Main.java Source code

Java tutorial

Introduction

Here is the source code for Main.java

Source

//package com.java2s;
/* 
 * Copyright 2014 ShangDao.Ltd  All rights reserved.
 * SiChuan ShangDao.Ltd PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
 * 
 * @FileUtil.java  2014-2-21 ?9:56:39 - Carson
 * @author YanXu
 * @email:981385016@qq.com
 * @version 1.0
 */

import android.graphics.Bitmap;
import android.graphics.BitmapFactory;

public class Main {
    public static Bitmap decodeBitmapFromFile(String filename, int reqWidth, int reqHeight) {
        // First decode with inJustDecodeBounds=true to check dimensions
        final BitmapFactory.Options options = new BitmapFactory.Options();
        options.inJustDecodeBounds = true;
        BitmapFactory.decodeFile(filename, options);

        // Calculate inSampleSize
        options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);

        // Decode bitmap with inSampleSize set
        options.inJustDecodeBounds = false;
        return BitmapFactory.decodeFile(filename, options);
    }

    private static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
        // Raw height and width of image
        final int height = options.outHeight;
        final int width = options.outWidth;
        int inSampleSize = 1;

        if (height > reqHeight || width > reqWidth) {

            // Calculate ratios of height and width to requested height and width
            final int heightRatio = Math.round((float) height / (float) reqHeight);
            final int widthRatio = Math.round((float) width / (float) reqWidth);

            // Choose the smallest ratio as inSampleSize value, this will guarantee a final image
            // with both dimensions larger than or equal to the requested height and width.
            inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;

            // This offers some additional logic in case the image has a strange
            // aspect ratio. For example, a panorama may have a much larger
            // width than height. In these cases the total pixels might still
            // end up being too large to fit comfortably in memory, so we should
            // be more aggressive with sample down the image (=larger inSampleSize).

            final float totalPixels = width * height;

            // Anything more than 2x the requested pixels we'll sample down further
            final float totalReqPixelsCap = reqWidth * reqHeight * 2;

            while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
                inSampleSize++;
            }
        }
        return inSampleSize;
    }
}