Example usage for org.lwjgl.opengl GL30 glDeleteFramebuffers

List of usage examples for org.lwjgl.opengl GL30 glDeleteFramebuffers

Introduction

In this page you can find the example usage for org.lwjgl.opengl GL30 glDeleteFramebuffers.

Prototype

public static void glDeleteFramebuffers(@NativeType("GLuint const *") int[] framebuffers) 

Source Link

Document

Array version of: #glDeleteFramebuffers DeleteFramebuffers

Usage

From source file:net.smert.frameworkgl.opengl.helpers.FrameBufferObjectHelper.java

License:Apache License

public void delete(int fboID) {
    GL30.glDeleteFramebuffers(fboID);
}

From source file:processing.lwjgl.PGL.java

License:Open Source License

public void deleteFramebuffers(int n, IntBuffer ids) {
    GL30.glDeleteFramebuffers(ids);
}

From source file:processing.lwjgl.PLWJGL.java

License:Open Source License

public void deleteFramebuffers(int n, IntBuffer framebuffers) {
    GL30.glDeleteFramebuffers(framebuffers);
}

From source file:processing.opengl.PLWJGL.java

License:Open Source License

@Override
public void deleteFramebuffers(int n, IntBuffer framebuffers) {
    GL30.glDeleteFramebuffers(framebuffers);
}

From source file:se.angergard.engine.graphics.FrameBuffer.java

License:Apache License

@Override
public void dispose() {
    GL11.glDeleteTextures(colorTexture);

    if (depthBufferID == 0 && stencilBufferID == 0) {
        GL30.glDeleteRenderbuffers(depthAndStencilBufferID);
    } else if (depthBufferID != 0) {
        GL30.glDeleteRenderbuffers(depthBufferID);
    } else if (stencilBufferID != 0) {
        GL30.glDeleteRenderbuffers(stencilBufferID);
    }/*from ww w .j a  v a  2s . c o  m*/

    GL30.glBindFramebuffer(GL30.GL_FRAMEBUFFER, 0);
    GL30.glDeleteFramebuffers(frameBufferID);

}