Java tutorial
/* * soapUI, copyright (C) 2004-2009 eviware.com * * soapUI is free software; you can redistribute it and/or modify it under the * terms of version 2.1 of the GNU Lesser General Public License as published by * the Free Software Foundation. * * soapUI is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU Lesser General Public License for more details at gnu.org. */ import java.awt.BorderLayout; import java.awt.Color; import java.awt.GradientPaint; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.LayoutManager; import java.awt.Paint; import javax.swing.JPanel; /** * Created by IntelliJ IDEA. */ public class GradientPanel extends JPanel { // ------------------------------ FIELDS ------------------------------ public final static int HORIZONTAL = 0; public final static int VERTICAL = 1; public final static int DIAGONAL_LEFT = 2; public final static int DIAGONAL_RIGHT = 3; private int direction = HORIZONTAL; private boolean cyclic; private int maxLength; // --------------------------- CONSTRUCTORS --------------------------- public GradientPanel() { this(HORIZONTAL); } public GradientPanel(int direction) { super(new BorderLayout()); setOpaque(false); this.direction = direction; } public GradientPanel(LayoutManager layoutManager) { super(layoutManager); setOpaque(false); this.direction = HORIZONTAL; } // --------------------- GETTER / SETTER METHODS --------------------- public int getDirection() { return direction; } public void setDirection(int direction) { this.direction = direction; } public boolean isCyclic() { return cyclic; } public void setCyclic(boolean cyclic) { this.cyclic = cyclic; } public void setMaxLength(int maxLength) { this.maxLength = maxLength; } // -------------------------- OTHER METHODS -------------------------- public void paintComponent(Graphics g) { if (isOpaque()) { super.paintComponent(g); return; } int width = getWidth(); int height = getHeight(); // Create the gradient paint GradientPaint paint = null; Color sc = getForeground(); Color ec = getBackground(); switch (direction) { case HORIZONTAL: { paint = new GradientPaint(0, height / 2, sc, width, height / 2, ec, cyclic); break; } case VERTICAL: { paint = new GradientPaint(width / 2, 0, sc, width / 2, maxLength > 0 ? maxLength : height, ec, cyclic); break; } case DIAGONAL_LEFT: { paint = new GradientPaint(0, 0, sc, width, height, ec, cyclic); break; } case DIAGONAL_RIGHT: { paint = new GradientPaint(width, 0, sc, 0, height, ec, cyclic); break; } } if (paint == null) { throw new RuntimeException("Invalid direction specified in GradientPanel"); } // we need to cast to Graphics2D for this operation Graphics2D g2d = (Graphics2D) g; // save the old paint Paint oldPaint = g2d.getPaint(); // set the paint to use for this operation g2d.setPaint(paint); // fill the background using the paint g2d.fillRect(0, 0, width, height); // restore the original paint g2d.setPaint(oldPaint); super.paintComponent(g); } }