Example usage for Java javax.media.j3d Switch fields, constructors, methods, implement or subclass
The text is from its open source code.
int | ALLOW_SWITCH_READ Specifies that this node allows reading its child selection and mask values and its current child. |
int | ALLOW_SWITCH_WRITE Specifies that this node allows writing its child selection and mask values. |
int | CHILD_NONE Specifies that no children are rendered. |
int | CHILD_ALL Specifies that all children are rendered. |
int | CHILD_MASK Specifies that the childMask BitSet is used to select which children are rendered. |
Switch(int whichChild) Constructs and initializes a Switch node using the specified child selection index. | |
Switch() Constructs a Switch node with default parameters. |
void | addChild(Node child) Appends the specified child node to this group node's list of children. |
int | numChildren() Returns a count of this group node's children. |
void | setCapability(int bit) Sets the specified capability bit. |
void | setChildMask(BitSet childMask) Sets the child selection mask. |