    public static void main(String[] args) {
        System.out.print("GeomInfoApp - Java 3D API demo program\n");
        System.out.print("A demonstration of using the GeometryInfo class.\n");
        System.out.print("The blue lines show the input geometry - the red ");
        System.out.print("geometry was created by the GeometryInfo and other classes.\n");
        System.out.print("Running the program without any command line arguments will show a solid object\n");
        System.out.print("Supplying any command line argument will show the wireframe.\n");
        System.out.print("http://www.sun.com/desktop/java3d\n");
        Frame frame = new MainFrame(new GeomInfoApp(args), 256, 256);
    } // end of main method of MobiusApp

} // end of class GeomInfoApp