Java tutorial
//package com.java2s; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.drawable.BitmapDrawable; import android.graphics.drawable.Drawable; public class Main { public static Bitmap drawableToBitmap(Drawable drawable) { if (drawable instanceof BitmapDrawable) { return ((BitmapDrawable) drawable).getBitmap(); } // We ask for the bounds if they have been set as they would be most // correct, then we check we are > 0 final int width = !drawable.getBounds().isEmpty() ? drawable.getBounds().width() : drawable.getIntrinsicWidth(); final int height = !drawable.getBounds().isEmpty() ? drawable.getBounds().height() : drawable.getIntrinsicHeight(); // Now we check we are > 0 final Bitmap bitmap = Bitmap.createBitmap(width <= 0 ? 1 : width, height <= 0 ? 1 : height, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmap); drawable.setBounds(0, 0, canvas.getWidth(), canvas.getHeight()); drawable.draw(canvas); return bitmap; } }