Java tutorial
//package com.java2s; /* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import android.graphics.Matrix; import android.view.View; import java.util.ArrayList; public class Main { /** * Inverse of {@link #getDescendantCoordRelativeToSelf(View, int[])}. */ public static float mapCoordInSelfToDescendent(View descendant, View root, int[] coord) { ArrayList<View> ancestorChain = new ArrayList<View>(); float[] pt = { coord[0], coord[1] }; View v = descendant; while (v != root) { ancestorChain.add(v); v = (View) v.getParent(); } ancestorChain.add(root); float scale = 1.0f; Matrix inverse = new Matrix(); int count = ancestorChain.size(); for (int i = count - 1; i >= 0; i--) { View ancestor = ancestorChain.get(i); View next = i > 0 ? ancestorChain.get(i - 1) : null; pt[0] += ancestor.getScrollX(); pt[1] += ancestor.getScrollY(); if (next != null) { pt[0] -= next.getLeft(); pt[1] -= next.getTop(); next.getMatrix().invert(inverse); inverse.mapPoints(pt); scale *= next.getScaleX(); } } coord[0] = (int) Math.round(pt[0]); coord[1] = (int) Math.round(pt[1]); return scale; } }