List of usage examples for org.lwjgl.opengl GL11 glPopAttrib
public static native void glPopAttrib();
From source file:hellfirepvp.astralsorcery.client.effect.light.EffectLightbeam.java
License:Open Source License
public static void renderFast(List<EffectLightbeam> beams) { GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glPushMatrix();// w ww . j a v a 2 s . c o m GL11.glColor4f(1F, 1F, 1F, 1F); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE_MINUS_SRC_ALPHA); SpriteLibrary.spriteLightbeam.getResource().bind(); //RenderingUtils.removeStandartTranslationFromTESRMatrix(Minecraft.getMinecraft().getRenderPartialTicks()); Tessellator t = Tessellator.getInstance(); VertexBuffer vb = t.getBuffer(); vb.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR); Entity rView = Minecraft.getMinecraft().getRenderViewEntity(); if (rView == null) rView = Minecraft.getMinecraft().player; for (EffectLightbeam beam : beams) { if (rView.getDistanceSq(beam.from.getX(), beam.from.getY(), beam.from.getZ()) > Config.maxEffectRenderDistanceSq) return; beam.renderFast(vb); } t.draw(); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glColor4f(1F, 1F, 1F, 1F); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glPopMatrix(); GL11.glPopAttrib(); }
From source file:hellfirepvp.astralsorcery.client.effect.light.EffectLightning.java
License:Open Source License
public static void renderFast(float pTicks, List<EffectLightning> toBeRendered) { GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glPushMatrix();//from w w w .j a v a2 s.c o m RenderingUtils.removeStandartTranslationFromTESRMatrix(pTicks); GL11.glColor4f(1F, 1F, 1F, 1F); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDisable(GL11.GL_ALPHA_TEST); Blending.ADDITIVE_ALPHA.apply(); connection.bind(); Tessellator tes = Tessellator.getInstance(); VertexBuffer buf = tes.getBuffer(); buf.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR); for (EffectLightning fl : new ArrayList<>(toBeRendered)) { fl.renderF(pTicks, buf); } buf.sortVertexData((float) TileEntityRendererDispatcher.staticPlayerX, (float) TileEntityRendererDispatcher.staticPlayerY, (float) TileEntityRendererDispatcher.staticPlayerZ); tes.draw(); TextureHelper.refreshTextureBindState(); Blending.DEFAULT.apply(); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glColor4f(1F, 1F, 1F, 1F); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glPopMatrix(); GL11.glPopAttrib(); }
From source file:hellfirepvp.astralsorcery.client.effect.texture.TexturePlane.java
License:Open Source License
@Override public void render(float partialTicks) { Entity rView = Minecraft.getMinecraft().getRenderViewEntity(); if (rView == null) rView = Minecraft.getMinecraft().player; double dst = rView.getDistanceSq(pos.getX(), pos.getY(), pos.getZ()); if (dst > Config.maxEffectRenderDistanceSq) return;/*w w w .j ava 2s . com*/ float alphaMul = alphaFunction.getAlpha(counter, maxAge); float alphaGrad = (colorOverlay.getAlpha() / 255F) * alphaMul * this.alphaMultiplier; if (alphaGradient) { alphaGrad = getAlphaDistanceMultiplier(dst) * alphaMul * this.alphaMultiplier; } GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glPushMatrix(); //removeOldTranslate(rView, partialTicks); GL11.glColor4f(colorOverlay.getRed() / 255F, colorOverlay.getGreen() / 255F, colorOverlay.getBlue() / 255F, alphaGrad); GL11.glEnable(GL11.GL_BLEND); Blending.DEFAULT.apply(); Vector3 axis = this.axis.clone(); float deg; if (ticksPerFullRot >= 0) { float anglePercent = ((float) (counter)) / ((float) ticksPerFullRot); deg = anglePercent * 360F; deg = RenderingUtils.interpolateRotation(lastRenderDegree, deg, partialTicks); this.lastRenderDegree = deg; } else { deg = fixDegree; } GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_CULL_FACE); currRenderAroundAxis(partialTicks, Math.toRadians(deg), axis); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glColor4f(1F, 1F, 1F, 1F); GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix(); GL11.glPopAttrib(); }
From source file:hellfirepvp.astralsorcery.client.event.ClientRenderEventHandler.java
License:Open Source License
@SideOnly(Side.CLIENT) private void renderAlignmentChargeOverlay(float partialTicks) { GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glPushMatrix();// w w w . j ava2 s. c o m GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_BLEND); Blending.DEFAULT.apply(); float height = 128F; float width = 32F; float offsetX = 0F; float offsetY = 5F; texChargeFrame.bind(); GL11.glColor4f(1F, 1F, 1F, visibilityPermCharge * 0.9F); //Draw hud itself Tessellator tes = Tessellator.getInstance(); VertexBuffer vb = tes.getBuffer(); vb.begin(7, DefaultVertexFormats.POSITION_TEX); vb.pos(offsetX, offsetY + height, 10).tex(0, 1).endVertex(); vb.pos(offsetX + width, offsetY + height, 10).tex(1, 1).endVertex(); vb.pos(offsetX + width, offsetY, 10).tex(1, 0).endVertex(); vb.pos(offsetX, offsetY, 10).tex(0, 0).endVertex(); tes.draw(); //Draw charge float filled = ConstellationPerkLevelManager.getPercToNextLevel(ResearchManager.clientProgress); height = 78F; offsetY = 27.5F + (1F - filled) * height; GL11.glColor4f(255F / 255F, 230F / 255F, 0F / 255F, visibilityPermCharge * 0.9F); texChargeCharge.bind(); height *= filled; vb.begin(7, DefaultVertexFormats.POSITION_TEX); vb.pos(offsetX, offsetY + height, 10).tex(0, 1).endVertex(); vb.pos(offsetX + width, offsetY + height, 10).tex(1, 1).endVertex(); vb.pos(offsetX + width, offsetY, 10).tex(1, 1F - filled).endVertex(); vb.pos(offsetX, offsetY, 10).tex(0, 1F - filled).endVertex(); tes.draw(); GL11.glEnable(GL11.GL_ALPHA_TEST); TextureHelper.refreshTextureBindState(); //Draw level int level = ResearchManager.clientProgress.getAlignmentLevel(); GL11.glColor4f(0.86F, 0.86F, 0.86F, visibilityPermCharge); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glPushMatrix(); GL11.glTranslated(offsetX + 13, 94, 0); GL11.glScaled(1.2, 1.2, 1.2); int c = 0x00DDDDDD; c |= ((int) (255F * visibilityPermCharge)) << 24; if (visibilityPermCharge > 0.1E-4) { Minecraft.getMinecraft().fontRenderer.drawStringWithShadow(String.valueOf(level + 1), 0, 0, c); } GL11.glPopMatrix(); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glEnable(GL11.GL_ALPHA_TEST); TextureHelper.refreshTextureBindState(); Blending.DEFAULT.apply(); GL11.glColor4f(1F, 1F, 1F, 1F); GlStateManager.color(1F, 1F, 1F, 1F); GL11.glPopMatrix(); GL11.glPopAttrib(); }
From source file:hellfirepvp.astralsorcery.client.gui.container.GuiAltarAttunement.java
License:Open Source License
@Override public void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { AbstractAltarRecipe rec = findCraftableRecipe(); if (rec != null) { ItemStack out = rec.getOutputForRender(); zLevel = 10F;/*ww w. ja va 2 s. c o m*/ itemRender.zLevel = 10F; RenderHelper.enableGUIStandardItemLighting(); GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glPushMatrix(); GL11.glTranslated(190, 35, 0); GL11.glScaled(2.5, 2.5, 2.5); itemRender.renderItemAndEffectIntoGUI(mc.player, out, 0, 0); itemRender.renderItemOverlayIntoGUI(fontRenderer, out, 0, 0, null); GL11.glPopMatrix(); GL11.glPopAttrib(); //RenderHelper.disableStandardItemLighting(); zLevel = 0F; itemRender.zLevel = 0F; TextureHelper.refreshTextureBindState(); } }
From source file:hellfirepvp.astralsorcery.client.gui.container.GuiAltarAttunement.java
License:Open Source License
@Override public void renderGuiBackground(float partialTicks, int mouseX, int mouseY) { GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glPushMatrix();// w ww . j a va 2 s. c om GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); float percFilled; if (containerAltarBase.tileAltar.getMultiblockState()) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); percFilled = containerAltarBase.tileAltar.getAmbientStarlightPercent(); } else { GL11.glColor4f(1.0F, 0F, 0F, 1.0F); percFilled = 1.0F; } texBlack.bind(); drawRect(guiLeft + 11, guiTop + 104, 232, 10); if (percFilled > 0) { SpriteSheetResource spriteStarlight = SpriteLibrary.spriteStarlight; spriteStarlight.getResource().bind(); int t = containerAltarBase.tileAltar.getTicksExisted(); Tuple<Double, Double> uvOffset = spriteStarlight.getUVOffset(t); drawRect(guiLeft + 11, guiTop + 104, (int) (232 * percFilled), 10, uvOffset.key, uvOffset.value, spriteStarlight.getULength() * percFilled, spriteStarlight.getVLength()); AbstractAltarRecipe aar = findCraftableRecipe(true); if (aar != null) { int req = aar.getPassiveStarlightRequired(); int has = containerAltarBase.tileAltar.getStarlightStored(); if (has < req) { int max = containerAltarBase.tileAltar.getMaxStarlightStorage(); float percReq = (float) (req - has) / (float) max; int from = (int) (232 * percFilled); int to = (int) (232 * percReq); GL11.glColor4f(0.2F, 0.5F, 1.0F, 0.4F); drawRect(guiLeft + 11 + from, guiTop + 104, to, 10, uvOffset.key + spriteStarlight.getULength() * percFilled, uvOffset.value, spriteStarlight.getULength() * percReq, spriteStarlight.getVLength()); } } } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); texAltarAttenuation.bind(); drawRect(guiLeft, guiTop, xSize, ySize); GL11.glPopMatrix(); GL11.glPopAttrib(); }
From source file:hellfirepvp.astralsorcery.client.gui.container.GuiAltarConstellation.java
License:Open Source License
@Override public void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { AbstractAltarRecipe rec = findCraftableRecipe(); if (rec != null) { ItemStack out = rec.getOutputForRender(); zLevel = 10F;//from w ww. jav a 2 s .c o m itemRender.zLevel = 10F; RenderHelper.enableGUIStandardItemLighting(); GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glPushMatrix(); GL11.glTranslated(190, 35, 0); GL11.glScaled(2.5, 2.5, 2.5); itemRender.renderItemAndEffectIntoGUI(mc.player, out, 0, 0); itemRender.renderItemOverlayIntoGUI(fontRenderer, out, 0, 0, null); GL11.glPopMatrix(); GL11.glPopAttrib(); zLevel = 0F; itemRender.zLevel = 0F; TextureHelper.refreshTextureBindState(); } }
From source file:hellfirepvp.astralsorcery.client.gui.container.GuiAltarConstellation.java
License:Open Source License
@Override public void renderGuiBackground(float partialTicks, int mouseX, int mouseY) { GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glPushMatrix();//from w w w .ja v a2 s . c o m GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); float percFilled; if (containerAltarBase.tileAltar.getMultiblockState()) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); percFilled = containerAltarBase.tileAltar.getAmbientStarlightPercent(); } else { GL11.glColor4f(1.0F, 0F, 0F, 1.0F); percFilled = 1.0F; } texBlack.bind(); drawRect(guiLeft + 11, guiTop + 104, 232, 10); if (percFilled > 0) { SpriteSheetResource spriteStarlight = SpriteLibrary.spriteStarlight; spriteStarlight.getResource().bind(); int t = containerAltarBase.tileAltar.getTicksExisted(); Tuple<Double, Double> uvOffset = spriteStarlight.getUVOffset(t); drawRect(guiLeft + 11, guiTop + 104, (int) (232 * percFilled), 10, uvOffset.key, uvOffset.value, spriteStarlight.getULength() * percFilled, spriteStarlight.getVLength()); AbstractAltarRecipe aar = findCraftableRecipe(true); if (aar != null) { int req = aar.getPassiveStarlightRequired(); int has = containerAltarBase.tileAltar.getStarlightStored(); if (has < req) { int max = containerAltarBase.tileAltar.getMaxStarlightStorage(); float percReq = (float) (req - has) / (float) max; int from = (int) (232 * percFilled); int to = (int) (232 * percReq); GL11.glColor4f(0.2F, 0.5F, 1.0F, 0.4F); drawRect(guiLeft + 11 + from, guiTop + 104, to, 10, uvOffset.key + spriteStarlight.getULength() * percFilled, uvOffset.value, spriteStarlight.getULength() * percReq, spriteStarlight.getVLength()); } } } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); texAltarConstellation.bind(); drawRect(guiLeft, guiTop, xSize, ySize); GL11.glPopMatrix(); GL11.glPopAttrib(); }
From source file:hellfirepvp.astralsorcery.client.gui.container.GuiAltarDiscovery.java
License:Open Source License
@Override public void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { AbstractAltarRecipe rec = findCraftableRecipe(); if (rec != null) { ItemStack out = rec.getOutputForRender(); zLevel = 10F;//from ww w .ja va 2 s. c o m itemRender.zLevel = 10F; RenderHelper.enableGUIStandardItemLighting(); GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glPushMatrix(); GL11.glTranslated(130, 20, 0); GL11.glScaled(1.7, 1.7, 1.7); itemRender.renderItemAndEffectIntoGUI(mc.player, out, 0, 0); itemRender.renderItemOverlayIntoGUI(fontRenderer, out, 0, 0, null); GL11.glPopMatrix(); GL11.glPopAttrib(); RenderHelper.disableStandardItemLighting(); zLevel = 0F; itemRender.zLevel = 0F; TextureHelper.refreshTextureBindState(); } }
From source file:hellfirepvp.astralsorcery.client.gui.container.GuiAltarDiscovery.java
License:Open Source License
@Override public void renderGuiBackground(float partialTicks, int mouseX, int mouseY) { GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS); GL11.glPushMatrix();//from w w w . j a v a 2 s .com GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); texBlack.bind(); drawRect(guiLeft + 6, guiTop + 69, 165, 10); float percFilled; if (containerAltarBase.tileAltar.getMultiblockState()) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); percFilled = containerAltarBase.tileAltar.getAmbientStarlightPercent(); } else { GL11.glColor4f(1.0F, 0F, 0F, 1.0F); percFilled = 1.0F; } if (percFilled > 0) { SpriteSheetResource spriteStarlight = SpriteLibrary.spriteStarlight; spriteStarlight.getResource().bind(); int t = containerAltarBase.tileAltar.getTicksExisted(); Tuple<Double, Double> uvOffset = spriteStarlight.getUVOffset(t); drawRect(guiLeft + 6, guiTop + 69, (int) (165 * percFilled), 10, uvOffset.key, uvOffset.value, spriteStarlight.getULength() * percFilled, spriteStarlight.getVLength()); AbstractAltarRecipe aar = findCraftableRecipe(true); if (aar != null) { int req = aar.getPassiveStarlightRequired(); int has = containerAltarBase.tileAltar.getStarlightStored(); if (has < req) { int max = containerAltarBase.tileAltar.getMaxStarlightStorage(); float percReq = (float) (req - has) / (float) max; int from = (int) (165 * percFilled); int to = (int) (165 * percReq); GL11.glColor4f(0.2F, 0.5F, 1.0F, 0.4F); drawRect(guiLeft + 6 + from, guiTop + 69, to, 10, uvOffset.key + spriteStarlight.getULength() * percFilled, uvOffset.value, spriteStarlight.getULength() * percReq, spriteStarlight.getVLength()); } } } GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); texAltarDiscovery.bind(); drawRect(guiLeft, guiTop, xSize, ySize); GL11.glPopMatrix(); GL11.glPopAttrib(); }