Java tutorial
//package com.java2s; /* * QuasselDroid - Quassel client for Android * Copyright (C) 2016 Janne Koschinski * Copyright (C) 2016 Ken Brge Viktil * Copyright (C) 2016 Magnus Fjell * Copyright (C) 2016 Martin Sandsmark <martin.sandsmark@kde.org> * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see <http://www.gnu.org/licenses/>. */ import android.view.View; import android.view.ViewGroup; import android.view.animation.Animation; import android.view.animation.Transformation; public class Main { public static void collapse(final ViewGroup v) { final int initialHeight = v.getMeasuredHeight(); Animation a = new Animation() { @Override protected void applyTransformation(float interpolatedTime, Transformation t) { if (interpolatedTime == 1) { v.setVisibility(View.GONE); } else { v.getLayoutParams().height = initialHeight - (int) (initialHeight * interpolatedTime); v.setAlpha(1 - interpolatedTime); v.requestLayout(); } } @Override public boolean willChangeBounds() { return true; } }; a.setDuration((int) (initialHeight / v.getContext().getResources().getDisplayMetrics().density)); v.startAnimation(a); } }