Java tutorial
//package com.java2s; import android.content.Context; import android.graphics.Bitmap; import android.renderscript.Allocation; import android.renderscript.Element; import android.renderscript.RenderScript; import android.renderscript.ScriptIntrinsicBlur; public class Main { public static Bitmap blurBitmap(Context context, Bitmap bitmap, float blur) { Bitmap bitmapCopy = bitmap.copy(bitmap.getConfig(), false); //Let's create an empty bitmap with the same size of the bitmap we want to blur Bitmap outBitmap = (Bitmap.createBitmap(bitmapCopy.getWidth(), bitmapCopy.getHeight(), Bitmap.Config.ARGB_8888)); //Instantiate a new Renderscript RenderScript rs = RenderScript.create(context); //Create an Intrinsic Blur Script using the Renderscript ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); //Create the in/out Allocations with the Renderscript and the in/out bitmaps Allocation allIn = Allocation.createFromBitmap(rs, bitmapCopy); Allocation allOut = Allocation.createFromBitmap(rs, outBitmap); //Set the radius of the blur blurScript.setRadius(blur); //Perform the Renderscript blurScript.setInput(allIn); blurScript.forEach(allOut); //Copy the final bitmap created by the out Allocation to the outBitmap allOut.copyTo(outBitmap); bitmapCopy.recycle(); //After finishing everything, we destroy the Renderscript. rs.destroy(); return outBitmap; } }