Main.java Source code

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Here is the source code for Main.java

Source

//package com.java2s;
/*
 * Copyright 2014-2016 QuickAF
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;

import android.graphics.Color;

public class Main {

    public static Bitmap emboss(Bitmap bitmap) {
        int width = bitmap.getWidth();
        int height = bitmap.getHeight();
        Bitmap newBitmap = Bitmap.createBitmap(width, height, Config.RGB_565);

        int pixR = 0;
        int pixG = 0;
        int pixB = 0;

        int pixColor = 0;

        int newR = 0;
        int newG = 0;
        int newB = 0;

        int[] pixels = new int[width * height];
        bitmap.getPixels(pixels, 0, width, 0, 0, width, height);
        int pos = 0;
        for (int i = 1, length = height - 1; i < length; i++) {
            for (int k = 1, len = width - 1; k < len; k++) {
                pos = i * width + k;
                pixColor = pixels[pos];

                pixR = Color.red(pixColor);
                pixG = Color.green(pixColor);
                pixB = Color.blue(pixColor);

                pixColor = pixels[pos + 1];
                newR = Color.red(pixColor) - pixR + 127;
                newG = Color.green(pixColor) - pixG + 127;
                newB = Color.blue(pixColor) - pixB + 127;

                newR = Math.min(255, Math.max(0, newR));
                newG = Math.min(255, Math.max(0, newG));
                newB = Math.min(255, Math.max(0, newB));

                pixels[pos] = Color.argb(255, newR, newG, newB);
            }
        }

        newBitmap.setPixels(pixels, 0, width, 0, 0, width, height);
        return newBitmap;
    }
}