List of usage examples for org.lwjgl.opengl GL11 glClearAccum
public static native void glClearAccum(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue, @NativeType("GLfloat") float alpha);
From source file:com.aelitis.azureus.plugins.view3d.ViewTest2.java
License:Open Source License
public static void main(String[] args) { final Display display = new Display(); Shell shell = new Shell(display); shell.setLayout(new FillLayout()); Composite comp = new Composite(shell, SWT.NONE); comp.setLayout(new FillLayout()); GLData data = new GLData(); data.doubleBuffer = true;/* w ww . j ava 2s . com*/ data.accumAlphaSize = 8; data.accumBlueSize = 8; data.accumGreenSize = 8; data.accumRedSize = 8; final GLCanvas canvas = new GLCanvas(comp, SWT.NONE, data); canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } canvas.addListener(SWT.Resize, new Listener() { public void handleEvent(Event event) { Rectangle bounds = canvas.getBounds(); float fAspect = (float) bounds.width / (float) bounds.height; canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } GL11.glViewport(0, 0, bounds.width, bounds.height); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GLU.gluPerspective(45.0f, fAspect, 0.5f, 400.0f); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glLoadIdentity(); } }); GL11.glLineWidth(1); GL11.glHint(GL11.GL_LINE_SMOOTH_HINT, GL11.GL_NICEST); GL11.glEnable(GL11.GL_LINE_SMOOTH); GL11.glEnable(GL11.GL_BLEND); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glClearColor(1.0f, 1.0f, 1.0f, 1.0f); GL11.glColor3f(1.0f, 0.0f, 0.0f); GL11.glHint(GL11.GL_PERSPECTIVE_CORRECTION_HINT, GL11.GL_NICEST); GL11.glClearDepth(1.0); GL11.glLineWidth(2); GL11.glEnable(GL11.GL_DEPTH_TEST); GL11.glShadeModel(GL11.GL_FLAT); GL11.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); GL11.glClearAccum(0.0f, 0.0f, 0.0f, 0.0f); shell.setText("SWT/LWJGL Example"); shell.setSize(640, 480); shell.open(); final Runnable run = new Runnable() { float rot = 0; public void run() { if (!canvas.isDisposed()) { canvas.setCurrent(); try { GLContext.useContext(canvas); } catch (LWJGLException e) { e.printStackTrace(); } int ACSIZE = 8; int[] viewport = getViewport(); GL11.glClear(GL11.GL_ACCUM_BUFFER_BIT); for (int jitter = 0; jitter < ACSIZE; jitter++) { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); double jit_x = jits[jitter][0]; double jit_y = jits[jitter][1]; accPerspective(50.0, (double) viewport[2] / (double) viewport[3], 1.0, 15.0, jit_x, jit_y, 0.0, 0.0, 1.0); { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_DEPTH_BUFFER_BIT); GL11.glClearColor(.3f, .5f, .8f, 1.0f); GL11.glLoadIdentity(); GL11.glTranslatef(0.0f, 0.0f, -10.0f); float frot = rot; GL11.glRotatef(0.15f * rot, 2.0f * frot, 10.0f * frot, 1.0f); GL11.glRotatef(0.3f * rot, 3.0f * frot, 1.0f * frot, 1.0f); GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL); GL11.glColor3f(0.9f, 0.9f, 0.9f); drawCylinder(2, 3, 50, 0); drawTorus(1, 1.9f + ((float) Math.sin((0.004f * frot))), 15, 15); } GL11.glAccum(GL11.GL_ACCUM, 1.0f / ACSIZE); } GL11.glAccum(GL11.GL_RETURN, 1.0f); GL11.glFlush(); rot += 0.1; canvas.swapBuffers(); display.asyncExec(this); } } }; canvas.addListener(SWT.Paint, new Listener() { public void handleEvent(Event event) { run.run(); } }); display.asyncExec(run); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } display.dispose(); }
From source file:tk.ivybits.engine.gl.GL.java
License:Open Source License
public static void glClearAccum(float a, float b, float c, float d) { GL11.glClearAccum(a, b, c, d); }