InterleavedTest.java Source code

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Here is the source code for InterleavedTest.java

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/*
 * @(#)InterleavedTest.java 1.13 02/10/21 13:41:02
 * 
 * Copyright (c) 1996-2002 Sun Microsystems, Inc. All Rights Reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *  - Redistributions of source code must retain the above copyright notice,
 * this list of conditions and the following disclaimer.
 *  - Redistribution in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation
 * and/or other materials provided with the distribution.
 * 
 * Neither the name of Sun Microsystems, Inc. or the names of contributors may
 * be used to endorse or promote products derived from this software without
 * specific prior written permission.
 * 
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
 * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
 * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
 * LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
 * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
 * LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
 * INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
 * CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
 * OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY
 * OF SUCH DAMAGES.
 * 
 * You acknowledge that Software is not designed,licensed or intended for use in
 * the design, construction, operation or maintenance of any nuclear facility.
 */

import java.awt.Container;
import java.awt.Frame;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

import javax.media.j3d.AmbientLight;
import javax.media.j3d.Appearance;
import javax.media.j3d.BoundingSphere;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import javax.media.j3d.ColoringAttributes;
import javax.media.j3d.DirectionalLight;
import javax.media.j3d.GeometryArray;
import javax.media.j3d.IndexedTriangleArray;
import javax.media.j3d.IndexedTriangleStripArray;
import javax.media.j3d.Material;
import javax.media.j3d.RenderingAttributes;
import javax.media.j3d.Shape3D;
import javax.media.j3d.Texture;
import javax.media.j3d.TextureAttributes;
import javax.media.j3d.TextureUnitState;
import javax.media.j3d.Transform3D;
import javax.media.j3d.TransformGroup;
import javax.media.j3d.TransparencyAttributes;
import javax.media.j3d.TriangleArray;
import javax.media.j3d.TriangleStripArray;
import javax.swing.BoxLayout;
import javax.swing.JApplet;
import javax.swing.JCheckBox;
import javax.swing.JComboBox;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.border.TitledBorder;
import javax.vecmath.Color3f;
import javax.vecmath.Point2f;
import javax.vecmath.Point3d;
import javax.vecmath.Point3f;
import javax.vecmath.Vector3f;

import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.behaviors.vp.OrbitBehavior;
import com.sun.j3d.utils.image.TextureLoader;
import com.sun.j3d.utils.universe.SimpleUniverse;
import com.sun.j3d.utils.universe.ViewingPlatform;

public class InterleavedTest extends JApplet implements ActionListener {

    RenderingAttributes ra;

    ColoringAttributes ca;

    Material mat;

    Appearance app;

    JComboBox geomType;

    JCheckBox transparency;

    JCheckBox textureBox;

    Shape3D shape;

    TransparencyAttributes transp;

    GeometryArray tetraRegular, tetraStrip, tetraIndexed, tetraIndexedStrip;

    GeometryArray[] geoArrays = new GeometryArray[4];

    // Globally used colors
    Color3f white = new Color3f(1.0f, 1.0f, 1.0f);

    Color3f red = new Color3f(1.0f, 0.0f, 0.0f);

    Color3f green = new Color3f(0.0f, 1.0f, 0.0f);

    Color3f blue = new Color3f(0.0f, 0.0f, 1.0f);

    Color3f[] colors = { white, red, green, blue };

    private static final float sqrt3 = (float) Math.sqrt(3.0);

    private static final float sqrt3_3 = sqrt3 / 3.0f;

    private static final float sqrt24_3 = (float) Math.sqrt(24.0) / 3.0f;

    private static final float ycenter = 0.5f * sqrt24_3;

    private static final float zcenter = -sqrt3_3;

    private static final Point3f p1 = new Point3f(-1.0f, -ycenter, -zcenter);

    private static final Point3f p2 = new Point3f(1.0f, -ycenter, -zcenter);

    private static final Point3f p3 = new Point3f(0.0f, -ycenter, -sqrt3 - zcenter);

    private static final Point3f p4 = new Point3f(0.0f, sqrt24_3 - ycenter, 0.0f);

    private static final Point2f t1 = new Point2f(0.0f, 0.0f);

    private static final Point2f t2 = new Point2f(0.5f, 1.0f);

    private static final Point2f t3 = new Point2f(1.0f, 0.0f);

    private static final Point2f t4 = new Point2f(1.0f, 1.0f);

    private static final Color3f c1 = new Color3f(1.0f, 0.0f, 0.0f);

    private static final Color3f c2 = new Color3f(0.0f, 1.0f, 0.0f);

    private static final Color3f c3 = new Color3f(0.0f, 1.0f, 1.0f);

    private static final Color3f c4 = new Color3f(1.0f, 1.0f, 0.0f);

    private static final float[] interleaved = { t1.x, t1.y, t1.x, t1.y, c1.x, c1.y, c1.z, // front face
            p1.x, p1.y, p1.z, // front face
            t2.x, t2.y, t2.x, t2.y, c2.x, c2.y, c2.z, p2.x, p2.y, p2.z, t4.x, t4.y, t4.x, t4.y, c4.x, c4.y, c4.z,
            p4.x, p4.y, p4.z,

            t1.x, t1.y, t1.x, t1.y, c1.x, c1.y, c1.z, // left, back face
            p1.x, p1.y, p1.z, // left, back face
            t4.x, t4.y, t4.x, t4.y, c4.x, c4.y, c4.z, p4.x, p4.y, p4.z, t3.x, t3.y, t3.x, t3.y, c3.x, c3.y, c3.z,
            p3.x, p3.y, p3.z,

            t2.x, t2.y, t2.x, t2.y, c2.x, c2.y, c2.z, // right, back face
            p2.x, p2.y, p2.z, // right, back face
            t3.x, t3.y, t3.x, t3.y, c3.x, c3.y, c3.z, p3.x, p3.y, p3.z, t4.x, t4.y, t4.x, t4.y, c4.x, c4.y, c4.z,
            p4.x, p4.y, p4.z,

            t1.x, t1.y, t1.x, t1.y, c1.x, c1.y, c1.z, // bottom face
            p1.x, p1.y, p1.z, // bottom face
            t3.x, t3.y, t3.x, t3.y, c3.x, c3.y, c3.z, p3.x, p3.y, p3.z, t2.x, t2.y, t2.x, t2.y, c2.x, c2.y, c2.z,
            p2.x, p2.y, p2.z, };

    private static final float[] indexedInterleaved = { t1.x, t1.y, t1.x, t1.y, c1.x, c1.y, c1.z, p1.x, p1.y, p1.z,
            t2.x, t2.y, t2.x, t2.y, c2.x, c2.y, c2.z, p2.x, p2.y, p2.z, t3.x, t3.y, t3.x, t3.y, c3.x, c3.y, c3.z,
            p3.x, p3.y, p3.z, t4.x, t4.y, t4.x, t4.y, c4.x, c4.y, c4.z, p4.x, p4.y, p4.z, };

    private static final int[] indices = { 0, 1, 3, 0, 3, 2, 1, 2, 3, 0, 2, 1 };

    private int[] stripVertexCounts = { 3, 3, 3, 3 };

    TextureUnitState textureUnitState[] = new TextureUnitState[2];

    Texture tex1;

    Texture tex2;

    private java.net.URL texImage1 = null;

    private java.net.URL texImage2 = null;

    private SimpleUniverse u;

    BranchGroup createSceneGraph() {
        BranchGroup objRoot = new BranchGroup();

        // Set up attributes to render lines
        app = new Appearance();
        app.setCapability(Appearance.ALLOW_TEXTURE_UNIT_STATE_WRITE);

        transp = new TransparencyAttributes();
        transp.setTransparency(0.5f);
        transp.setCapability(TransparencyAttributes.ALLOW_MODE_WRITE);
        transp.setTransparencyMode(TransparencyAttributes.NONE);
        app.setTransparencyAttributes(transp);

        // load textures
        TextureAttributes texAttr1 = new TextureAttributes();
        texAttr1.setTextureMode(TextureAttributes.DECAL);
        TextureAttributes texAttr2 = new TextureAttributes();
        texAttr2.setTextureMode(TextureAttributes.MODULATE);

        TextureLoader tex = new TextureLoader(texImage1, new String("RGB"), this);
        if (tex == null)
            return null;
        tex1 = tex.getTexture();

        tex = new TextureLoader(texImage2, new String("RGB"), this);
        if (tex == null)
            return null;
        tex2 = tex.getTexture();

        textureUnitState[0] = new TextureUnitState(tex1, texAttr1, null);
        textureUnitState[1] = new TextureUnitState(tex2, texAttr2, null);

        tetraRegular = createGeometry(1);
        tetraStrip = createGeometry(2);
        tetraIndexed = createGeometry(3);
        tetraIndexedStrip = createGeometry(4);

        geoArrays[0] = tetraRegular;
        geoArrays[1] = tetraStrip;
        geoArrays[2] = tetraIndexed;
        geoArrays[3] = tetraIndexedStrip;

        shape = new Shape3D(tetraRegular, app);
        shape.setCapability(Shape3D.ALLOW_GEOMETRY_WRITE);

        Transform3D t = new Transform3D();
        // move the object upwards
        t.set(new Vector3f(0.0f, 0.3f, 0.0f));

        // rotate the shape
        Transform3D temp = new Transform3D();
        temp.rotX(Math.PI / 4.0d);
        t.mul(temp);
        temp.rotY(Math.PI / 4.0d);
        t.mul(temp);

        // Shrink the object
        t.setScale(0.6);

        TransformGroup trans = new TransformGroup(t);
        trans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
        trans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);

        objRoot.addChild(trans);
        trans.addChild(shape);

        BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);

        // Set up the global lights
        Color3f lColor1 = new Color3f(0.7f, 0.7f, 0.7f);
        Vector3f lDir1 = new Vector3f(-1.0f, -1.0f, -1.0f);
        Color3f alColor = new Color3f(0.2f, 0.2f, 0.2f);

        AmbientLight aLgt = new AmbientLight(alColor);
        aLgt.setInfluencingBounds(bounds);
        DirectionalLight lgt1 = new DirectionalLight(lColor1, lDir1);
        lgt1.setInfluencingBounds(bounds);
        objRoot.addChild(aLgt);
        objRoot.addChild(lgt1);

        // Let Java 3D perform optimizations on this scene graph.
        objRoot.compile();

        return objRoot;
    }

    JPanel createGeometryByReferencePanel() {
        JPanel panel = new JPanel();
        panel.setBorder(new TitledBorder("Geometry Type"));

        String values[] = { "Array", "Strip", "Indexed", "IndexedStrip" };
        geomType = new JComboBox(values);
        geomType.setLightWeightPopupEnabled(false);
        geomType.addActionListener(this);
        geomType.setSelectedIndex(0);
        panel.add(new JLabel("Geometry Type"));
        panel.add(geomType);

        transparency = new JCheckBox("EnableTransparency", false);
        transparency.addActionListener(this);
        panel.add(transparency);

        textureBox = new JCheckBox("EnableTexture", false);
        textureBox.addActionListener(this);
        panel.add(textureBox);

        return panel;
    }

    public InterleavedTest() {
    }

    public InterleavedTest(java.net.URL texURL1, java.net.URL texURL2) {
        texImage1 = texURL1;
        texImage2 = texURL2;
    }

    public void init() {

        // create textures

        if (texImage1 == null) {
            // the path to the image for an applet
            try {
                texImage1 = new java.net.URL(getCodeBase().toString() + "/bg.jpg");
            } catch (java.net.MalformedURLException ex) {
                System.out.println(ex.getMessage());
                System.exit(1);
            }
        }

        if (texImage2 == null) {
            // the path to the image for an applet
            try {
                texImage2 = new java.net.URL(getCodeBase().toString() + "/one.jpg");
            } catch (java.net.MalformedURLException ex) {
                System.out.println(ex.getMessage());
                System.exit(1);
            }
        }

        Container contentPane = getContentPane();

        Canvas3D c = new Canvas3D(SimpleUniverse.getPreferredConfiguration());
        contentPane.add("Center", c);

        BranchGroup scene = createSceneGraph();
        // SimpleUniverse is a Convenience Utility class
        u = new SimpleUniverse(c);

        // add mouse behaviors to the viewingPlatform
        ViewingPlatform viewingPlatform = u.getViewingPlatform();

        // This will move the ViewPlatform back a bit so the
        // objects in the scene can be viewed.
        viewingPlatform.setNominalViewingTransform();

        // add Orbit behavior to the viewing platform
        OrbitBehavior orbit = new OrbitBehavior(c, OrbitBehavior.REVERSE_ALL);
        BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);
        orbit.setSchedulingBounds(bounds);
        viewingPlatform.setViewPlatformBehavior(orbit);

        u.addBranchGraph(scene);

        // Create GUI
        JPanel p = new JPanel();
        BoxLayout boxlayout = new BoxLayout(p, BoxLayout.Y_AXIS);
        p.add(createGeometryByReferencePanel());
        p.setLayout(boxlayout);

        contentPane.add("South", p);
    }

    public void destroy() {
        u.cleanup();
    }

    public void actionPerformed(ActionEvent e) {
        Object target = e.getSource();
        if (target == geomType) {
            shape.setGeometry(geoArrays[geomType.getSelectedIndex()]);

        } else if (target == transparency) {
            if (transparency.isSelected()) {
                transp.setTransparencyMode(TransparencyAttributes.BLENDED);
            } else {
                transp.setTransparencyMode(TransparencyAttributes.NONE);
            }
        } else if (target == textureBox) {
            if (textureBox.isSelected()) {
                app.setTextureUnitState(textureUnitState);
            } else {
                app.setTextureUnitState(null);
            }
        }
    }

    public static void main(String[] args) {
        java.net.URL texURL1 = null;
        java.net.URL texURL2 = null;
        // the path to the image for an application
        try {
            texURL1 = new java.net.URL("file:bg.jpg");
            texURL2 = new java.net.URL("file:one.jpg");
        } catch (java.net.MalformedURLException ex) {
            System.out.println(ex.getMessage());
            System.exit(1);
        }

        Frame frame = new MainFrame(new InterleavedTest(texURL1, texURL2), 800, 800);
    }

    public GeometryArray createGeometry(int type) {
        GeometryArray tetra = null;
        int texCoordSetMap[] = { 0, 0 };

        if (type == 1) {
            tetra = new TriangleArray(12, TriangleArray.COORDINATES | TriangleArray.COLOR_3 |
            /*
            * TriangleArray.NORMAL_3|
            */
                    TriangleArray.TEXTURE_COORDINATE_2 | TriangleArray.INTERLEAVED | TriangleArray.BY_REFERENCE, 2,
                    texCoordSetMap);

            tetra.setInterleavedVertices(interleaved);

        } else if (type == 2) {
            tetra = new TriangleStripArray(12, TriangleStripArray.COORDINATES | TriangleStripArray.COLOR_3 |
            /*
            * TriangleArray.NORMAL_3|
            */
                    TriangleArray.TEXTURE_COORDINATE_2 | TriangleStripArray.INTERLEAVED
                    | TriangleStripArray.BY_REFERENCE, 2, texCoordSetMap, stripVertexCounts);
            tetra.setInterleavedVertices(interleaved);

        } else if (type == 3) { // Indexed Geometry
            tetra = new IndexedTriangleArray(4, IndexedTriangleArray.COORDINATES | IndexedTriangleArray.COLOR_3 |
            /*
             * IndexedTriangleArray.NORMAL_3|
             */
                    IndexedTriangleArray.TEXTURE_COORDINATE_2 | IndexedTriangleArray.INTERLEAVED
                    | IndexedTriangleArray.BY_REFERENCE, 2, texCoordSetMap, 12);
            tetra.setInterleavedVertices(indexedInterleaved);
            ((IndexedTriangleArray) tetra).setCoordinateIndices(0, indices);
            ((IndexedTriangleArray) tetra).setColorIndices(0, indices);
            ((IndexedTriangleArray) tetra).setTextureCoordinateIndices(0, 0, indices);
            ((IndexedTriangleArray) tetra).setTextureCoordinateIndices(1, 0, indices);
        } else if (type == 4) { // Indexed strip geometry
            tetra = new IndexedTriangleStripArray(4,
                    IndexedTriangleStripArray.COORDINATES | IndexedTriangleStripArray.COLOR_3 |
                    /*
                     * IndexedTriangleArray.NORMAL_3|
                     */
                            IndexedTriangleArray.TEXTURE_COORDINATE_2 | IndexedTriangleStripArray.INTERLEAVED
                            | IndexedTriangleStripArray.BY_REFERENCE,
                    2, texCoordSetMap, 12, stripVertexCounts);
            tetra.setInterleavedVertices(indexedInterleaved);
            ((IndexedTriangleStripArray) tetra).setCoordinateIndices(0, indices);
            ((IndexedTriangleStripArray) tetra).setColorIndices(0, indices);
            ((IndexedTriangleStripArray) tetra).setTextureCoordinateIndices(0, 0, indices);
            ((IndexedTriangleStripArray) tetra).setTextureCoordinateIndices(1, 0, indices);
        } else if (type == 5) { // Interleaved array
        }
        return tetra;
    }
}