Main.java Source code

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Here is the source code for Main.java

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//package com.java2s;
/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import android.graphics.Bitmap;

import android.graphics.Canvas;

import android.graphics.Paint;

public class Main {
    public static Bitmap resizeDownToPixels(Bitmap bitmap, int targetPixels, boolean recycle) {
        int width = bitmap.getWidth();
        int height = bitmap.getHeight();
        float scale = (float) Math.sqrt((double) targetPixels / (width * height));
        if (scale >= 1.0f)
            return bitmap;
        return resizeBitmapByScale(bitmap, scale, recycle);
    }

    public static Bitmap resizeBitmapByScale(Bitmap bitmap, float scale, boolean recycle) {
        int width = Math.round(bitmap.getWidth() * scale);
        int height = Math.round(bitmap.getHeight() * scale);
        if (width == bitmap.getWidth() && height == bitmap.getHeight())
            return bitmap;
        Bitmap target = Bitmap.createBitmap(width, height, getConfig(bitmap));
        Canvas canvas = new Canvas(target);
        canvas.scale(scale, scale);
        Paint paint = new Paint(Paint.FILTER_BITMAP_FLAG | Paint.DITHER_FLAG);
        canvas.drawBitmap(bitmap, 0, 0, paint);
        if (recycle)
            bitmap.recycle();
        return target;
    }

    private static Bitmap.Config getConfig(Bitmap bitmap) {
        Bitmap.Config config = bitmap.getConfig();
        if (config == null) {
            config = Bitmap.Config.ARGB_8888;
        }
        return config;
    }
}