Java tutorial
//package com.java2s; import android.content.Context; import android.graphics.Bitmap; import android.renderscript.Allocation; import android.renderscript.Element; import android.renderscript.RenderScript; import android.renderscript.ScriptIntrinsicBlur; public class Main { private static final float BITMAP_SCALE_LIGHT = 0.1f; private static final float BLUR_RADIUS_LIGHT = 1.0f; public static Bitmap blurLight(Context context, Bitmap image) { int width = Math.round(image.getWidth() * BITMAP_SCALE_LIGHT); int height = Math.round(image.getHeight() * BITMAP_SCALE_LIGHT); Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false); Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap); RenderScript rs = RenderScript.create(context); ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs)); Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap); Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap); theIntrinsic.setRadius(BLUR_RADIUS_LIGHT); theIntrinsic.setInput(tmpIn); theIntrinsic.forEach(tmpOut); tmpOut.copyTo(outputBitmap); return outputBitmap; } }