Java tutorial
//package com.java2s; /* * Copyright (C) 2016 Peng fei Pan <sky@xiaopan.me> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.drawable.Drawable; public class Main { public static Bitmap drawableToBitmap(Drawable drawable, boolean lowQualityImage) { if (drawable == null || drawable.getIntrinsicWidth() <= 0 || drawable.getIntrinsicHeight() <= 0) { return null; } drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight()); Bitmap bitmap = Bitmap.createBitmap(drawable.getIntrinsicWidth(), drawable.getIntrinsicHeight(), lowQualityImage ? Bitmap.Config.ARGB_4444 : Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmap); drawable.draw(canvas); return bitmap; } }