Java tutorial
//package com.java2s; import android.graphics.Bitmap; import android.graphics.Matrix; public class Main { public static Matrix getRotateMatrix(Bitmap bitmap, int rotation) { Matrix matrix = new Matrix(); if (bitmap != null && rotation != 0) { int cx = bitmap.getWidth() / 2; int cy = bitmap.getHeight() / 2; matrix.preTranslate(-cx, -cy); matrix.postRotate(rotation); matrix.postTranslate(cx, cy); } return matrix; } }