List of usage examples for org.lwjgl.opengl GL11 glHint
public static void glHint(@NativeType("GLenum") int target, @NativeType("GLenum") int hint)
From source file:net.smert.frameworkgl.opengl.OpenGL1.java
License:Apache License
public OpenGL1 setProjectionPerspective(float fovy, float aspectratio, float zNear, float zFar) { GL11.glMatrixMode(GL11.GL_PROJECTION); matrix.setPerspective(fovy, aspectratio, zNear, zFar).toFloatBuffer(matrixBuffer); matrixBuffer.flip();/*from ww w . j a v a2s . co m*/ loadMatrix(matrixBuffer); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); return this; }
From source file:org.eclipse.swt.opengl.examples.LWJGLExample.java
License:Open Source License
public static void main(String[] args) { final Display display = new Display(); Shell shell = new Shell(display); shell.setLayout(new FillLayout()); Composite comp = new Composite(shell, SWT.NONE); comp.setLayout(new FillLayout()); GLData data = new GLData(); data.doubleBuffer = true;/*from ww w . ja v a 2s .c o m*/ final GLCanvas canvas = new GLCanvas(comp, SWT.NONE, data); canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } canvas.addListener(SWT.Resize, new Listener() { public void handleEvent(Event event) { Rectangle bounds = canvas.getBounds(); float fAspect = (float) bounds.width / (float) bounds.height; canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } GL11.glViewport(0, 0, bounds.width, bounds.height); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GLU.gluPerspective(45.0f, fAspect, 0.5f, 400.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); } }); GL11.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); GL11.glColor3f(1.0f, 0.0f, 0.0f); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); GL11.glClearDepth(1.0); GL11.glLineWidth(2); GL11.glEnable(GL11.GL_DEPTH_TEST); shell.setText("SWT/LWJGL Example"); shell.setSize(640, 480); shell.open(); display.asyncExec(new Runnable() { int rot = 0; public void run() { if (!canvas.isDisposed()) { canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); GL11.glClearColor(.3f, .5f, .8f, 1.0f); GL11.glLoadIdentity(); GL11.glTranslatef(0.0f, 0.0f, -10.0f); float frot = rot; GL11.glRotatef(0.15f * rot, 2.0f * frot, 10.0f * frot, 1.0f); GL11.glRotatef(0.3f * rot, 3.0f * frot, 1.0f * frot, 1.0f); rot++; GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_LINE); GL11.glColor3f(0.9f, 0.9f, 0.9f); drawTorus(1, 1.9f + ((float) Math.sin((0.004f * frot))), 15, 15); canvas.swapBuffers(); display.asyncExec(this); } } }); while (!shell.isDisposed()) { if (!display.readAndDispatch()) { display.sleep(); } } display.dispose(); }
From source file:org.eclipse.swt.snippets.Snippet195.java
License:Open Source License
public static void main(String[] args) { final Display display = new Display(); Shell shell = new Shell(display); shell.setLayout(new FillLayout()); Composite comp = new Composite(shell, SWT.NONE); comp.setLayout(new FillLayout()); GLData data = new GLData(); data.doubleBuffer = true;//ww w. j a va 2 s. c o m final GLCanvas canvas = new GLCanvas(comp, SWT.NONE, data); canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } canvas.addListener(SWT.Resize, new Listener() { @Override public void handleEvent(Event event) { Rectangle bounds = canvas.getBounds(); float fAspect = (float) bounds.width / (float) bounds.height; canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } GL11.glViewport(0, 0, bounds.width, bounds.height); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GLU.gluPerspective(45.0f, fAspect, 0.5f, 400.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); } }); GL11.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); GL11.glColor3f(1.0f, 0.0f, 0.0f); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); GL11.glClearDepth(1.0); GL11.glLineWidth(2); GL11.glEnable(GL11.GL_DEPTH_TEST); shell.setText("SWT/LWJGL Example"); shell.setSize(640, 480); shell.open(); final Runnable run = new Runnable() { int rot = 0; @Override public void run() { if (!canvas.isDisposed()) { canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); GL11.glClearColor(.3f, .5f, .8f, 1.0f); GL11.glLoadIdentity(); GL11.glTranslatef(0.0f, 0.0f, -10.0f); float frot = rot; GL11.glRotatef(0.15f * rot, 2.0f * frot, 10.0f * frot, 1.0f); GL11.glRotatef(0.3f * rot, 3.0f * frot, 1.0f * frot, 1.0f); rot++; GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_LINE); GL11.glColor3f(0.9f, 0.9f, 0.9f); drawTorus(1, 1.9f + ((float) Math.sin((0.004f * frot))), 15, 15); canvas.swapBuffers(); display.asyncExec(this); } } }; canvas.addListener(SWT.Paint, new Listener() { @Override public void handleEvent(Event event) { run.run(); } }); display.asyncExec(run); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); }
From source file:org.eclipse.swt.snippets.Snippet341.java
License:Open Source License
public static void main(String[] args) { final Display display = new Display(); Shell shell = new Shell(display); shell.setLayout(new GridLayout()); GLData data = new GLData(); data.doubleBuffer = true;// www . j a v a2 s . co m final GLCanvas canvas = new GLCanvas(shell, SWT.NONE, data); canvas.setLayoutData(new GridData(640, 480)); canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } canvas.addListener(SWT.Resize, new Listener() { @Override public void handleEvent(Event event) { Rectangle bounds = canvas.getBounds(); float fAspect = (float) bounds.width / (float) bounds.height; canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } GL11.glViewport(0, 0, bounds.width, bounds.height); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GLU.gluPerspective(45.0f, fAspect, 0.5f, 400.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); } }); GL11.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); GL11.glColor3f(1.0f, 0.0f, 0.0f); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); GL11.glClearDepth(1.0); GL11.glLineWidth(2); GL11.glEnable(GL11.GL_DEPTH_TEST); Button button = new Button(shell, SWT.PUSH); button.setText("Capture"); button.addListener(SWT.Selection, new Listener() { @Override public void handleEvent(Event event) { capture(canvas); } }); shell.pack(); shell.open(); display.asyncExec(new Runnable() { int rot = 0; @Override public void run() { if (!canvas.isDisposed()) { canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); GL11.glClearColor(.3f, .5f, .8f, 1.0f); GL11.glLoadIdentity(); GL11.glTranslatef(0.0f, 0.0f, -10.0f); float frot = rot; GL11.glRotatef(0.15f * rot, 2.0f * frot, 10.0f * frot, 1.0f); GL11.glRotatef(0.3f * rot, 3.0f * frot, 1.0f * frot, 1.0f); rot++; GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_LINE); GL11.glColor3f(0.9f, 0.9f, 0.9f); drawTorus(1, 1.9f + ((float) Math.sin((0.004f * frot))), 15, 15); canvas.swapBuffers(); display.asyncExec(this); } } }); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); }
From source file:org.geekygoblin.nedetlesmaki.game.systems.DrawSystem.java
License:Open Source License
@Override protected void processEntities(ImmutableBag<Entity> entities) { GL11.glClearColor(99f / 255f, 201f / 255f, 183f / 255f, 1f); GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); Sort.instance().sort(sprites, zComparator); GL11.glPushAttrib(GL11.GL_ENABLE_BIT | GL11.GL_TRANSFORM_BIT | GL11.GL_HINT_BIT | GL11.GL_COLOR_BUFFER_BIT | GL11.GL_SCISSOR_BIT | GL11.GL_LINE_BIT | GL11.GL_TEXTURE_BIT); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix();//www. j a va 2 s .com GL11.glLoadIdentity(); updateViewPort(); GL11.glViewport(viewPort.x, viewPort.y, viewPort.width, viewPort.height); GLU.gluOrtho2D(-VirtualResolution.WIDTH / 2.0f, VirtualResolution.WIDTH / 2.0f, VirtualResolution.HEIGHT / 2.0f, -VirtualResolution.HEIGHT / 2.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glDisable(GL11.GL_DEPTH_TEST); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_SCISSOR_TEST); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glHint(GL11.GL_LINE_SMOOTH_HINT, GL11.GL_NICEST); NedGame game = (NedGame) world; Entity ned = game.getNed(); if (null != ned) { Sprite nedSprite = spriteMapper.get(ned); Vector nedPos = spriteProjector.project(nedSprite.getPosition()); GL11.glTranslatef(-nedPos.x, -nedPos.y, 0.0f); } for (Entity e : backgrounds) { LevelBackground level = levelBackgroundMapper.getSafe(e); if (null != level) { drawLevel(level); } } GL11.glPushMatrix(); GL11.glScalef(spriteGlobalScale, spriteGlobalScale, 1.0f); spriteBatcher.begin(); for (Entity e : sprites) { spriteBatcher.draw(spriteMapper.getSafe(e)); } spriteBatcher.end(); for (Entity e : sprites) { drawSpriteLabel(spriteMapper.getSafe(e)); } GL11.glPopMatrix(); for (Entity e : uis) { MainMenu mainMenu = mainMenuMapper.getSafe(e); if (null != mainMenu) { nuitRenderer.render(mainMenu.getRoot()); } DialogComponent dialog = dialogMapper.getSafe(e); if (null != dialog) { nuitRenderer.render(dialog.getRoot()); } InGameUI inGameUI = inGameUIMapper.getSafe(e); if (null != inGameUI) { nuitRenderer.render(inGameUI.getRoot()); } } GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glPopAttrib(); }
From source file:org.lwjgl.info.LWJGLTestView.java
License:Open Source License
/** * {@inheritDoc}/*from w ww. jav a2 s . c o m*/ * @see org.eclipse.ui.part.WorkbenchPart#createPartControl(org.eclipse.swt.widgets.Composite) */ @Override public void createPartControl(Composite parent) { String strVersion = getFeatureVersion("org.lwjgl"); this.setPartName("org.lwjgl " + strVersion); IStatusLineManager statusLine = this.getViewSite().getActionBars().getStatusLineManager(); fpsstatuslineitem = new FpsStatusLineItem(); statusLine.add(fpsstatuslineitem); GLData data = new GLData(); data.doubleBuffer = true; canvas = new GLCanvas(parent, SWT.NONE, data); canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } canvas.addListener(SWT.Resize, new Listener() { public void handleEvent(Event event) { Rectangle bounds = canvas.getBounds(); float fAspect = (float) bounds.width / (float) bounds.height; canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } GL11.glViewport(0, 0, bounds.width, bounds.height); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GLU.gluPerspective(45.0f, fAspect, 0.5f, 400.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); } }); GL11.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); GL11.glColor3f(1.0f, 0.0f, 0.0f); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); GL11.glClearDepth(1.0); GL11.glLineWidth(2); GL11.glEnable(GL11.GL_DEPTH_TEST); Display.getCurrent().asyncExec(initRunnable()); }
From source file:org.mkdev.ai.langton3d.core.App.java
License:GNU General Public License
private boolean initGL() { GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity();/*w ww .j a v a 2s.co m*/ GLU.gluPerspective(FOV, ((float) targetWidth) / ((float) targetHeight), 0.1f, 100.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glCullFace(GL11.GL_BACK); GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_FASTEST); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glHint(GL11.GL_LINE_SMOOTH_HINT, GL11.GL_NICEST); setupLights(); setupFog(Settings.FOG_DENSITY, Settings.FOG_START, Settings.FOG_END); GL11.glEnable(GL11.GL_TEXTURE_2D); return true; }
From source file:org.mkdev.ai.langton3d.core.App.java
License:GNU General Public License
private void setupFog(float density, float start, float end) { GL11.glEnable(GL11.GL_FOG);//from w w w . j a v a 2 s.c o m FloatBuffer fogColor = BufferUtils.createFloatBuffer(4); fogColor.put(Settings.FOG_COLOR_RED).put(Settings.FOG_COLOR_GREEN).put(Settings.FOG_COLOR_BLUE) .put(Settings.FOG_COLOR_ALPHA).flip(); int fogMode = GL11.GL_LINEAR; GL11.glFogi(GL11.GL_FOG_MODE, fogMode); GL11.glFog(GL11.GL_FOG_COLOR, fogColor); GL11.glFogf(GL11.GL_FOG_DENSITY, density); GL11.glHint(GL11.GL_FOG_HINT, GL11.GL_NICEST); GL11.glHint(GL11.GL_POLYGON_SMOOTH_HINT, GL11.GL_NICEST); GL11.glFogf(GL11.GL_FOG_START, start); GL11.glFogf(GL11.GL_FOG_END, end); }
From source file:org.oscim.gdx.LwjglGL20.java
License:Apache License
public void hint(int target, int mode) { GL11.glHint(target, mode); }
From source file:org.voxels.platform.LWJGLOpenGLAdapter.java
License:Open Source License
@Override public void glHint(final int target, final int mode) { GL11.glHint(target, mode); }