Java tutorial
//package com.java2s; import android.graphics.Bitmap; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.Paint; public class Main { public static Bitmap getCircularBitmapImage(Bitmap source) { int size = Math.min(source.getWidth(), source.getHeight()); int x = (source.getWidth() - size) / 2; int y = (source.getHeight() - size) / 2; Bitmap squaredBitmap = Bitmap.createBitmap(source, x, y, size, size); if (squaredBitmap != source) { source.recycle(); } Bitmap bitmap = Bitmap.createBitmap(size, size, Bitmap.Config.ARGB_8888); Canvas canvas = new Canvas(bitmap); Paint paint = new Paint(); BitmapShader shader = new BitmapShader(squaredBitmap, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP); paint.setShader(shader); paint.setAntiAlias(true); float r = size / 2f; canvas.drawCircle(r, r, r, paint); squaredBitmap.recycle(); return bitmap; } }