Main.java Source code

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Here is the source code for Main.java

Source

//package com.java2s;
//License from project: Open Source License 

import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;

import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;

import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;

import android.graphics.Shader.TileMode;

public class Main {
    public static Bitmap createReflectImages(Bitmap bImap) {
        if (null == bImap) {
            return null;
        }

        final int reflectionGap = 4;
        int width = bImap.getWidth();
        int height = bImap.getHeight();

        Bitmap bitmapWithReflection = null;
        try {
            Matrix matrix = new Matrix();
            matrix.preScale(1, -1);
            Bitmap reflectionImage = Bitmap.createBitmap(bImap, 0, height / 2, width, height / 2, matrix, false);
            bitmapWithReflection = Bitmap.createBitmap(width, (height + height / 2), Config.ARGB_8888);
            Canvas canvas = new Canvas(bitmapWithReflection);
            canvas.drawBitmap(bImap, 0, 0, null);
            Paint deafaultPaint = new Paint();
            canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint);
            canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);
            Paint paint = new Paint();
            LinearGradient shader = new LinearGradient(0, bImap.getHeight(), 0,
                    bitmapWithReflection.getHeight() + reflectionGap, 0x80ffffff, 0x00ffffff, TileMode.CLAMP);
            paint.setShader(shader);
            paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
            canvas.drawRect(0, height, width, bitmapWithReflection.getHeight() + reflectionGap, paint);
        } catch (OutOfMemoryError e) {
        }

        return bitmapWithReflection;
    }
}