List of usage examples for javax.microedition.khronos.opengles GL10 GL_LINEAR_MIPMAP_LINEAR
int GL_LINEAR_MIPMAP_LINEAR
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From source file:Main.java
public static int loadTexture(String s) { Bitmap img;/* ww w . java 2s .c o m*/ try { img = BitmapFactory.decodeStream(context.getAssets().open(s)); } catch (IOException e) { return 0; } int tex[] = new int[1]; GLES20.glGenTextures(1, tex, 0); GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, tex[0]); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, img, 0); GLES20.glGenerateMipmap(GLES20.GL_TEXTURE_2D); GLES20.glTexParameteri(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_LINEAR); GLES20.glTexParameteri(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); GLES20.glTexParameteri(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); GLES20.glTexParameteri(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0); img.recycle(); return tex[0]; }
From source file:Main.java
public static int loadTexture(String s) { Bitmap img;//from w w w. j av a 2s . c o m try { img = BitmapFactory.decodeStream(context.getAssets().open(s)); } catch (IOException e) { return -1; } int tex[] = new int[1]; GLES20.glGenTextures(1, tex, 0); GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, tex[0]); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, img, 0); GLES20.glGenerateMipmap(GLES20.GL_TEXTURE_2D); GLES20.glTexParameteri(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_LINEAR); GLES20.glTexParameteri(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); GLES20.glTexParameteri(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); GLES20.glTexParameteri(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0); img.recycle(); return tex[0]; }