List of usage examples for org.lwjgl.opengl GL30 GL_FRAMEBUFFER
int GL_FRAMEBUFFER
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From source file:se.angergard.engine.graphics.FrameBuffer.java
License:Apache License
@Override public void dispose() { GL11.glDeleteTextures(colorTexture); if (depthBufferID == 0 && stencilBufferID == 0) { GL30.glDeleteRenderbuffers(depthAndStencilBufferID); } else if (depthBufferID != 0) { GL30.glDeleteRenderbuffers(depthBufferID); } else if (stencilBufferID != 0) { GL30.glDeleteRenderbuffers(stencilBufferID); }/*from w w w . j a v a 2 s . c o m*/ GL30.glBindFramebuffer(GL30.GL_FRAMEBUFFER, 0); GL30.glDeleteFramebuffers(frameBufferID); }
From source file:se.angergard.engine.graphics.RenderUtil.java
License:Apache License
public static void unbindFrameBuffer() { GL30.glBindFramebuffer(GL30.GL_FRAMEBUFFER, 0); }