List of usage examples for org.lwjgl.opengl GL11 glDeleteTextures
public static void glDeleteTextures(@NativeType("GLuint const *") int[] textures)
From source file:im.bci.jnuit.lwjgl.assets.TrueTypeFontWeakReference.java
License:Open Source License
void delete() { if (null != textureId) { logger.log(Level.FINE, "Unload font {0}", name); ByteBuffer temp = ByteBuffer.allocateDirect(4); temp.order(ByteOrder.nativeOrder()); IntBuffer intBuffer = temp.asIntBuffer(); intBuffer.put(textureId);//from w w w.ja v a 2 s.c om GL11.glDeleteTextures(intBuffer); textureId = null; } }
From source file:im.bci.jnuit.lwjgl.LwjglNuitFont.java
License:Open Source License
public void deleteFontTexture() { IntBuffer scratch = BufferUtils.createIntBuffer(1); scratch.put(0, fontTextureID);/* w ww. j av a 2 s .c om*/ GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0); GL11.glDeleteTextures(scratch); }
From source file:io.root.gfx.glutils.GL.java
License:Apache License
public static void glDeleteTextures(IntBuffer buffer) { GL11.glDeleteTextures(buffer); }
From source file:io.root.gfx.glutils.GL.java
License:Apache License
public static void glDeleteTextures(int n) { GL11.glDeleteTextures(n); }
From source file:io.root.gfx.glutils.GL.java
License:Apache License
public static void glDeleteTextures(int n, IntBuffer textures) { GL11.glDeleteTextures(textures); }
From source file:ion2d.INTexture2D.java
License:Open Source License
/** * Releases the texture from OpenGL memory */ public void destroy() { GL11.glDeleteTextures(this.id); }
From source file:itdelatrisu.opsu.render.Rendertarget.java
License:Open Source License
/** * Destroy the OpenGL objects associated with this Rendertarget. Do not try * to use this rendertarget with OpenGL after calling this method. */// www .ja v a 2 s . c o m public void destroyRTT() { EXTFramebufferObject.glDeleteFramebuffersEXT(fboID); EXTFramebufferObject.glDeleteRenderbuffersEXT(depthBufferID); GL11.glDeleteTextures(textureID); }
From source file:itemrender.client.rendering.FBOHelper.java
License:MIT License
private void deleteFramebuffer() { EXTFramebufferObject.glDeleteFramebuffersEXT(framebufferID); GL11.glDeleteTextures(textureID); EXTFramebufferObject.glDeleteRenderbuffersEXT(depthbufferID); }
From source file:jake2.desktop.LWJGLAdapter.java
License:Open Source License
@Override public void glDeleteTextures(IntBuffer texnumBuffer) { GL11.glDeleteTextures(texnumBuffer); }
From source file:jpcsp.graphics.RE.RenderingEngineLwjgl.java
License:Open Source License
@Override public void deleteTexture(int texture) { GL11.glDeleteTextures(texture); }