Java tutorial
//package com.java2s; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.PorterDuff.Mode; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.RectF; public class Main { /** * Return rounded bitmap with top left corner as rounded using specified bitmap and bitmap size in pixels. * * @param bitmap to make rounded * @param pixels size of bitmap * @return slightly rounded bitmap. */ public static Bitmap getRoundedTopLeftCornerBitmap(Bitmap bitmap, int pixels) { Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); final float roundPx = pixels; final Rect topRightRect = new Rect(bitmap.getWidth() / 2, 0, bitmap.getWidth(), bitmap.getHeight() / 2); final Rect bottomRect = new Rect(0, bitmap.getHeight() / 2, bitmap.getWidth(), bitmap.getHeight()); paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); // Fill in upper right corner canvas.drawRect(topRightRect, paint); // Fill in bottom corners canvas.drawRect(bottomRect, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); return output; } }