List of usage examples for org.lwjgl.opengl GL30 glDeleteFramebuffers
public static void glDeleteFramebuffers(@NativeType("GLuint const *") int[] framebuffers)
From source file:net.smert.frameworkgl.opengl.helpers.FrameBufferObjectHelper.java
License:Apache License
public void delete(int fboID) { GL30.glDeleteFramebuffers(fboID); }
From source file:processing.lwjgl.PGL.java
License:Open Source License
public void deleteFramebuffers(int n, IntBuffer ids) { GL30.glDeleteFramebuffers(ids); }
From source file:processing.lwjgl.PLWJGL.java
License:Open Source License
public void deleteFramebuffers(int n, IntBuffer framebuffers) { GL30.glDeleteFramebuffers(framebuffers); }
From source file:processing.opengl.PLWJGL.java
License:Open Source License
@Override public void deleteFramebuffers(int n, IntBuffer framebuffers) { GL30.glDeleteFramebuffers(framebuffers); }
From source file:se.angergard.engine.graphics.FrameBuffer.java
License:Apache License
@Override public void dispose() { GL11.glDeleteTextures(colorTexture); if (depthBufferID == 0 && stencilBufferID == 0) { GL30.glDeleteRenderbuffers(depthAndStencilBufferID); } else if (depthBufferID != 0) { GL30.glDeleteRenderbuffers(depthBufferID); } else if (stencilBufferID != 0) { GL30.glDeleteRenderbuffers(stencilBufferID); }/*from ww w .j a v a 2s . c o m*/ GL30.glBindFramebuffer(GL30.GL_FRAMEBUFFER, 0); GL30.glDeleteFramebuffers(frameBufferID); }