Java tutorial
//package com.java2s; /* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.PorterDuff.Mode; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.RectF; public class Main { /** * Given an input bitmap, scales it to the given width/height and makes it round. * * @param input {@link Bitmap} to scale and crop * @param targetWidth desired output width * @param targetHeight desired output height * @return output bitmap scaled to the target width/height and cropped to an oval. The * cropping algorithm will try to fit as much of the input into the output as possible, * while preserving the target width/height ratio. */ public static Bitmap getRoundedBitmap(Bitmap input, int targetWidth, int targetHeight) { if (input == null) { return null; } final Bitmap.Config inputConfig = input.getConfig(); final Bitmap result = Bitmap.createBitmap(targetWidth, targetHeight, inputConfig != null ? inputConfig : Bitmap.Config.ARGB_8888); final Canvas canvas = new Canvas(result); final Paint paint = new Paint(); canvas.drawARGB(0, 0, 0, 0); paint.setAntiAlias(true); canvas.drawOval(0, 0, targetWidth, targetHeight, paint); // Specifies that only pixels present in the destination (i.e. the drawn oval) should // be overwritten with pixels from the input bitmap. paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); final int inputWidth = input.getWidth(); final int inputHeight = input.getHeight(); // Choose the largest scale factor that will fit inside the dimensions of the // input bitmap. final float scaleBy = Math.min((float) inputWidth / targetWidth, (float) inputHeight / targetHeight); final int xCropAmountHalved = (int) (scaleBy * targetWidth / 2); final int yCropAmountHalved = (int) (scaleBy * targetHeight / 2); final Rect src = new Rect(inputWidth / 2 - xCropAmountHalved, inputHeight / 2 - yCropAmountHalved, inputWidth / 2 + xCropAmountHalved, inputHeight / 2 + yCropAmountHalved); final RectF dst = new RectF(0, 0, targetWidth, targetHeight); canvas.drawBitmap(input, src, dst, paint); return result; } }