Java tutorial
//package com.java2s; /* * Copyright (C) 2015 Federico Iosue (federico.iosue@gmail.com) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ import android.graphics.Bitmap; import android.graphics.BitmapFactory; import java.io.ByteArrayInputStream; import java.io.ByteArrayOutputStream; public class Main { public static Bitmap compressBmpFromBmp(Bitmap image) { ByteArrayOutputStream baos = new ByteArrayOutputStream(); int options = 100; image.compress(Bitmap.CompressFormat.JPEG, 100, baos); while (baos.toByteArray().length / 1024 > 100) { baos.reset(); options -= 10; image.compress(Bitmap.CompressFormat.JPEG, options, baos); } ByteArrayInputStream isBm = new ByteArrayInputStream(baos.toByteArray()); Bitmap bitmap = BitmapFactory.decodeStream(isBm, null, null); return bitmap; } }