List of usage examples for org.lwjgl.opengl GL11 glScissor
public static void glScissor(@NativeType("GLint") int x, @NativeType("GLint") int y, @NativeType("GLsizei") int width, @NativeType("GLsizei") int height)
From source file:a1.Render2D.java
License:Open Source License
static public void PushScissor(Rect s) { if (current_scissor == null) GL11.glEnable(GL11.GL_SCISSOR_TEST); Rect NewRect;//from w w w. j ava2s . co m if (current_scissor == null) NewRect = CompareScissorRects(s, s); else NewRect = CompareScissorRects(s, current_scissor); scissors.push(current_scissor); current_scissor = NewRect; GL11.glScissor(NewRect.x, Config.getScreenHeight() - NewRect.y - NewRect.h, NewRect.w, NewRect.h); //GL11.glScissor(s.x, Config.ScreenHeight-s.y-s.h, s.w, s.h); }
From source file:a1.Render2D.java
License:Open Source License
static public void PopScissor() { if (scissors.size() < 1) return;/*from w w w .j a va 2 s . c o m*/ current_scissor = scissors.pop(); if (current_scissor != null) GL11.glScissor(current_scissor.x, current_scissor.y, current_scissor.w, current_scissor.h); else GL11.glDisable(GL11.GL_SCISSOR_TEST); }
From source file:ar.com.quark.backend.lwjgl.opengl.DesktopGLES20.java
License:Apache License
/** * {@inheritDoc}/* w w w. j a v a2 s . c om*/ */ @Override public void glScissor(int x1, int y1, int x2, int y2) { GL11.glScissor(x1, y1, x2, y2); }
From source file:code.elix_x.excore.utils.client.gui.elements.GuiElement.java
License:Apache License
public static void scisors(Rectangle element) { GL11.glScissor(toScreen(element.getX()), toScreen(screenHeight() - element.getY() - element.getHeight()), toScreen(element.getWidth()), toScreen(element.getHeight())); }
From source file:com.ardor3d.renderer.lwjgl.LwjglRenderer.java
License:Open Source License
public void clearBuffers(final int buffers, final boolean strict) { int clear = 0; if ((buffers & Renderer.BUFFER_COLOR) != 0) { clear |= GL11.GL_COLOR_BUFFER_BIT; }/* ww w . j ava 2s . c o m*/ if ((buffers & Renderer.BUFFER_DEPTH) != 0) { clear |= GL11.GL_DEPTH_BUFFER_BIT; // make sure no funny business is going on in the z before clearing. if (defaultStateList.containsKey(RenderState.StateType.ZBuffer)) { defaultStateList.get(RenderState.StateType.ZBuffer).setNeedsRefresh(true); doApplyState(defaultStateList.get(RenderState.StateType.ZBuffer)); } } if ((buffers & Renderer.BUFFER_STENCIL) != 0) { clear |= GL11.GL_STENCIL_BUFFER_BIT; GL11.glClearStencil(_stencilClearValue); GL11.glStencilMask(~0); GL11.glClear(GL11.GL_STENCIL_BUFFER_BIT); } if ((buffers & Renderer.BUFFER_ACCUMULATION) != 0) { clear |= GL11.GL_ACCUM_BUFFER_BIT; } final RenderContext context = ContextManager.getCurrentContext(); final RendererRecord record = context.getRendererRecord(); if (strict) { // grab our camera to get width and height info. final Camera cam = Camera.getCurrentCamera(); GL11.glEnable(GL11.GL_SCISSOR_TEST); GL11.glScissor(0, 0, cam.getWidth(), cam.getHeight()); record.setClippingTestEnabled(true); } GL11.glClear(clear); if (strict) { // put us back. LwjglRendererUtil.applyScissors(record); } }
From source file:com.ardor3d.scene.state.lwjgl.util.LwjglRendererUtil.java
License:Open Source License
public static void applyScissors(final RendererRecord rendRecord) { final Stack<ReadOnlyRectangle2> clips = rendRecord.getScissorClips(); if (clips.size() > 0) { final Rectangle2 init = Rectangle2.fetchTempInstance(); init.set(-1, -1, -1, -1);/*from ww w. j ava 2 s . c o m*/ ReadOnlyRectangle2 r; boolean first = true; for (int i = clips.size(); --i >= 0;) { r = clips.get(i); if (r == null) { break; } if (first) { init.set(r); first = false; } else { init.intersect(r, init); } if (init.getWidth() <= 0 || init.getHeight() <= 0) { init.setWidth(0); init.setHeight(0); break; } } if (init.getWidth() == -1) { setClippingEnabled(rendRecord, false); } else { setClippingEnabled(rendRecord, true); GL11.glScissor(init.getX(), init.getY(), init.getWidth(), init.getHeight()); } Rectangle2.releaseTempInstance(init); } else { // no clips, so disable setClippingEnabled(rendRecord, false); } }
From source file:com.badlogic.gdx.backends.jglfw.JglfwGL20.java
License:Apache License
public void glScissor(int x, int y, int width, int height) { GL11.glScissor(x, y, width, height); }
From source file:com.badlogic.gdx.backends.lwjgl.LwjglGL10.java
License:Apache License
public final void glScissor(int x, int y, int width, int height) { GL11.glScissor(x, y, width, height); }
From source file:com.fireball1725.firelib.guimaker.GuiMakerGuiContainer.java
License:Open Source License
@SideOnly(Side.CLIENT) public void scissorCut(int x, int y, int w, int h) { ScaledResolution scaledResolution = new ScaledResolution(Minecraft.getMinecraft()); int scale = scaledResolution.getScaleFactor(); GL11.glEnable(GL11.GL_SCISSOR_TEST); GL11.glScissor(x * scale, y * scale, w * scale, h * scale); }
From source file:com.gameminers.mav.component.TextField.java
License:Open Source License
@Override public void doRender() { if (viewPos > str.length()) { viewPos = str.length();/*ww w. j av a2 s.c om*/ } else if (viewPos < 0) { viewPos = 0; } frames++; float[] fg = RenderState.getColor(0.8f); float[] bg = RenderState.getColor(0.3f); Rendering.drawRectangle(0, 0, 16, 16, 1, 0, 0, 0, 0); Rendering.drawRectangle(0, 0, width, height, fg[0], fg[1], fg[2], 1.0f, 0f); Rendering.drawRectangle(2, 2, width - 4, height - 4, bg[0], bg[1], bg[2], 1.0f, 0f); // roughly ported from Glass Pane if (cursorPos < 0) { cursorPos = 0; } else if (cursorPos > content.length()) { cursorPos = content.length(); } String trimmedText = Fonts.trimStringToWidth(str.substring(viewPos), Fonts.base[1], width - 24); int trimmedLength = trimmedText.length(); if (cursorPos > viewPos + trimmedLength) { viewPos = cursorPos - trimmedLength; } else if (cursorPos < viewPos) { viewPos = cursorPos; } int len = Fonts.base[1].getWidth(trimmedText); int mod = (int) (len >= width - 16 ? len - (width - 16) : 0); if (viewPos == 0) { mod = 0; } if (focused) { Rendering.drawRectangle( (8 - mod) + Fonts.base[1].getWidth( trimmedText.substring(0, Math.min(trimmedLength, Math.max(0, cursorPos - viewPos)))), 6, 2, height - 12, 1, 1, 1, (1.0f - ((frames % 25) / 40f)) / (Display.isActive() ? 1f : 4f), 0.2f); } GL11.glEnable(GL11.GL_SCISSOR_TEST); GL11.glScissor((int) x + 8, Display.getHeight() - (int) (y + height), (int) width - 16, (int) height); Fonts.base[1].drawString(8 - mod, 1, trimmedText); GL11.glDisable(GL11.GL_SCISSOR_TEST); }